Player Matchup

Anubis
Anubis
 
Anubis
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
 
Hun Batz
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
ArnGod
Ah Puch
Level 128
God Stats
4W - 1L
1,568 SR
Queue Stats
91W - 77L
1,603 Elo+
Party 3
Skadi
Skadi
KierDracus
Skadi
Level 27
God Stats
4W - 3L
1,587 SR
Queue Stats
120W - 108L
1,624 Elo+
Party 3
Khepri
Khepri
KindKindalur
Khepri
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
135W - 85L
1,613 Elo+
Party 2
Team Averages
Level 77
1,531 SR
1,568 Elo+

VS

Team Averages
Level 50
1,530 SR
1,467 Elo+
Ares
Ares
Faze Lonnie
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 28L
1,542 Elo+
Party 1
Erlang Shen
Erlang Shen
OG SS3
Erlang Shen
Level 82
God Stats
6W - 6L
1,651 SR
Queue Stats
94W - 74L
1,595 Elo+
Party 1
Freya
Freya
chrispbacon1218
Freya
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,234 Elo+
Solo
Susano
Susano
ianweatherford
Susano
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 68L
1,637 Elo+
Party 1
Sol
Sol
poopemojigmial
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
2 / 1 / 2
6,805
851
3,923
4,173
2,099
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
 
Hun Batz
12
3 / 0 / 3
6,418
802
4,574
2,599
1,055
Ah Puch
ArnGod
Ah Puch
13
4 / 0 / 4
6,608
826
5,146
2,010
946
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Skadi
14
5 / 0 / 4
7,279
910
7,070
2,804
1,092
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Khepri
11
0 / 0 / 5
6,298
787
2,717
1,494
1,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
5,410
676
2,280
5,498
2,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
OG SS3
Erlang Shen
12
0 / 1 / 1
5,461
683
2,901
8,404
4,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 6 / 0
6,040
755
1,539
7,760
2,254
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 0 / 1
5,752
719
2,977
3,660
1,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 5 / 0
5,208
651
803
4,456
1,239
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
14
Kills
1
1
Deaths
14
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
1
2
3
W
Hun Batz
 
Hun Batz
3
0
3
4.5
W
Ah Puch
ArnGod
Ah Puch
4
0
4
6
L
0
2
0
0
W
Skadi
5
0
4
7
W
Khepri
0
0
5
2.5
L
Erlang Shen
OG SS3
Erlang Shen
0
1
1
0.5
L
1
6
0
0.17
L
0
0
1
0.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,430
Damage
10,500
13,080
Taken
29,778
6,739
Mitigated
11,916
3,752
Healing
6,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,923
105
0
1,828
4,173
2,099
745
1,034
3,139
24,543
0
W
Hun Batz
 
Hun Batz
4,574
832
0
340
2,599
1,055
201
927
1,672
0
15,788
W
Ah Puch
ArnGod
Ah Puch
5,146
22
0
165
2,010
946
244
779
1,231
17,655
0
L
2,280
0
0
786
5,498
2,621
0
859
4,639
5,541
0
W
Skadi
7,070
3,766
0
1,167
2,804
1,092
704
1,150
1,654
0
22,537
W
Khepri
2,717
519
0
252
1,494
1,547
0
732
762
7,285
0
L
Erlang Shen
OG SS3
Erlang Shen
2,901
954
151
3,284
8,404
4,556
0
3,476
4,928
0
11,135
L
1,539
714
75
1,278
7,760
2,254
0
4,366
3,394
10,838
0
L
2,977
454
0
1,171
3,660
1,246
0
1,641
2,019
0
17,802
L
803
332
0
66
4,456
1,239
0
1,444
3,012
4,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,408
Gold Earned
27,871
161
Minions Killed
78
0
Camps Cleared
0
915,803
Distance Traveled
717,403
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,805
851
48
6
0
152,921
1
W
Hun Batz
6,418
802
35
4
0
187,108
1
W
Ah Puch
6,608
826
28
4
0
203,245
1
L
Ares
5,410
676
6
1
0
143,201
1
W
Skadi
7,279
910
42
5
0
183,435
1
W
Khepri
6,298
787
8
1
0
189,094
0
L
Erlang Shen
5,461
683
10
1
0
181,619
3
L
Freya
6,040
755
25
3
0
143,629
0
L
Susano
5,752
719
30
4
0
175,678
1
L
Sol
5,208
651
7
1
0
73,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role