Player Matchup

Jormungandr
Jormungandr
Krillin tha GOD
Jormungandr
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
340W - 348L
1,695 Elo+
Solo
Scylla
Scylla
Rapichelo
Scylla
Level 158
God Stats
0W - 1L
1,310 SR
Queue Stats
9W - 16L
1,537 Elo+
Solo
Nemesis
Nemesis
Unlimited Pi
Nemesis
Level 153
God Stats
23W - 39L
1,503 SR
Queue Stats
507W - 560L
1,606 Elo+
Solo
Team Averages
Level 157
1,437 SR
1,613 Elo+

VS

Team Averages
Level 109
1,676 SR
1,712 Elo+
Agni
Agni
Check yo nek
Agni
Level 129
God Stats
6W - 3L
1,318 SR
Queue Stats
252W - 254L
1,613 Elo+
Solo
Susano
Susano
NotTrollingBro
Susano
Level 41
God Stats
24W - 7L
2,057 SR
Queue Stats
24W - 10L
1,940 Elo+
Solo
Fenrir
Fenrir
xPaxz
Fenrir
Level 157
God Stats
6W - 2L
1,652 SR
Queue Stats
216W - 125L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Krillin tha GOD
Jormungandr
15
1 / 5 / 1
10,303
687
14,453
20,833
21,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
Rapichelo
Scylla
4
0 / 2 / 0
7,083
472
402
1,186
229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Unlimited Pi
Nemesis
16
4 / 8 / 1
10,613
708
7,399
19,649
10,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 8
10,391
693
8,810
8,202
2,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
8 / 1 / 6
11,758
784
18,229
10,685
4,268
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
xPaxz
Fenrir
16
4 / 1 / 10
11,148
743
8,445
13,985
14,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
5
Kills
15
15
Deaths
5
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
3
8
2.33
L
Jormungandr
Krillin tha GOD
Jormungandr
1
5
1
0.3
W
8
1
6
11
L
Scylla
Rapichelo
Scylla
0
2
0
0
L
Nemesis
Unlimited Pi
Nemesis
4
8
1
0.56
W
Fenrir
xPaxz
Fenrir
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,254
Damage
35,484
41,668
Taken
32,872
32,914
Mitigated
21,745
4,867
Healing
5,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,810
840
102
1,434
8,202
2,857
791
4,612
3,369
26,760
0
L
Jormungandr
Krillin tha GOD
Jormungandr
14,453
1,942
273
1,931
20,833
21,717
0
4,218
15,948
44,183
0
W
18,229
5,928
0
500
10,685
4,268
1,070
5,676
4,699
0
63,620
L
Scylla
Rapichelo
Scylla
402
201
0
0
1,186
229
0
170
988
1,056
0
L
Nemesis
Unlimited Pi
Nemesis
7,399
1,039
0
2,663
19,649
10,968
0
4,162
14,707
0
30,157
W
Fenrir
xPaxz
Fenrir
8,445
2,271
440
2,917
13,985
14,620
378
4,951
8,797
0
22,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,999
Gold Earned
33,297
126
Minions Killed
179
4
Camps Cleared
10
527,163
Distance Traveled
807,787
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,391
693
47
3
3
236,699
3
L
Jormungandr
10,303
687
70
5
1
220,552
2
W
Susano
11,758
784
103
7
5
297,043
3
L
Scylla
7,083
472
1
0
0
53,989
0
L
Nemesis
10,613
708
55
4
3
252,622
8
W
Fenrir
11,148
743
29
2
2
274,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role