Player Matchup

Ymir
Ymir
HeCtIc-_-TrutH
Ymir
Level 100
God Stats
1W - 1L
1,432 SR
Queue Stats
126W - 135L
1,464 Elo+
Party 3
Osiris
Osiris
ScaleneWolf
Osiris
Level 118
God Stats
3W - 1L
1,500 SR
Queue Stats
100W - 135L
1,399 Elo+
Party 2
Medusa
Medusa
SirOreoTheGreat
Medusa
Level 141
God Stats
2W - 2L
1,500 SR
Queue Stats
131W - 143L
1,405 Elo+
Party 2
Aphrodite
Aphrodite
TMG-_eLiTe
Aphrodite
Level 82
God Stats
2W - 1L
1,756 SR
Queue Stats
92W - 95L
1,489 Elo+
Party 3
Hachiman
Hachiman
istleath
Hachiman
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 29L
1,516 Elo+
Party 2
Team Averages
Level 106
1,538 SR
1,454 Elo+

VS

Team Averages
Level 113
1,500 SR
1,536 Elo+
Ullr
Ullr
AlexVenne
Ullr
Level 160
God Stats
3W - 10L
1,500 SR
Queue Stats
519W - 543L
1,465 Elo+
Solo
Aphrodite
Aphrodite
GaryTheHoodRat
Aphrodite
Level 129
God Stats
2W - 3L
1,766 SR
Queue Stats
179W - 182L
1,499 Elo+
Party 1
Ymir
Ymir
NotHayden13
Ymir
Level 43
God Stats
0W - 1L
1,266 SR
Queue Stats
83W - 79L
1,645 Elo+
Solo
Fenrir
Fenrir
Snof Hausen
Fenrir
Level 118
God Stats
2W - 6L
1,466 SR
Queue Stats
180W - 178L
1,506 Elo+
Party 1
The Morrigan
The Morrigan
Y7NR
The Morrigan
Level 115
God Stats
0W - 6L
1,500 SR
Queue Stats
281W - 290L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 19
11,923
852
10,922
17,066
15,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Osiris
18
4 / 4 / 16
10,538
753
8,121
12,993
11,196
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
3 / 7 / 17
10,945
782
14,413
15,058
5,913
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
TMG-_eLiTe
Aphrodite
19
7 / 6 / 11
11,834
845
14,233
15,331
8,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
istleath
Hachiman
19
7 / 3 / 17
11,561
826
17,736
11,468
4,681
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
14
0 / 4 / 16
8,927
638
7,905
11,126
5,129
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Aphrodite
GaryTheHoodRat
Aphrodite
17
6 / 5 / 13
10,872
777
13,918
16,157
10,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 4 / 13
10,148
725
10,765
20,483
27,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
19
10 / 6 / 10
12,199
871
11,987
20,790
14,098
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
Y7NR
The Morrigan
18
5 / 7 / 12
10,813
772
13,029
9,148
4,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
88
26
Kills
24
25
Deaths
26
80
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Ullr
0
4
16
2
L
Aphrodite
GaryTheHoodRat
Aphrodite
6
5
13
2.5
W
5
5
19
2.9
L
3
4
13
2.38
W
Osiris
4
4
16
3
W
3
7
17
1.64
L
Fenrir
10
6
10
2.5
W
Aphrodite
TMG-_eLiTe
Aphrodite
7
6
11
2.08
L
The Morrigan
Y7NR
The Morrigan
5
7
12
1.57
W
Hachiman
istleath
Hachiman
7
3
17
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,425
Damage
57,604
71,916
Taken
77,704
45,255
Mitigated
61,984
29,947
Healing
34,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
7,905
2,904
3,432
2,715
11,126
5,129
715
3,469
7,657
0
13,181
L
Aphrodite
GaryTheHoodRat
Aphrodite
13,918
859
8,862
7,216
16,157
10,812
370
6,366
9,791
26,309
0
W
10,922
801
1,102
2,183
17,066
15,146
315
5,434
11,632
25,161
0
L
10,765
661
1,311
2,085
20,483
27,377
84
6,079
14,404
17,103
0
W
Osiris
8,121
3,553
2,267
1,940
12,993
11,196
1,182
5,187
7,806
0
14,028
W
14,413
5,643
1,831
3,119
15,058
5,913
1,960
8,068
6,990
0
34,842
L
Fenrir
11,987
2,395
1,270
5,032
20,790
14,098
118
5,660
15,130
0
18,772
W
Aphrodite
TMG-_eLiTe
Aphrodite
14,233
1,031
6,331
7,158
15,331
8,319
383
6,809
8,522
31,363
0
L
The Morrigan
Y7NR
The Morrigan
13,029
3,717
827
2,060
9,148
4,568
580
3,490
5,447
37,100
9,500
W
Hachiman
istleath
Hachiman
17,736
8,342
1,668
2,348
11,468
4,681
2,413
5,135
6,333
0
49,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,801
Gold Earned
52,959
154
Minions Killed
134
0
Camps Cleared
0
1,281,959
Distance Traveled
1,170,731
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,927
638
14
1
0
214,656
1
L
Aphrodite
10,872
777
45
3
0
228,244
0
W
Ymir
11,923
852
20
1
0
226,830
0
L
Ymir
10,148
725
16
1
0
239,171
0
W
Osiris
10,538
753
14
1
0
293,865
0
W
Medusa
10,945
782
47
3
0
235,742
0
L
Fenrir
12,199
871
12
1
0
267,090
0
W
Aphrodite
11,834
845
40
3
0
267,405
1
L
The Morrigan
10,813
772
47
3
0
221,570
1
W
Hachiman
11,561
826
33
2
0
258,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role