Player Matchup

Ra
Ra
EDGAR49_PR
Ra
Level 156
God Stats
17W - 6L
1,300 SR
Queue Stats
479W - 357L
1,602 Elo+
Party 2
Zeus
Zeus
Knowwledge
Zeus
Level 119
God Stats
8W - 2L
1,619 SR
Queue Stats
194W - 139L
1,603 Elo+
Party 2
Thor
Thor
PILINCHO_PR_JR
Thor
Level 160
God Stats
38W - 21L
1,724 SR
Queue Stats
634W - 512L
1,583 Elo+
Party 2
Artemis
Artemis
PinkMarie-
Artemis
Level 159
God Stats
30W - 17L
1,559 SR
Queue Stats
441W - 346L
1,567 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SiervoPichy
Kumbhakarna
Level 12
God Stats
10W - 3L
1,790 SR
Queue Stats
20W - 7L
1,848 Elo+
Party 2
Team Averages
Level 121
1,598 SR
1,640 Elo+

VS

Team Averages
Level 68
1,488 SR
1,539 Elo+
Cerberus
Cerberus
DivincciTy
Cerberus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 38L
1,604 Elo+
Party 1
The Morrigan
The Morrigan
One shot 12343
The Morrigan
Level 83
God Stats
6W - 11L
1,522 SR
Queue Stats
58W - 50L
1,630 Elo+
Party 1
Ne Zha
Ne Zha
VINKSREB
Ne Zha
Level 69
God Stats
4W - 9L
1,501 SR
Queue Stats
134W - 140L
1,559 Elo+
Party 1
Rama
Rama
braybray010
Rama
Level 18
God Stats
0W - 3L
1,327 SR
Queue Stats
2W - 10L
1,336 Elo+
Solo
Nemesis
Nemesis
dark gear 6
Nemesis
Level 82
God Stats
10W - 19L
1,591 SR
Queue Stats
22W - 31L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 11
7,661
766
8,354
4,395
1,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
5 / 0 / 6
8,066
807
5,836
2,424
939
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 0 / 16
7,764
776
5,177
6,472
3,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
PinkMarie-
Artemis
15
9 / 0 / 8
8,623
862
11,556
4,330
1,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
SiervoPichy
Kumbhakarna
13
1 / 2 / 13
7,505
751
2,738
8,512
8,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DivincciTy
Cerberus
12
0 / 3 / 1
6,739
674
3,145
10,215
6,371
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

The Morrigan
One shot 12343
The Morrigan
13
1 / 5 / 1
6,946
695
1,881
5,519
1,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
VINKSREB
Ne Zha
13
1 / 5 / 1
6,794
679
3,983
8,206
2,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 2 / 1
6,596
660
1,869
5,331
2,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
dark gear 6
Nemesis
12
1 / 5 / 1
6,619
662
3,576
11,154
7,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
8
20
Kills
3
3
Deaths
20
54
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DivincciTy
Cerberus
0
3
1
0.17
W
2
1
11
7.5
W
5
0
6
8
L
The Morrigan
One shot 12343
The Morrigan
1
5
1
0.3
W
3
0
16
11
W
Artemis
PinkMarie-
Artemis
9
0
8
13
W
Kumbhakarna
SiervoPichy
Kumbhakarna
1
2
13
3.75
L
Ne Zha
VINKSREB
Ne Zha
1
5
1
0.3
L
0
2
1
0.25
L
Nemesis
dark gear 6
Nemesis
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,661
Damage
14,454
26,133
Taken
40,425
16,720
Mitigated
19,711
7,668
Healing
6,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DivincciTy
Cerberus
3,145
127
336
1,556
10,215
6,371
240
5,261
4,720
16,213
0
W
8,354
894
1,650
2,126
4,395
1,585
655
1,392
3,003
32,752
0
W
5,836
46
0
691
2,424
939
494
0
2,424
25,705
0
L
The Morrigan
One shot 12343
The Morrigan
1,881
278
0
0
5,519
1,518
0
1,889
3,220
21,539
0
W
5,177
766
0
881
6,472
3,855
153
959
5,513
0
13,140
W
Artemis
PinkMarie-
Artemis
11,556
6,619
0
834
4,330
1,916
1,180
266
4,064
0
28,621
W
Kumbhakarna
SiervoPichy
Kumbhakarna
2,738
55
222
1,264
8,512
8,425
22
2,391
6,103
6,642
0
L
Ne Zha
VINKSREB
Ne Zha
3,983
485
0
1,580
8,206
2,633
0
2,688
5,321
0
20,219
L
1,869
1,115
0
493
5,331
2,031
0
1,963
3,215
0
18,592
L
Nemesis
dark gear 6
Nemesis
3,576
1,160
76
2,603
11,154
7,158
0
4,499
6,308
0
12,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,619
Gold Earned
33,694
172
Minions Killed
167
0
Camps Cleared
0
1,073,951
Distance Traveled
903,129
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,739
674
31
3
0
186,911
0
W
Ra
7,661
766
66
7
0
210,751
1
W
Zeus
8,066
807
48
5
0
216,832
3
L
The Morrigan
6,946
695
59
6
0
150,857
0
W
Thor
7,764
776
26
3
0
216,753
4
W
Artemis
8,623
862
30
3
0
208,716
3
W
Kumbhakarna
7,505
751
2
0
0
220,899
6
L
Ne Zha
6,794
679
32
3
0
205,858
3
L
Rama
6,596
660
28
3
0
159,378
1
L
Nemesis
6,619
662
17
2
0
200,125
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role