Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Brockmen
Ah Muzen Cab
Level 146
God Stats
4W - 0L
1,297 SR
Queue Stats
118W - 65L
1,723 Elo+
Party 2
Aphrodite
Aphrodite
LAST POP
Aphrodite
Level 123
God Stats
5W - 0L
1,500 SR
Queue Stats
45W - 34L
1,676 Elo+
Party 2
Bellona
Bellona
Over creator904
Bellona
Level 3
God Stats
2W - 1L
1,306 SR
Queue Stats
4W - 2L
1,126 Elo+
Party 2
Team Averages
Level 91
1,368 SR
1,508 Elo+

VS

Team Averages
Level 100
1,545 SR
1,655 Elo+
Izanami
Izanami
Anihrisite28
Izanami
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 38L
1,545 Elo+
Party 1
Geb
Geb
ArchMageLVL72
Geb
Level 160
God Stats
5W - 2L
1,508 SR
Queue Stats
33W - 47L
1,886 Elo+
Solo
Thoth
Thoth
TommyDaZombiee
Thoth
Level 29
God Stats
1W - 2L
1,628 SR
Queue Stats
14W - 23L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Brockmen
Ah Muzen Cab
16
12 / 1 / 3
10,391
945
23,845
12,904
5,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
LAST POP
Aphrodite
14
3 / 5 / 11
8,826
802
9,800
12,577
5,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 2 / 12
7,831
712
2,532
8,426
6,188
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Anihrisite28
Izanami
12
3 / 5 / 3
8,306
755
8,341
12,748
3,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 4 / 5
7,207
655
5,023
16,041
11,765
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
4 / 6 / 4
8,727
793
12,031
11,205
2,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
15
Kills
8
8
Deaths
15
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
Anihrisite28
Izanami
3
5
3
0.9
L
1
4
5
0.88
W
Ah Muzen Cab
Brockmen
Ah Muzen Cab
12
1
3
13.5
W
Aphrodite
LAST POP
Aphrodite
3
5
11
1.7
W
0
2
12
3
L
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,177
Damage
25,395
33,907
Taken
39,994
17,243
Mitigated
18,345
15,957
Healing
5,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Anihrisite28
Izanami
8,341
4,019
179
716
12,748
3,939
0
1,901
10,847
0
27,692
L
5,023
556
144
2,267
16,041
11,765
124
4,424
11,617
12,436
0
W
Ah Muzen Cab
Brockmen
Ah Muzen Cab
23,845
8,912
0
3,261
12,904
5,362
2,040
6,720
6,184
0
55,136
W
Aphrodite
LAST POP
Aphrodite
9,800
1,496
5,661
7,035
12,577
5,693
496
7,471
5,106
33,646
0
W
2,532
438
0
0
8,426
6,188
0
3,016
5,410
0
5,856
L
12,031
125
285
1,920
11,205
2,641
0
3,667
7,538
26,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,048
Gold Earned
24,240
135
Minions Killed
110
3
Camps Cleared
4
602,332
Distance Traveled
599,771
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,306
755
53
5
1
194,026
0
L
Geb
7,207
655
13
1
1
201,508
1
W
Ah Muzen Cab
10,391
945
57
5
2
197,119
0
W
Aphrodite
8,826
802
68
6
1
197,420
0
W
Bellona
7,831
712
10
1
0
207,793
0
L
Thoth
8,727
793
44
4
2
204,237
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role