Player Matchup

Loki
Loki
 
Loki
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Bronana3835
Atlas
Level 108
God Stats
33W - 25L
1,527 SR
Queue Stats
242W - 249L
1,546 Elo+
Solo
Ra
Ra
Supermashbro20
Ra
Level 154
God Stats
8W - 7L
1,500 SR
Queue Stats
421W - 405L
1,536 Elo+
Solo
Cernunnos
Cernunnos
TitanLuis787
Cernunnos
Level 102
God Stats
8W - 7L
1,472 SR
Queue Stats
126W - 146L
1,384 Elo+
Party 1
Zhong Kui
Zhong Kui
fernando412
Zhong Kui
Level 125
God Stats
16W - 7L
1,310 SR
Queue Stats
160W - 157L
1,462 Elo+
Party 1
Team Averages
Level 123
1,462 SR
1,486 Elo+

VS

Team Averages
Level 102
1,432 SR
1,498 Elo+
Rama
Rama
 
Rama
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Co5neeks
Tsukuyomi
Level 146
God Stats
8W - 7L
1,397 SR
Queue Stats
243W - 260L
1,469 Elo+
Solo
Guan Yu
Guan Yu
JayHarris1469
Guan Yu
Level 97
God Stats
15W - 10L
1,316 SR
Queue Stats
325W - 312L
1,454 Elo+
Party 2
Janus
Janus
Mommyturtle3454
Janus
Level 85
God Stats
17W - 26L
1,446 SR
Queue Stats
348W - 352L
1,471 Elo+
Party 2
Kumbhakarna
Kumbhakarna
warhawk69
Kumbhakarna
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
6 / 1 / 3
9,294
581
10,796
9,935
3,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 1 / 8
8,084
505
6,978
11,449
9,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
0 / 1 / 3
8,912
557
8,229
7,049
7,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
TitanLuis787
Cernunnos
14
6 / 2 / 6
8,757
547
9,716
11,981
3,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
fernando412
Zhong Kui
14
7 / 2 / 5
9,154
572
12,310
11,288
7,855
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
1 / 4 / 2
6,872
430
7,530
11,900
3,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Co5neeks
Tsukuyomi
12
1 / 4 / 4
7,207
450
6,122
10,917
3,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Guan Yu
15
1 / 2 / 0
8,253
516
5,148
13,761
12,965
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
2 / 6 / 1
7,383
461
6,455
10,474
3,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
warhawk69
Kumbhakarna
10
1 / 5 / 2
6,734
421
4,460
16,968
12,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
21
Kills
6
7
Deaths
21
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
1
3
7.5
L
Rama
 
Rama
1
4
2
0.5
W
2
1
8
6
L
Tsukuyomi
Co5neeks
Tsukuyomi
1
4
4
0.75
L
Guan Yu
1
2
0
0.5
L
2
6
1
0.42
W
0
1
3
1.5
W
Cernunnos
TitanLuis787
Cernunnos
6
2
6
4.5
W
Zhong Kui
fernando412
Zhong Kui
7
2
5
4.75
L
Kumbhakarna
warhawk69
Kumbhakarna
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,029
Damage
29,715
51,702
Taken
64,020
32,089
Mitigated
35,089
20,262
Healing
19,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
10,796
3,180
0
3,990
9,935
3,454
1,178
186
9,749
0
55,397
L
Rama
 
Rama
7,530
5,552
0
4,599
11,900
3,553
0
3,188
8,672
0
47,744
W
6,978
2,978
459
1,991
11,449
9,997
341
2,144
8,859
24,403
1,898
L
Tsukuyomi
Co5neeks
Tsukuyomi
6,122
1,746
0
3,219
10,917
3,446
0
3,832
7,003
0
37,532
L
Guan Yu
5,148
378
665
5,817
13,761
12,965
0
6,329
7,010
0
60,237
L
6,455
467
0
1,640
10,474
3,063
0
4,789
5,647
44,668
0
W
8,229
1,265
1,542
3,401
7,049
7,167
765
790
6,106
63,121
0
W
Cernunnos
TitanLuis787
Cernunnos
9,716
5,578
680
4,144
11,981
3,616
3,114
3,247
8,515
0
48,308
W
Zhong Kui
fernando412
Zhong Kui
12,310
1,799
678
3,377
11,288
7,855
2,713
4,142
6,903
47,256
0
L
Kumbhakarna
warhawk69
Kumbhakarna
4,460
970
158
3,394
16,968
12,062
0
8,723
8,213
21,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,201
Gold Earned
36,449
416
Minions Killed
402
0
Camps Cleared
0
1,574,665
Distance Traveled
1,457,485
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,294
581
93
6
0
352,276
1
L
Rama
6,872
430
81
5
0
274,040
5
W
Atlas
8,084
505
31
2
0
313,768
9
L
Tsukuyomi
7,207
450
71
4
0
323,280
0
L
Guan Yu
8,253
516
134
8
0
293,221
2
L
Janus
7,383
461
88
6
0
275,699
3
W
Ra
8,912
557
133
8
0
317,709
4
W
Cernunnos
8,757
547
77
5
0
291,805
1
W
Zhong Kui
9,154
572
82
5
0
299,107
2
L
Kumbhakarna
6,734
421
28
2
0
291,245
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role