Player Matchup

Merlin
Merlin
Platinum IV
 
Merlin
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold I
 
Hachiman
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold II
 
Mulan
Gold II
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Silver I
Azurë
Atlas
Silver I
Level 96
God Stats
0W - 1L
1,156 SR
Queue Stats
16W - 18L
1,640 MMR
Party 2
Achilles
Achilles
Gold II
Oreọ
Achilles
Gold II
Level 160
God Stats
4W - 6L
1,500 SR
Queue Stats
239W - 218L
1,876 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 143
1,431 SR
1,603 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 104
1,614 SR
1,762 MMR
Poseidon
Poseidon
Platinum II
DontStealMyBacon
Poseidon
Platinum II
Level 127
God Stats
8W - 5L
1,549 SR
Queue Stats
128W - 105L
1,738 MMR
Party 1
Rama
Rama
Platinum V
FutaFix
Rama
Platinum V
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 81L
1,739 MMR
Party 3
Amaterasu
Amaterasu
Platinum III
Nurse
Amaterasu
Platinum III
Level 150
God Stats
3W - 2L
1,776 SR
Queue Stats
145W - 123L
1,759 MMR
Party 1
Fenrir
Fenrir
Platinum IV
TheHawk
Fenrir
Platinum IV
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 30L
1,750 MMR
Solo
Nemesis
Nemesis
Platinum IV
TinasToes
Nemesis
Platinum IV
Level 60
God Stats
6W - 3L
1,747 SR
Queue Stats
102W - 82L
1,826 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
4 / 5 / 6
10,199
537
8,865
10,657
3,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
 
Hachiman
16
0 / 4 / 2
9,465
498
7,818
12,134
4,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
 
Mulan
15
0 / 7 / 6
8,881
467
8,971
16,779
12,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Atlas
Azurë
Atlas
14
2 / 4 / 6
9,085
478
5,841
15,016
14,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
Oreọ
Achilles
20
12 / 5 / 1
12,121
638
16,110
17,674
10,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
CamazotzGilgameshThothOdin

VS

Bans
BastetErlang ShenCliodhnaArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 7 / 5
12,841
676
14,598
11,174
3,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Rama
FutaFix
Rama
19
3 / 1 / 8
12,438
655
7,061
11,013
2,730
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amaterasu
Nurse
Amaterasu
17
2 / 4 / 9
11,301
595
9,461
17,751
11,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
TheHawk
Fenrir
14
1 / 4 / 10
9,964
524
6,704
19,224
11,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nemesis
TinasToes
Nemesis
19
8 / 2 / 12
12,512
659
16,075
15,420
8,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
69
18
Kills
25
25
Deaths
18
21
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
4
5
6
1.4
L
Hachiman
 
Hachiman
0
4
2
0.25
L
Mulan
 
Mulan
0
7
6
0.43
L
Atlas
Azurë
Atlas
2
4
6
1.25
W
11
7
5
1.93
W
Rama
FutaFix
Rama
3
1
8
7
W
Amaterasu
Nurse
Amaterasu
2
4
9
1.63
L
Achilles
Oreọ
Achilles
12
5
1
2.5
W
Fenrir
TheHawk
Fenrir
1
4
10
1.5
W
Nemesis
TinasToes
Nemesis
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,605
Damage
53,899
72,260
Taken
74,582
45,258
Mitigated
36,622
12,506
Healing
24,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,865
680
0
1,136
10,657
3,484
385
2,182
8,475
68,719
0
L
Hachiman
 
Hachiman
7,818
4,337
0
4,489
12,134
4,291
2,054
0
12,134
0
79,741
L
Mulan
 
Mulan
8,971
652
0
2,606
16,779
12,060
38
5,524
11,255
0
52,542
L
Atlas
Azurë
Atlas
5,841
2,300
0
2,014
15,016
14,842
105
2,702
12,314
24,131
0
W
14,598
3,392
0
1,995
11,174
3,101
1,313
2,444
8,661
88,964
0
W
Rama
FutaFix
Rama
7,061
3,804
0
6,255
11,013
2,730
4,871
2,118
8,895
0
88,173
W
Amaterasu
Nurse
Amaterasu
9,461
3,580
0
7,569
17,751
11,020
1,986
4,031
13,405
0
61,432
L
Achilles
Oreọ
Achilles
16,110
6,150
0
2,261
17,674
10,581
0
4,190
13,484
0
85,566
W
Fenrir
TheHawk
Fenrir
6,704
1,530
581
5,208
19,224
11,629
795
2,621
15,778
0
32,570
W
Nemesis
TinasToes
Nemesis
16,075
8,080
0
2,587
15,420
8,142
2,064
3,836
11,400
0
92,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,751
Gold Earned
59,056
553
Minions Killed
585
0
Camps Cleared
0
1,769,033
Distance Traveled
1,970,969
20
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,199
537
141
7
0
357,327
4
L
Hachiman
9,465
498
162
9
0
324,156
5
L
Mulan
8,881
467
107
6
0
327,712
4
L
Atlas
9,085
478
23
1
0
349,774
6
W
Poseidon
12,841
676
129
7
0
380,815
6
W
Rama
12,438
655
170
9
0
358,998
5
W
Amaterasu
11,301
595
121
6
0
378,407
9
L
Achilles
12,121
638
120
6
0
410,064
1
W
Fenrir
9,964
524
32
2
0
409,471
6
W
Nemesis
12,512
659
133
7
0
443,278
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role