Player Matchup

Apollo
Apollo
Blaze-Iziah
Apollo
Level 48
God Stats
12W - 10L
1,500 SR
Queue Stats
213W - 202L
1,359 Elo+
Solo
Hades
Hades
coolcaleb132
Hades
Level 93
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 45L
1,547 Elo+
Party 2
Sol
Sol
cronos765
Sol
Level 69
God Stats
11W - 17L
1,251 SR
Queue Stats
222W - 233L
1,574 Elo+
Party 2
Raijin
Raijin
refriedreeve132
Raijin
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 25L
1,582 Elo+
Party 2
Kali
Kali
xIm_Aidz
Kali
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,541 Elo+
Party 2
Team Averages
Level 70
1,450 SR
1,521 Elo+

VS

Team Averages
Level 62
1,390 SR
1,446 Elo+
Osiris
Osiris
DaRk-GeRaRd1026
Osiris
Level 71
God Stats
9W - 12L
1,357 SR
Queue Stats
536W - 512L
1,428 Elo+
Party 1
Sol
Sol
DaRk-Naruto1505
Sol
Level 63
God Stats
6W - 10L
1,214 SR
Queue Stats
265W - 256L
1,440 Elo+
Party 1
Bastet
Bastet
DaRk-dgutz35
Bastet
Level 27
God Stats
9W - 7L
1,332 SR
Queue Stats
153W - 139L
1,470 Elo+
Party 1
Hel
Hel
LoLs2G0
Hel
Level 49
God Stats
4W - 2L
1,570 SR
Queue Stats
46W - 41L
1,439 Elo+
Party 3
The Morrigan
The Morrigan
M_249_K
The Morrigan
Level 98
God Stats
3W - 2L
1,475 SR
Queue Stats
38W - 44L
1,451 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
1 / 3 / 0
6,844
489
3,254
7,069
2,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 3 / 0
7,338
524
6,313
9,135
3,633
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 1 / 1
8,767
626
7,834
8,102
2,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 4 / 2
6,517
466
6,484
8,582
2,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
10
0 / 4 / 2
6,206
443
4,708
13,067
4,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 4
7,436
531
5,707
12,424
8,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 3 / 4
7,430
531
6,344
10,939
3,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
14
7 / 2 / 2
7,994
571
7,848
10,466
2,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hel
13
2 / 0 / 2
7,393
528
3,863
4,639
1,802
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Morrigan
M_249_K
The Morrigan
13
2 / 0 / 2
7,200
514
4,384
8,036
2,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
6
Kills
14
15
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Apollo
1
3
0
0.33
W
1
1
4
3
W
2
3
4
1.33
W
Bastet
7
2
2
4
W
Hel
2
0
2
3
W
The Morrigan
M_249_K
The Morrigan
2
0
2
3
L
2
3
0
0.67
L
3
1
1
3.5
L
0
4
2
0.25
L
Kali
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,593
Damage
28,146
45,955
Taken
46,504
15,300
Mitigated
19,675
19,691
Healing
23,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
3,254
2,198
0
2,755
7,069
2,082
168
4,651
2,418
0
36,959
W
5,707
2,174
0
5,327
12,424
8,729
0
4,484
7,795
0
38,412
W
6,344
3,146
0
6,771
10,939
3,890
433
7,017
3,826
38,473
6,058
W
Bastet
7,848
2,003
0
2,726
10,466
2,980
0
3,890
6,448
0
38,652
W
Hel
3,863
338
4,215
3,081
4,639
1,802
245
2,391
2,094
13,820
0
W
The Morrigan
M_249_K
The Morrigan
4,384
1,611
440
1,374
8,036
2,274
433
2,076
5,710
53,949
4,783
L
6,313
1,252
241
3,765
9,135
3,633
454
2,056
7,079
38,772
0
L
7,834
3,607
0
5,013
8,102
2,399
754
2,969
5,133
58,843
0
L
6,484
636
158
1,867
8,582
2,485
66
1,706
6,876
37,213
0
L
Kali
4,708
1,678
177
5,715
13,067
4,701
172
2,193
10,874
0
19,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,672
Gold Earned
37,453
374
Minions Killed
365
0
Camps Cleared
0
1,282,332
Distance Traveled
1,408,072
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,844
489
77
6
0
210,352
0
W
Osiris
7,436
531
77
6
0
297,684
6
W
Sol
7,430
531
85
6
0
245,121
0
W
Bastet
7,994
571
62
4
0
320,840
0
W
Hel
7,393
528
25
2
0
297,158
2
W
The Morrigan
7,200
514
116
8
0
247,269
4
L
Hades
7,338
524
83
6
0
226,394
2
L
Sol
8,767
626
106
8
0
284,364
4
L
Raijin
6,517
466
72
5
0
251,082
1
L
Kali
6,206
443
36
3
0
310,140
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role