Player Matchup

Ganesha
Ganesha
DuragDav420
Ganesha
Level 86
God Stats
7W - 6L
1,683 SR
Queue Stats
158W - 166L
1,486 Elo+
Party 1
Hercules
Hercules
ItsSausy69
Hercules
Level 85
God Stats
11W - 10L
1,653 SR
Queue Stats
66W - 72L
1,536 Elo+
Party 1
Kukulkan
Kukulkan
JWhitwer
Kukulkan
Level 68
God Stats
48W - 61L
1,343 SR
Queue Stats
353W - 360L
1,427 Elo+
Solo
Hachiman
Hachiman
filthyhawkiv_06
Hachiman
Level 7
God Stats
9W - 13L
1,461 SR
Queue Stats
14W - 29L
1,396 Elo+
Party 1
Bellona
Bellona
hornEtoast
Bellona
Level 4
God Stats
1W - 5L
1,500 SR
Queue Stats
1W - 6L
1,246 Elo+
Party 1
Team Averages
Level 50
1,528 SR
1,418 Elo+

VS

Team Averages
Level 79
1,502 SR
1,487 Elo+
Odin
Odin
BDRSRHampton
Odin
Level 21
God Stats
24W - 28L
1,317 SR
Queue Stats
26W - 35L
1,303 Elo+
Party 2
Ullr
Ullr
ElderLoogie
Ullr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
189W - 116L
1,691 Elo+
Party 3
Sylvanus
Sylvanus
KING_BEAST_KC
Sylvanus
Level 129
God Stats
47W - 44L
1,558 SR
Queue Stats
351W - 269L
1,549 Elo+
Party 3
Nox
Nox
LivingNoName
Nox
Level 96
God Stats
3W - 5L
1,500 SR
Queue Stats
28W - 36L
1,332 Elo+
Party 2
Baron Samedi
Baron Samedi
MysticChrome4
Baron Samedi
Level 125
God Stats
64W - 51L
1,635 SR
Queue Stats
308W - 251L
1,559 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DuragDav420
Ganesha
18
0 / 3 / 13
11,583
1,158
7,721
22,661
28,485
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
ItsSausy69
Hercules
18
10 / 5 / 3
13,621
1,362
23,289
25,487
30,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
JWhitwer
Kukulkan
17
3 / 5 / 12
12,190
1,219
27,847
12,330
4,633
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
15
1 / 4 / 4
10,189
1,019
3,249
5,502
1,671
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
hornEtoast
Bellona
17
3 / 10 / 8
12,255
1,226
12,769
26,932
29,347
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

143

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 18
13,038
1,304
13,328
19,006
25,700
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
9 / 4 / 14
13,387
1,339
19,172
16,012
7,158
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
KING_BEAST_KC
Sylvanus
18
2 / 5 / 19
11,720
1,172
12,581
26,277
34,423
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
6 / 3 / 17
12,928
1,293
14,880
10,278
4,350
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baron Samedi
MysticChrome4
Baron Samedi
18
6 / 1 / 13
12,675
1,268
28,285
7,951
4,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
108
17
Kills
27
27
Deaths
17
40
Assists
81
Player
Kills
Deaths
Assists
KDA
W
4
4
18
3.25
L
Ganesha
DuragDav420
Ganesha
0
3
13
2.17
W
9
4
14
4
L
Hercules
ItsSausy69
Hercules
10
5
3
2.3
L
Kukulkan
JWhitwer
Kukulkan
3
5
12
1.8
W
Sylvanus
KING_BEAST_KC
Sylvanus
2
5
19
2.3
W
6
3
17
4.83
W
Baron Samedi
MysticChrome4
Baron Samedi
6
1
13
12.5
L
Hachiman
1
4
4
0.75
L
Bellona
hornEtoast
Bellona
3
10
8
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,875
Damage
88,246
92,912
Taken
79,524
94,650
Mitigated
75,658
12,017
Healing
29,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,328
2,745
1,600
1,200
19,006
25,700
0
7,925
10,882
12,116
13,985
L
Ganesha
DuragDav420
Ganesha
7,721
932
712
635
22,661
28,485
0
16,953
5,582
19,724
0
W
19,172
8,955
161
966
16,012
7,158
0
7,629
7,967
0
31,646
L
Hercules
ItsSausy69
Hercules
23,289
6,980
143
7,010
25,487
30,514
0
15,362
10,011
7,254
25,866
L
Kukulkan
JWhitwer
Kukulkan
27,847
2,705
0
764
12,330
4,633
0
7,603
4,687
55,471
0
W
Sylvanus
KING_BEAST_KC
Sylvanus
12,581
4,733
5,426
8,216
26,277
34,423
0
10,789
14,982
21,908
0
W
14,880
3,677
169
1,195
10,278
4,350
0
6,799
3,479
34,854
0
W
Baron Samedi
MysticChrome4
Baron Samedi
28,285
3,357
8,342
2,694
7,951
4,027
0
5,144
2,729
43,634
0
L
Hachiman
3,249
2,156
0
0
5,502
1,671
0
3,368
2,017
0
8,708
L
Bellona
hornEtoast
Bellona
12,769
5,883
1,265
1,488
26,932
29,347
0
17,763
8,900
335
23,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,838
Gold Earned
63,748
184
Minions Killed
170
4
Camps Cleared
3
914,581
Distance Traveled
912,207
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
13,038
1,304
26
3
1
199,616
0
L
Ganesha
11,583
1,158
2
0
0
222,664
0
W
Ullr
13,387
1,339
38
4
1
199,747
0
L
Hercules
13,621
1,362
45
5
1
218,985
0
L
Kukulkan
12,190
1,219
85
9
1
203,522
2
W
Sylvanus
11,720
1,172
12
1
1
142,757
0
W
Nox
12,928
1,293
58
6
0
177,918
0
W
Baron Samedi
12,675
1,268
36
4
0
192,169
0
L
Hachiman
10,189
1,019
22
2
1
87,745
0
L
Bellona
12,255
1,226
30
3
1
181,665
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role