Player Matchup

Ne Zha
Ne Zha
Coraxo
Ne Zha
Level 68
God Stats
3W - 2L
1,640 SR
Queue Stats
3W - 3L
1,475 Elo+
Party 2
Ganesha
Ganesha
DarkReaper115
Ganesha
Level 122
God Stats
4W - 5L
1,600 SR
Queue Stats
4W - 5L
1,544 Elo+
Party 2
Chaac
Chaac
LordFungi
Chaac
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 2
Chang'e
Chang'e
hellphone
Chang'e
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,544 Elo+
Party 2
Neith
Neith
itsFelixV
Neith
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 56L
1,525 Elo+
Solo
Team Averages
Level 100
1,548 SR
1,518 Elo+

VS

Team Averages
Level 63
1,442 SR
1,547 Elo+
Poseidon
Poseidon
MrAliens13
Poseidon
Level 108
God Stats
15W - 14L
1,458 SR
Queue Stats
107W - 118L
1,482 Elo+
Party 1
Ymir
Ymir
TFsneazy
Ymir
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 91L
1,532 Elo+
Party 1
Loki
Loki
Upturninq
Loki
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 49L
2,012 Elo+
Solo
Ra
Ra
Vonzilla
Ra
Level 51
God Stats
5W - 2L
1,476 SR
Queue Stats
67W - 85L
1,487 Elo+
Solo
Chernobog
Chernobog
maYhem_Spetsnaz
Chernobog
Level 7
God Stats
0W - 2L
1,274 SR
Queue Stats
0W - 3L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Coraxo
Ne Zha
14
6 / 1 / 6
8,240
824
8,760
9,591
4,015
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
14
0 / 0 / 12
8,122
812
4,951
13,348
9,516
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chaac
LordFungi
Chaac
15
5 / 1 / 5
8,210
821
12,127
13,343
11,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chang'e
hellphone
Chang'e
15
4 / 1 / 4
8,059
806
5,096
5,345
2,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
itsFelixV
Neith
17
3 / 1 / 4
8,802
880
8,645
6,092
2,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
MrAliens13
Poseidon
15
2 / 1 / 1
7,806
781
10,598
5,480
1,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ymir
13
0 / 3 / 4
7,472
747
8,207
11,947
11,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Loki
13
0 / 2 / 2
6,950
695
5,589
9,205
3,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 5 / 0
7,796
780
5,296
8,226
2,515
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chernobog
maYhem_Spetsnaz
Chernobog
11
0 / 7 / 1
6,516
652
2,371
9,316
2,590
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
18
Kills
4
4
Deaths
18
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Coraxo
Ne Zha
6
1
6
9
W
Ganesha
0
0
12
6
W
Chaac
LordFungi
Chaac
5
1
5
7.5
L
Poseidon
MrAliens13
Poseidon
2
1
1
2.5
L
Ymir
0
3
4
0.67
L
Loki
0
2
2
0.5
L
2
5
0
0.4
W
Chang'e
hellphone
Chang'e
4
1
4
6
W
Neith
itsFelixV
Neith
3
1
4
5
L
Chernobog
maYhem_Spetsnaz
Chernobog
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,579
Damage
32,061
47,719
Taken
44,174
30,150
Mitigated
21,866
23,069
Healing
6,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Coraxo
Ne Zha
8,760
1,290
0
596
9,591
4,015
310
4,312
5,197
0
13,944
W
Ganesha
4,951
81
0
5,179
13,348
9,516
40
5,883
7,079
23,775
0
W
Chaac
LordFungi
Chaac
12,127
1,642
668
5,787
13,343
11,464
22
6,056
7,117
0
28,707
L
Poseidon
MrAliens13
Poseidon
10,598
826
0
512
5,480
1,757
0
1,072
4,220
34,575
0
L
Ymir
8,207
204
0
2,154
11,947
11,861
0
3,013
8,653
19,559
0
L
Loki
5,589
1,538
0
442
9,205
3,143
0
1,627
7,171
0
17,141
L
5,296
858
1,156
1,875
8,226
2,515
420
1,841
6,268
22,105
0
W
Chang'e
hellphone
Chang'e
5,096
776
5,173
3,267
5,345
2,223
566
3,107
2,016
20,139
0
W
Neith
itsFelixV
Neith
8,645
3,283
0
2,399
6,092
2,932
2,202
3,729
2,209
0
47,659
L
Chernobog
maYhem_Spetsnaz
Chernobog
2,371
1,444
0
80
9,316
2,590
0
2,113
6,977
0
10,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,433
Gold Earned
36,540
232
Minions Killed
175
0
Camps Cleared
0
1,090,000
Distance Traveled
940,014
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,240
824
18
2
0
221,971
0
W
Ganesha
8,122
812
6
1
0
228,614
2
W
Chaac
8,210
821
41
4
0
234,051
2
L
Poseidon
7,806
781
64
6
0
196,018
1
L
Ymir
7,472
747
17
2
0
178,317
2
L
Loki
6,950
695
31
3
0
227,527
0
L
Ra
7,796
780
47
5
0
167,101
2
W
Chang'e
8,059
806
59
6
0
227,580
0
W
Neith
8,802
880
108
11
0
177,784
1
L
Chernobog
6,516
652
16
2
0
171,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role