Player Matchup

Medusa
Medusa
Gold II
 
Medusa
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Platinum V
HadansTuathaDe
Ymir
Platinum V
Level 160
God Stats
13W - 9L
1,548 SR
Queue Stats
340W - 351L
1,768 MMR
Party 1
Cabrakan
Cabrakan
Platinum V
Leonard0601
Cabrakan
Platinum V
Level 149
God Stats
15W - 15L
1,550 SR
Queue Stats
178W - 172L
1,808 MMR
Party 1
Fenrir
Fenrir
Platinum V
OinkOinkPiggle
Fenrir
Platinum V
Level 106
God Stats
8W - 7L
1,481 SR
Queue Stats
410W - 407L
1,753 MMR
Party 2
Thoth
Thoth
Gold III
pressTtopD
Thoth
Gold III
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 29L
1,822 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 129
1,516 SR
1,730 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 143
1,762 SR
1,732 MMR
Zeus
Zeus
Gold II
 
Zeus
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
CutLip
Ah Muzen Cab
Gold V
Level 147
God Stats
4W - 3L
1,973 SR
Queue Stats
137W - 119L
1,776 MMR
Solo
Khepri
Khepri
Gold I
Skyness13
Khepri
Gold I
Level 129
God Stats
3W - 2L
1,847 SR
Queue Stats
149W - 143L
1,782 MMR
Solo
Gilgamesh
Gilgamesh
Platinum IV
TheHawk
Gilgamesh
Platinum IV
Level 117
God Stats
15W - 8L
1,834 SR
Queue Stats
43W - 30L
1,796 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
XilehDrol
Tsukuyomi
Gold I
Level 160
God Stats
49W - 46L
1,655 SR
Queue Stats
287W - 274L
1,808 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
1 / 1 / 1
6,493
649
4,363
6,656
1,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 3
5,695
570
2,055
7,168
2,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
Leonard0601
Cabrakan
12
3 / 0 / 2
7,400
740
4,700
4,049
3,863
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
5 / 1 / 6
7,338
734
5,948
8,002
4,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
13
5 / 0 / 2
7,256
726
4,128
3,428
902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
KaliGebArtioCliodhna

VS

Bans
OdinAtlasSolBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
1 / 5 / 0
5,693
569
3,819
5,791
1,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
CutLip
Ah Muzen Cab
10
0 / 1 / 2
5,593
559
4,934
4,883
1,153
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
Skyness13
Khepri
8
0 / 1 / 1
4,835
484
1,596
5,243
1,969
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
TheHawk
Gilgamesh
10
0 / 4 / 0
5,558
556
1,731
9,443
3,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
XilehDrol
Tsukuyomi
10
3 / 3 / 1
5,908
591
4,029
6,974
1,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
14
Kills
4
4
Deaths
14
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
1
1
1.5
L
Zeus
 
Zeus
1
5
0
0.2
L
Ah Muzen Cab
CutLip
Ah Muzen Cab
0
1
2
1
W
0
2
3
0.75
W
Cabrakan
Leonard0601
Cabrakan
3
0
2
4
W
5
1
6
8
L
Khepri
Skyness13
Khepri
0
1
1
0.5
L
Gilgamesh
TheHawk
Gilgamesh
0
4
0
0
L
Tsukuyomi
XilehDrol
Tsukuyomi
3
3
1
1.17
W
Thoth
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,194
Damage
16,109
29,303
Taken
32,334
13,762
Mitigated
9,885
10,571
Healing
8,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,363
1,765
0
2,546
6,656
1,930
0
749
5,907
0
47,521
L
Zeus
 
Zeus
3,819
774
0
521
5,791
1,217
0
2,669
3,122
39,027
0
L
Ah Muzen Cab
CutLip
Ah Muzen Cab
4,934
2,161
0
2,144
4,883
1,153
0
390
4,493
0
41,884
W
2,055
831
1,102
1,413
7,168
2,818
0
2,045
5,123
11,392
0
W
Cabrakan
Leonard0601
Cabrakan
4,700
837
0
1,940
4,049
3,863
275
64
3,985
42,347
0
W
5,948
836
0
3,131
8,002
4,249
0
1,478
6,524
0
38,058
L
Khepri
Skyness13
Khepri
1,596
334
592
1,545
5,243
1,969
0
1,564
3,679
8,572
0
L
Gilgamesh
TheHawk
Gilgamesh
1,731
429
0
2,721
9,443
3,826
0
4,595
4,848
0
33,272
L
Tsukuyomi
XilehDrol
Tsukuyomi
4,029
623
0
705
6,974
1,720
0
1,665
5,309
0
32,485
W
Thoth
4,128
43
0
439
3,428
902
0
1,079
2,349
47,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,182
Gold Earned
27,587
419
Minions Killed
326
0
Camps Cleared
0
1,102,116
Distance Traveled
1,038,175
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,493
649
103
10
0
197,956
1
L
Zeus
5,693
569
94
9
0
179,310
5
L
Ah Muzen Cab
5,593
559
91
9
0
222,087
2
W
Ymir
5,695
570
24
2
0
225,728
2
W
Cabrakan
7,400
740
116
12
0
203,205
5
W
Fenrir
7,338
734
84
8
0
237,918
3
L
Khepri
4,835
484
9
1
0
191,521
4
L
Gilgamesh
5,558
556
71
7
0
209,128
2
L
Tsukuyomi
5,908
591
61
6
0
236,129
0
W
Thoth
7,256
726
92
9
0
237,309
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role