Player Matchup

Serqet
Serqet
 
Serqet
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Crimson_Raider_
Olorun
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
132W - 179L
1,466 Elo+
Party 1
Ra
Ra
DFW_Sheesh
Ra
Level 101
God Stats
3W - 3L
1,605 SR
Queue Stats
22W - 36L
1,487 Elo+
Party 1
Fafnir
Fafnir
DT-JACKXEL
Fafnir
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 47L
1,616 Elo+
Party 1
Heimdallr
Heimdallr
Izzle02
Heimdallr
Level 27
God Stats
3W - 7L
1,485 SR
Queue Stats
38W - 49L
1,548 Elo+
Solo
Team Averages
Level 110
1,518 SR
1,523 Elo+

VS

Team Averages
Level 51
1,476 SR
1,507 Elo+
Neith
Neith
Lunger Hane
Neith
Level 57
God Stats
22W - 21L
1,622 SR
Queue Stats
43W - 44L
1,522 Elo+
Party 2
Zhong Kui
Zhong Kui
PARK2323
Zhong Kui
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 77L
1,576 Elo+
Party 2
Yemoja
Yemoja
VicPiter666
Yemoja
Level 17
God Stats
10W - 6L
1,602 SR
Queue Stats
99W - 145L
1,508 Elo+
Solo
Poseidon
Poseidon
bFearless13
Poseidon
Level 87
God Stats
8W - 5L
1,287 SR
Queue Stats
196W - 197L
1,495 Elo+
Solo
Thanatos
Thanatos
klocke96
Thanatos
Level 5
God Stats
8W - 7L
1,367 SR
Queue Stats
128W - 147L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
16
2 / 4 / 2
9,177
706
5,937
10,780
4,075
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
2 / 5 / 3
9,175
706
8,238
12,655
5,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 4 / 2
8,923
686
7,616
8,357
3,416
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
DT-JACKXEL
Fafnir
14
0 / 3 / 4
8,830
679
4,623
13,029
16,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heimdallr
Izzle02
Heimdallr
15
1 / 4 / 4
8,935
687
5,655
11,690
4,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 5
9,686
745
9,008
6,880
2,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Zhong Kui
PARK2323
Zhong Kui
18
6 / 2 / 10
10,537
811
17,212
13,876
9,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
17
4 / 0 / 7
10,425
802
5,114
6,523
6,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
bFearless13
Poseidon
19
8 / 1 / 7
11,188
861
16,311
11,975
4,485
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
klocke96
Thanatos
14
0 / 4 / 1
8,573
659
1,213
5,826
2,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
50
7
Kills
20
20
Deaths
7
15
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
4
2
0.75
L
2
5
3
0.7
L
2
4
2
0.75
L
Fafnir
DT-JACKXEL
Fafnir
0
3
4
0.67
L
Heimdallr
Izzle02
Heimdallr
1
4
4
0.75
W
2
0
5
4.5
W
Zhong Kui
PARK2323
Zhong Kui
6
2
10
5.5
W
Yemoja
4
0
7
7.5
W
Poseidon
bFearless13
Poseidon
8
1
7
11.5
W
Thanatos
klocke96
Thanatos
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,069
Damage
48,858
56,511
Taken
45,080
33,343
Mitigated
25,688
10,004
Healing
16,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
5,937
666
0
828
10,780
4,075
0
5,513
5,267
0
15,294
L
8,238
4,154
869
2,575
12,655
5,132
0
9,693
2,962
27,213
2,991
L
7,616
557
957
995
8,357
3,416
0
6,175
2,182
33,756
0
L
Fafnir
DT-JACKXEL
Fafnir
4,623
886
149
1,844
13,029
16,327
0
9,611
3,418
16,112
0
L
Heimdallr
Izzle02
Heimdallr
5,655
1,494
0
1,787
11,690
4,393
0
7,645
4,045
0
30,991
W
9,008
3,159
0
1,131
6,880
2,901
1,275
3,093
3,553
0
38,012
W
Zhong Kui
PARK2323
Zhong Kui
17,212
1,442
101
7,024
13,876
9,347
1,778
5,537
8,213
43,393
0
W
Yemoja
5,114
796
1,343
2,180
6,523
6,195
99
3,150
3,166
21,420
0
W
Poseidon
bFearless13
Poseidon
16,311
2,624
0
2,898
11,975
4,485
304
5,230
6,745
59,940
0
W
Thanatos
klocke96
Thanatos
1,213
55
0
2,133
5,826
2,760
0
2,332
3,174
0
13,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,040
Gold Earned
50,409
204
Minions Killed
278
0
Camps Cleared
0
1,337,164
Distance Traveled
1,414,297
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,177
706
26
2
0
278,114
0
L
Olorun
9,175
706
52
4
0
239,036
0
L
Ra
8,923
686
63
5
0
265,165
1
L
Fafnir
8,830
679
15
1
0
268,915
0
L
Heimdallr
8,935
687
48
4
0
285,934
0
W
Neith
9,686
745
55
4
0
280,166
0
W
Zhong Kui
10,537
811
70
5
0
262,406
0
W
Yemoja
10,425
802
37
3
0
271,877
5
W
Poseidon
11,188
861
89
7
0
324,120
4
W
Thanatos
8,573
659
27
2
0
275,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role