Player Matchup

Chronos
Chronos
Gold IV
ExoticLuck
Chronos
Gold IV
Level 85
God Stats
3W - 0L
1,715 SR
Queue Stats
44W - 40L
1,485 MMR
Party 1
Achilles
Achilles
Platinum V
Exxcitee
Achilles
Platinum V
Level 131
God Stats
8W - 5L
1,965 SR
Queue Stats
39W - 35L
1,746 MMR
Party 1
Geb
Geb
Gold III
Psynai
Geb
Gold III
Level 110
God Stats
2W - 3L
1,586 SR
Queue Stats
41W - 45L
1,371 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 109
1,755 SR
1,534 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,650 SR
1,310 MMR
Ares
Ares
Silver I
A DAB FROM GOD
Ares
Silver I
Level 126
God Stats
2W - 1L
1,717 SR
Queue Stats
16W - 24L
1,341 MMR
Party 2
Anubis
Anubis
Silver II
Ausyn
Anubis
Silver II
Level 108
God Stats
5W - 3L
1,930 SR
Queue Stats
6W - 10L
1,430 MMR
Party 2
Odin
Odin
Bronze IV
LograinZ
Odin
Bronze IV
Level 99
God Stats
0W - 3L
1,302 SR
Queue Stats
3W - 17L
1,158 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ExoticLuck
Chronos
16
7 / 1 / 9
11,394
760
16,404
8,757
3,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
Exxcitee
Achilles
17
12 / 1 / 7
11,884
792
16,576
19,459
27,646
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
Psynai
Geb
13
0 / 3 / 13
9,536
636
6,556
10,942
12,819
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
ChaacBastetZeusAtlasGilgamesh

VS

Bans
CliodhnaMulanAphroditeMedusaDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 3
9,672
645
9,978
23,360
27,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
Ausyn
Anubis
14
4 / 6 / 1
9,858
657
9,161
9,966
5,380
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
12
0 / 7 / 4
8,525
568
4,974
14,975
13,971
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
19
Kills
5
5
Deaths
19
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
L
Anubis
Ausyn
Anubis
4
6
1
0.75
W
Chronos
ExoticLuck
Chronos
7
1
9
11.5
W
Achilles
Exxcitee
Achilles
12
1
7
15.5
L
Odin
0
7
4
0.29
W
Geb
Psynai
Geb
0
3
13
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,536
Damage
24,113
39,158
Taken
48,301
43,740
Mitigated
46,609
4,380
Healing
10,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,978
938
324
5,463
23,360
27,258
144
12,356
11,004
27,265
0
L
Anubis
Ausyn
Anubis
9,161
323
0
2,213
9,966
5,380
126
4,756
5,210
31,684
0
W
Chronos
ExoticLuck
Chronos
16,404
4,829
0
637
8,757
3,275
2,082
6,269
2,488
57,632
0
W
Achilles
Exxcitee
Achilles
16,576
5,528
0
2,888
19,459
27,646
257
7,348
12,111
4,751
27,443
L
Odin
4,974
1,500
369
2,036
14,975
13,971
293
7,360
7,615
0
19,331
W
Geb
Psynai
Geb
6,556
800
195
660
10,942
12,819
286
5,814
5,128
18,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,814
Gold Earned
28,055
131
Minions Killed
116
7
Camps Cleared
4
834,286
Distance Traveled
725,119
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,672
645
25
2
2
245,323
2
L
Anubis
9,858
657
58
4
0
224,418
2
W
Chronos
11,394
760
80
5
4
290,128
4
W
Achilles
11,884
792
33
2
2
281,199
0
L
Odin
8,525
568
33
2
2
255,378
4
W
Geb
9,536
636
18
1
1
262,959
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role