Player Matchup

Rama
Rama
MerrDerr
Rama
Level 154
God Stats
1W - 0L
1,170 SR
Queue Stats
35W - 27L
1,614 Elo+
Party 3
Nox
Nox
TeaMorriganBM
Nox
Level 157
God Stats
6W - 3L
1,736 SR
Queue Stats
171W - 177L
1,641 Elo+
Solo
Atlas
Atlas
TheeBreadMaster
Atlas
Level 83
God Stats
17W - 6L
1,754 SR
Queue Stats
150W - 123L
1,592 Elo+
Party 2
Bellona
Bellona
TooManyCarbs
Bellona
Level 121
God Stats
11W - 3L
1,750 SR
Queue Stats
36W - 22L
1,668 Elo+
Party 3
Chang'e
Chang'e
TorchicRed
Chang'e
Level 89
God Stats
4W - 1L
1,514 SR
Queue Stats
24W - 21L
1,808 Elo+
Party 2
Team Averages
Level 121
1,585 SR
1,665 Elo+

VS

Team Averages
Level 113
1,529 SR
1,699 Elo+
Aphrodite
Aphrodite
Smirq
Aphrodite
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
232W - 240L
1,592 Elo+
Party 1
Ao Kuang
Ao Kuang
ThinidanXO
Ao Kuang
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 113L
1,664 Elo+
Party 1
Gilgamesh
Gilgamesh
Winger52
Gilgamesh
Level 126
God Stats
0W - 1L
1,822 SR
Queue Stats
37W - 20L
1,718 Elo+
Solo
Janus
Janus
Xiaomachao
Janus
Level 86
God Stats
4W - 2L
1,500 SR
Queue Stats
111W - 102L
1,844 Elo+
Solo
Guan Yu
Guan Yu
saggywithabaggy
Guan Yu
Level 105
God Stats
3W - 4L
1,325 SR
Queue Stats
316W - 306L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
19
9 / 1 / 11
12,318
821
18,209
16,788
6,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
6 / 1 / 16
11,843
790
15,053
11,042
5,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
6 / 4 / 17
11,675
778
22,793
20,135
12,466
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
TooManyCarbs
Bellona
18
3 / 2 / 15
11,826
788
13,578
20,007
20,790
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
TorchicRed
Chang'e
19
6 / 3 / 11
12,205
814
13,753
14,718
8,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Smirq
Aphrodite
17
0 / 7 / 6
10,260
684
10,871
17,032
8,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
ThinidanXO
Ao Kuang
15
1 / 6 / 2
9,155
610
7,768
14,253
5,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
Winger52
Gilgamesh
18
8 / 8 / 0
11,715
781
14,790
26,509
21,432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
18
1 / 5 / 5
10,753
717
17,576
13,104
6,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 4 / 5
9,854
657
11,171
23,742
25,705
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
29
30
Kills
11
11
Deaths
30
70
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Rama
9
1
11
14.5
L
Aphrodite
Smirq
Aphrodite
0
7
6
0.43
W
6
1
16
14
W
6
4
17
3.63
L
Ao Kuang
ThinidanXO
Ao Kuang
1
6
2
0.33
W
Bellona
TooManyCarbs
Bellona
3
2
15
5.25
W
Chang'e
TorchicRed
Chang'e
6
3
11
3.83
L
Gilgamesh
Winger52
Gilgamesh
8
8
0
1
L
Janus
1
5
5
0.7
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,386
Damage
62,176
82,690
Taken
94,640
53,731
Mitigated
67,303
34,730
Healing
27,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
18,209
14,114
0
9,139
16,788
6,937
7,369
5,627
11,059
0
57,356
L
Aphrodite
Smirq
Aphrodite
10,871
724
4,987
6,213
17,032
8,264
37
8,345
8,687
44,904
0
W
15,053
1,452
580
2,034
11,042
5,065
1,706
4,649
6,317
34,911
0
W
22,793
6,773
688
3,489
20,135
12,466
939
9,721
10,134
39,784
0
L
Ao Kuang
ThinidanXO
Ao Kuang
7,768
1,133
0
2,677
14,253
5,488
351
6,696
7,557
18,495
0
W
Bellona
TooManyCarbs
Bellona
13,578
3,283
3,162
4,047
20,007
20,790
789
8,142
11,661
0
28,638
W
Chang'e
TorchicRed
Chang'e
13,753
1,040
5,602
5,989
14,718
8,473
1,395
7,348
7,304
53,290
0
L
Gilgamesh
Winger52
Gilgamesh
14,790
4,692
1,372
1,849
26,509
21,432
0
14,694
11,815
0
39,213
L
Janus
17,576
831
0
5
13,104
6,414
1,265
9,053
4,051
54,219
0
L
11,171
1,724
4,044
6,746
23,742
25,705
43
12,811
10,931
0
30,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,867
Gold Earned
51,737
251
Minions Killed
262
0
Camps Cleared
0
1,529,353
Distance Traveled
1,454,045
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,318
821
64
4
0
295,135
2
L
Aphrodite
10,260
684
71
5
0
265,199
5
W
Nox
11,843
790
42
3
0
315,965
0
W
Atlas
11,675
778
32
2
0
303,807
3
L
Ao Kuang
9,155
610
31
2
0
284,890
1
W
Bellona
11,826
788
30
2
0
319,988
1
W
Chang'e
12,205
814
83
6
0
294,458
1
L
Gilgamesh
11,715
781
53
4
0
272,772
0
L
Janus
10,753
717
80
5
0
288,600
3
L
Guan Yu
9,854
657
27
2
0
342,584
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role