Player Matchup

Apollo
Apollo
DNA Deadman
Apollo
Level 160
God Stats
3W - 0L
1,525 SR
Queue Stats
38W - 27L
1,634 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DNA Phail Ninja
Ah Muzen Cab
Level 129
God Stats
1W - 0L
1,281 SR
Queue Stats
48W - 59L
1,490 Elo+
Party 1
Jormungandr
Jormungandr
Diddyfuzzmonkey
Jormungandr
Level 142
God Stats
3W - 0L
1,500 SR
Queue Stats
127W - 113L
1,494 Elo+
Party 1
Poseidon
Poseidon
SoulPrimarch
Poseidon
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,479 Elo+
Party 1
Chaac
Chaac
The Awak3ning01
Chaac
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 9L
1,611 Elo+
Party 1
Team Averages
Level 128
1,461 SR
1,542 Elo+

VS

Team Averages
Level 127
1,582 SR
1,528 Elo+
Atlas
Atlas
 
Atlas
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hera
Hera
Mavos Kazarian
Hera
Level 119
God Stats
2W - 2L
1,500 SR
Queue Stats
152W - 141L
1,538 Elo+
Party 2
Jing Wei
Jing Wei
SprayOzium
Jing Wei
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
97W - 103L
1,584 Elo+
Party 2
Erlang Shen
Erlang Shen
cuatrocientos
Erlang Shen
Level 120
God Stats
3W - 4L
1,713 SR
Queue Stats
313W - 314L
1,462 Elo+
Party 3
Apollo
Apollo
wizardofgames12
Apollo
Level 139
God Stats
0W - 1L
1,696 SR
Queue Stats
68W - 69L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
3 / 6 / 9
10,550
703
11,270
16,285
8,083
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Ah Muzen Cab
DNA Phail Ninja
Ah Muzen Cab
20
6 / 3 / 10
12,595
840
23,305
15,572
8,331
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Diddyfuzzmonkey
Jormungandr
18
9 / 5 / 13
12,328
822
13,654
21,736
30,922
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
SoulPrimarch
Poseidon
16
2 / 7 / 8
10,592
706
7,675
12,690
6,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 3 / 13
10,933
729
13,276
21,080
24,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
17
1 / 6 / 19
11,013
734
13,222
16,382
14,872
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
5 / 4 / 10
11,365
758
20,407
14,335
4,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
SprayOzium
Jing Wei
18
4 / 3 / 8
10,942
729
9,018
13,039
4,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
cuatrocientos
Erlang Shen
17
4 / 4 / 11
10,598
707
8,121
16,747
19,835
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
9 / 8 / 9
12,244
816
15,632
17,706
6,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
80
25
Kills
23
24
Deaths
25
53
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
6
19
1.75
W
Apollo
3
6
9
1.25
W
Ah Muzen Cab
DNA Phail Ninja
Ah Muzen Cab
6
3
10
3.67
W
Jormungandr
Diddyfuzzmonkey
Jormungandr
9
5
13
3.1
L
5
4
10
2.5
W
Poseidon
SoulPrimarch
Poseidon
2
7
8
0.86
L
Jing Wei
SprayOzium
Jing Wei
4
3
8
2.67
W
5
3
13
3.83
L
Erlang Shen
cuatrocientos
Erlang Shen
4
4
11
2.38
L
9
8
9
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,180
Damage
66,400
87,363
Taken
78,209
78,410
Mitigated
50,085
23,847
Healing
24,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
13,222
2,124
1,251
992
16,382
14,872
22
4,673
11,477
27,457
0
W
Apollo
11,270
6,096
1,165
3,231
16,285
8,083
2,296
7,898
8,387
0
23,053
W
Ah Muzen Cab
DNA Phail Ninja
Ah Muzen Cab
23,305
7,127
1,141
6,023
15,572
8,331
2,939
6,743
8,829
0
63,152
W
Jormungandr
Diddyfuzzmonkey
Jormungandr
13,654
2,206
1,041
2,054
21,736
30,922
864
5,826
15,910
28,002
0
L
20,407
4,499
821
3,850
14,335
4,531
784
3,605
10,597
40,802
0
W
Poseidon
SoulPrimarch
Poseidon
7,675
1,379
281
930
12,690
6,261
706
4,803
7,887
21,145
0
L
Jing Wei
SprayOzium
Jing Wei
9,018
6,009
1,973
4,732
13,039
4,181
1,597
3,408
9,403
0
26,587
W
13,276
1,248
1,467
6,514
21,080
24,813
242
8,359
12,721
0
24,290
L
Erlang Shen
cuatrocientos
Erlang Shen
8,121
2,922
3,308
4,585
16,747
19,835
123
5,950
10,624
0
15,595
L
15,632
10,083
605
2,695
17,706
6,666
1,041
3,693
13,709
0
25,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,998
Gold Earned
56,162
164
Minions Killed
177
0
Camps Cleared
0
1,345,035
Distance Traveled
1,330,421
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,013
734
32
2
0
249,251
4
W
Apollo
10,550
703
25
2
0
253,206
1
W
Ah Muzen Cab
12,595
840
66
4
0
309,882
1
W
Jormungandr
12,328
822
16
1
0
231,934
3
L
Hera
11,365
758
57
4
0
291,886
2
W
Poseidon
10,592
706
37
2
0
240,004
0
L
Jing Wei
10,942
729
51
3
0
291,610
3
W
Chaac
10,933
729
20
1
0
310,009
1
L
Erlang Shen
10,598
707
14
1
0
259,279
1
L
Apollo
12,244
816
23
2
0
238,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role