Player Matchup

Osiris
Osiris
HurtKitty xox
Osiris
Level 68
God Stats
9W - 4L
1,583 SR
Queue Stats
377W - 447L
1,355 Elo+
Party 1
Zeus
Zeus
JungleFiend
Zeus
Level 41
God Stats
10W - 12L
1,567 SR
Queue Stats
476W - 529L
1,383 Elo+
Solo
Cliodhna
Cliodhna
ObsrvKillCam
Cliodhna
Level 69
God Stats
1W - 15L
1,233 SR
Queue Stats
537W - 644L
1,429 Elo+
Party 1
Cernunnos
Cernunnos
Ryujinjakk
Cernunnos
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 86L
1,351 Elo+
Solo
Fenrir
Fenrir
chacee
Fenrir
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 52L
1,280 Elo+
Solo
Team Averages
Level 57
1,477 SR
1,360 Elo+

VS

Team Averages
Level 87
1,429 SR
1,433 Elo+
Apollo
Apollo
 
Apollo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
El_Perezidente5
Scylla
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 86L
1,445 Elo+
Solo
Ares
Ares
Goon_and_biond
Ares
Level 79
God Stats
31W - 27L
1,670 SR
Queue Stats
142W - 166L
1,414 Elo+
Solo
Nemesis
Nemesis
OniKing592
Nemesis
Level 69
God Stats
7W - 4L
1,251 SR
Queue Stats
112W - 103L
1,404 Elo+
Solo
Erlang Shen
Erlang Shen
TheFecesMan
Erlang Shen
Level 43
God Stats
3W - 6L
1,225 SR
Queue Stats
25W - 38L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 2
9,452
525
9,072
18,686
16,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 5 / 0
6,050
336
1,380
4,921
1,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
ObsrvKillCam
Cliodhna
15
5 / 3 / 3
9,639
536
9,959
12,775
4,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
Ryujinjakk
Cernunnos
11
1 / 3 / 0
6,933
385
4,820
11,935
3,553
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
chacee
Fenrir
11
0 / 3 / 1
7,239
402
1,393
13,184
8,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
3 / 1 / 2
10,518
584
7,581
10,874
4,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
8 / 3 / 5
11,475
638
8,459
9,574
3,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 3 / 6
9,689
538
6,010
16,030
12,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
OniKing592
Nemesis
14
1 / 2 / 8
9,760
542
6,822
11,522
6,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Erlang Shen
TheFecesMan
Erlang Shen
17
4 / 3 / 6
11,077
615
9,466
11,658
9,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
11
Kills
18
19
Deaths
12
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
1
2
4
W
8
3
5
3.5
W
2
3
6
1.67
L
5
5
2
1.2
L
0
5
0
0
L
Cliodhna
ObsrvKillCam
Cliodhna
5
3
3
2.17
W
Nemesis
OniKing592
Nemesis
1
2
8
2.5
L
Cernunnos
Ryujinjakk
Cernunnos
1
3
0
0.33
W
Erlang Shen
TheFecesMan
Erlang Shen
4
3
6
2.33
L
Fenrir
chacee
Fenrir
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,624
Damage
38,338
61,501
Taken
59,658
33,662
Mitigated
36,398
17,391
Healing
23,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
7,581
5,027
0
5,724
10,874
4,469
4,381
955
9,919
0
71,866
W
8,459
1,070
842
2,255
9,574
3,305
1,027
1,308
8,266
71,605
3,059
W
6,010
244
2,418
3,206
16,030
12,140
690
485
15,545
25,098
0
L
9,072
3,838
0
4,282
18,686
16,278
649
369
18,317
0
49,599
L
1,380
583
0
912
4,921
1,429
0
2,482
2,229
13,011
0
L
Cliodhna
ObsrvKillCam
Cliodhna
9,959
517
198
3,387
12,775
4,339
929
3,624
9,033
0
58,728
W
Nemesis
OniKing592
Nemesis
6,822
2,738
0
3,802
11,522
6,816
458
1,748
9,774
0
53,557
L
Cernunnos
Ryujinjakk
Cernunnos
4,820
1,937
0
4,986
11,935
3,553
0
3,290
8,507
0
38,809
W
Erlang Shen
TheFecesMan
Erlang Shen
9,466
5,579
0
4,981
11,658
9,668
1,560
90
11,568
0
53,906
L
Fenrir
chacee
Fenrir
1,393
296
0
3,626
13,184
8,063
69
4,185
8,991
43
19,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,313
Gold Earned
52,519
318
Minions Killed
432
0
Camps Cleared
0
1,394,498
Distance Traveled
1,731,537
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,518
584
145
8
0
312,797
3
W
Scylla
11,475
638
116
6
0
314,694
3
W
Ares
9,689
538
21
1
0
357,995
0
L
Osiris
9,452
525
82
5
0
328,630
0
L
Zeus
6,050
336
26
1
0
136,389
2
L
Cliodhna
9,639
536
108
6
0
410,645
1
W
Nemesis
9,760
542
73
4
0
366,716
11
L
Cernunnos
6,933
385
62
3
0
215,609
2
W
Erlang Shen
11,077
615
77
4
0
379,335
3
L
Fenrir
7,239
402
40
2
0
303,225
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role