Player Matchup

Medusa
Medusa
ISquidliumI
Medusa
Level 98
God Stats
1W - 4L
1,511 SR
Queue Stats
356W - 328L
1,504 Elo+
Party 1
Chaac
Chaac
Persxnal-ghost8
Chaac
Level 27
God Stats
1W - 1L
1,715 SR
Queue Stats
34W - 41L
1,461 Elo+
Party 1
Scylla
Scylla
braggerhorse587
Scylla
Level 40
God Stats
41W - 49L
1,487 SR
Queue Stats
120W - 125L
1,431 Elo+
Solo
Team Averages
Level 55
1,571 SR
1,465 Elo+

VS

Team Averages
Level 72
1,646 SR
1,629 Elo+
Neith
Neith
Officer OwO7290
Neith
Level 28
God Stats
3W - 2L
1,688 SR
Queue Stats
13W - 13L
1,620 Elo+
Party 2
Kumbhakarna
Kumbhakarna
RavenShadow
Kumbhakarna
Level 144
God Stats
3W - 3L
1,750 SR
Queue Stats
16W - 17L
1,645 Elo+
Party 2
Poseidon
Poseidon
Trapglizzy7561
Poseidon
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 19L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
0 / 6 / 2
8,246
589
7,615
11,260
3,352
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 6 / 2
8,165
583
8,342
19,062
12,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
2 / 5 / 0
9,321
666
5,403
8,784
2,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 7
10,834
774
14,929
7,239
2,652
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
RavenShadow
Kumbhakarna
14
5 / 1 / 10
10,719
766
8,871
12,480
11,953
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
15
4 / 1 / 10
10,423
745
9,773
7,869
2,692
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
2
Kills
17
17
Deaths
2
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
6
2
0.17
W
8
0
7
11.5
L
0
6
2
0.17
W
Kumbhakarna
RavenShadow
Kumbhakarna
5
1
10
10
W
Poseidon
4
1
10
9
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,360
Damage
33,573
39,106
Taken
27,588
18,565
Mitigated
17,297
5,310
Healing
10,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
7,615
2,916
0
798
11,260
3,352
1,040
6,240
5,020
0
25,510
W
14,929
4,687
980
2,262
7,239
2,652
583
1,265
5,649
0
33,221
L
8,342
1,968
131
4,115
19,062
12,902
260
8,146
10,916
0
18,580
W
Kumbhakarna
RavenShadow
Kumbhakarna
8,871
1,121
637
2,805
12,480
11,953
291
2,548
9,238
32,574
0
W
Poseidon
9,773
2,261
1,034
2,321
7,869
2,692
297
1,493
5,880
35,582
0
L
5,403
88
0
266
8,784
2,311
0
4,564
4,220
31,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,732
Gold Earned
31,976
144
Minions Killed
140
4
Camps Cleared
6
718,516
Distance Traveled
800,750
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,246
589
48
3
1
221,449
2
W
Neith
10,834
774
50
4
3
265,456
3
L
Chaac
8,165
583
21
2
0
254,533
0
W
Kumbhakarna
10,719
766
27
2
2
264,759
2
W
Poseidon
10,423
745
63
5
1
270,535
0
L
Scylla
9,321
666
75
5
3
242,534
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role