Player Matchup

Aphrodite
Aphrodite
Danielsanuwu
Aphrodite
Level 10
God Stats
1W - 0L
1,304 SR
Queue Stats
12W - 17L
1,447 Elo+
Party 2
Neith
Neith
Juansoft
Neith
Level 115
God Stats
2W - 2L
1,500 SR
Queue Stats
168W - 119L
1,645 Elo+
Party 2
Artemis
Artemis
RamGal77
Artemis
Level 67
God Stats
5W - 4L
1,445 SR
Queue Stats
502W - 444L
1,549 Elo+
Party 2
Arachne
Arachne
ShadosTCR
Arachne
Level 39
God Stats
5W - 5L
1,569 SR
Queue Stats
212W - 189L
1,570 Elo+
Party 2
Jormungandr
Jormungandr
seniorf
Jormungandr
Level 29
God Stats
28W - 12L
1,604 SR
Queue Stats
152W - 141L
1,513 Elo+
Party 2
Team Averages
Level 52
1,484 SR
1,545 Elo+

VS

Team Averages
Level 53
1,530 SR
1,482 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Defalt_74
Baron Samedi
Level 63
God Stats
5W - 8L
1,500 SR
Queue Stats
40W - 43L
1,519 Elo+
Party 1
Charybdis
Charybdis
Halck_
Charybdis
Level 46
God Stats
1W - 2L
1,604 SR
Queue Stats
89W - 75L
1,559 Elo+
Party 1
Achilles
Achilles
Lion_Lu27
Achilles
Level 108
God Stats
9W - 10L
1,645 SR
Queue Stats
127W - 155L
1,443 Elo+
Party 3
Scylla
Scylla
mgabriel100
Scylla
Level 18
God Stats
1W - 3L
1,400 SR
Queue Stats
12W - 23L
1,387 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Danielsanuwu
Aphrodite
12
0 / 5 / 1
7,154
447
1,552
7,507
3,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Juansoft
Neith
15
5 / 1 / 10
9,393
587
11,855
8,455
3,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
RamGal77
Artemis
16
5 / 3 / 3
9,106
569
12,437
11,484
3,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
ShadosTCR
Arachne
16
12 / 3 / 3
9,850
616
11,606
15,943
6,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
seniorf
Jormungandr
13
2 / 2 / 10
8,521
533
8,161
10,855
9,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
1 / 2 / 3
6,234
390
3,840
7,474
3,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Defalt_74
Baron Samedi
16
8 / 3 / 2
9,945
622
11,530
12,296
5,893
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Halck_
Charybdis
12
2 / 6 / 3
7,873
492
6,560
14,931
4,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
Lion_Lu27
Achilles
12
1 / 4 / 1
7,189
449
6,233
13,633
5,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
11
2 / 10 / 2
7,056
441
5,697
11,345
2,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
25
24
Kills
14
14
Deaths
25
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
2
3
1.25
W
Aphrodite
Danielsanuwu
Aphrodite
0
5
1
0.1
L
Baron Samedi
Defalt_74
Baron Samedi
8
3
2
3
L
Charybdis
Halck_
Charybdis
2
6
3
0.58
W
Neith
Juansoft
Neith
5
1
10
10
L
Achilles
Lion_Lu27
Achilles
1
4
1
0.38
W
Artemis
RamGal77
Artemis
5
3
3
2.17
W
Arachne
ShadosTCR
Arachne
12
3
3
4.5
L
Scylla
2
10
2
0.3
W
Jormungandr
seniorf
Jormungandr
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,611
Damage
33,860
54,244
Taken
59,679
25,907
Mitigated
21,803
18,829
Healing
15,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,840
653
299
2,257
7,474
3,574
0
2,471
5,003
11,734
0
W
Aphrodite
Danielsanuwu
Aphrodite
1,552
610
1,603
2,668
7,507
3,605
1,137
4,769
2,698
27,848
0
L
Baron Samedi
Defalt_74
Baron Samedi
11,530
1,343
92
4,131
12,296
5,893
470
3,102
9,032
62,001
0
L
Charybdis
Halck_
Charybdis
6,560
3,461
0
3,660
14,931
4,338
0
1,520
13,411
0
46,153
W
Neith
Juansoft
Neith
11,855
5,423
0
2,909
8,455
3,491
716
3,330
4,931
0
56,819
L
Achilles
Lion_Lu27
Achilles
6,233
702
0
4,348
13,633
5,206
0
2,140
11,453
0
41,228
W
Artemis
RamGal77
Artemis
12,437
5,538
0
6,034
11,484
3,321
3,042
1,517
9,967
0
61,891
W
Arachne
ShadosTCR
Arachne
11,606
8,500
0
4,005
15,943
6,352
173
6,269
9,472
0
53,188
L
Scylla
5,697
580
0
1,123
11,345
2,792
0
278
11,067
22,000
0
W
Jormungandr
seniorf
Jormungandr
8,161
2,429
0
1,610
10,855
9,138
30
4,682
6,109
25,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,024
Gold Earned
38,297
369
Minions Killed
361
0
Camps Cleared
0
1,520,220
Distance Traveled
1,334,970
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,234
390
18
1
0
184,580
1
W
Aphrodite
7,154
447
66
4
0
280,201
3
L
Baron Samedi
9,945
622
114
7
0
288,334
1
L
Charybdis
7,873
492
96
6
0
258,795
2
W
Neith
9,393
587
87
5
0
318,899
7
L
Achilles
7,189
449
83
5
0
337,240
7
W
Artemis
9,106
569
101
6
0
262,702
0
W
Arachne
9,850
616
74
5
0
361,895
4
L
Scylla
7,056
441
50
3
0
266,021
0
W
Jormungandr
8,521
533
41
3
0
296,523
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role