Player Matchup

Chaac
Chaac
Andresvm10
Chaac
Level 99
God Stats
1W - 1L
1,606 SR
Queue Stats
30W - 39L
1,362 Elo+
Party 1
Thor
Thor
JosueBP
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Navinoxx
Discordia
Level 140
God Stats
1W - 0L
1,282 SR
Queue Stats
37W - 44L
1,373 Elo+
Party 1
Izanami
Izanami
SpiderRay
Izanami
Level 67
God Stats
7W - 7L
1,464 SR
Queue Stats
14W - 14L
1,477 Elo+
Party 2
Ymir
Ymir
Turokhalo
Ymir
Level 66
God Stats
22W - 23L
1,500 SR
Queue Stats
166W - 171L
1,503 Elo+
Party 2
Team Averages
Level 75
1,471 SR
1,443 Elo+

VS

Team Averages
Level 53
1,460 SR
1,448 Elo+
Cernunnos
Cernunnos
BosnianDrxgon
Cernunnos
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 45L
1,235 Elo+
Party 3
Poseidon
Poseidon
BubbleBøy
Poseidon
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 4
Mulan
Mulan
GakGak3000
Mulan
Level 4
God Stats
3W - 5L
1,535 SR
Queue Stats
44W - 42L
1,445 Elo+
Party 3
Gilgamesh
Gilgamesh
SugaRayJenkins
Gilgamesh
Level 50
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 7L
1,500 Elo+
Party 4
Fenrir
Fenrir
SultanMujahideen
Fenrir
Level 92
God Stats
0W - 3L
1,263 SR
Queue Stats
45W - 41L
1,560 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
4 / 1 / 11
9,627
507
10,935
14,413
16,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
JosueBP
Thor
14
3 / 3 / 8
8,595
452
2,447
9,702
2,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Navinoxx
Discordia
16
7 / 2 / 4
10,011
527
11,625
11,702
3,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
SpiderRay
Izanami
18
14 / 3 / 10
11,715
617
21,501
14,555
3,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
17
9 / 3 / 18
10,752
566
15,759
18,128
11,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BosnianDrxgon
Cernunnos
14
3 / 10 / 2
8,891
468
16,347
17,951
3,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
BubbleBøy
Poseidon
14
0 / 7 / 3
8,913
469
4,912
10,865
2,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
13
0 / 10 / 6
8,548
450
6,506
22,472
13,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gilgamesh
SugaRayJenkins
Gilgamesh
16
4 / 5 / 1
9,776
515
10,796
16,740
8,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 5 / 2
10,065
530
9,793
17,414
9,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
26
37
Kills
12
12
Deaths
37
51
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chaac
4
1
11
9.5
L
Cernunnos
BosnianDrxgon
Cernunnos
3
10
2
0.4
L
Poseidon
BubbleBøy
Poseidon
0
7
3
0.21
L
Mulan
0
10
6
0.3
W
Thor
JosueBP
Thor
3
3
8
2.33
W
Discordia
Navinoxx
Discordia
7
2
4
4.5
W
Izanami
SpiderRay
Izanami
14
3
10
6.33
L
Gilgamesh
SugaRayJenkins
Gilgamesh
4
5
1
0.9
L
5
5
2
1.2
W
Ymir
9
3
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,267
Damage
48,354
68,500
Taken
85,442
38,158
Mitigated
38,373
20,722
Healing
15,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
10,935
2,612
0
7,171
14,413
16,367
175
1,884
11,963
0
44,126
L
Cernunnos
BosnianDrxgon
Cernunnos
16,347
8,760
0
3,224
17,951
3,481
368
4,385
13,526
0
59,727
L
Poseidon
BubbleBøy
Poseidon
4,912
401
0
1,444
10,865
2,905
401
6,827
3,921
54,024
0
L
Mulan
6,506
831
1,306
1,617
22,472
13,655
124
8,323
14,106
0
30,582
W
Thor
JosueBP
Thor
2,447
1,094
0
2,238
9,702
2,990
0
0
9,662
0
31,061
W
Discordia
Navinoxx
Discordia
11,625
1,714
0
1,618
11,702
3,393
0
2,225
9,364
67,054
0
W
Izanami
SpiderRay
Izanami
21,501
14,892
0
5,292
14,555
3,748
2,278
114
14,441
0
81,675
L
Gilgamesh
SugaRayJenkins
Gilgamesh
10,796
3,233
0
2,225
16,740
8,481
706
2,400
13,759
0
51,350
L
9,793
2,861
0
5,696
17,414
9,851
61
5,449
11,817
366
70,623
W
Ymir
15,759
4,252
0
4,403
18,128
11,660
39
1,035
17,054
39,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,700
Gold Earned
46,193
416
Minions Killed
434
0
Camps Cleared
0
1,817,626
Distance Traveled
1,619,217
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,627
507
61
3
0
389,899
4
L
Cernunnos
8,891
468
79
4
0
279,270
3
L
Poseidon
8,913
469
99
5
0
317,245
0
L
Mulan
8,548
450
50
3
0
291,313
6
W
Thor
8,595
452
57
3
0
342,640
0
W
Discordia
10,011
527
118
6
0
379,150
5
W
Izanami
11,715
617
138
7
0
359,979
3
L
Gilgamesh
9,776
515
93
5
0
343,866
3
L
Fenrir
10,065
530
113
6
0
387,523
6
W
Ymir
10,752
566
42
2
0
345,958
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role