Player Matchup

Fenrir
Fenrir
HiveChaos
Fenrir
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 11L
1,594 Elo+
Party 1
Jormungandr
Jormungandr
Joey442
Jormungandr
Level 67
God Stats
3W - 5L
1,495 SR
Queue Stats
40W - 41L
1,422 Elo+
Party 1
Scylla
Scylla
NotZeroedin
Scylla
Level 75
God Stats
18W - 11L
1,260 SR
Queue Stats
23W - 24L
1,306 Elo+
Party 1
Team Averages
Level 100
1,418 SR
1,441 Elo+

VS

Team Averages
Level 93
1,563 SR
1,571 Elo+
Poseidon
Poseidon
 
Poseidon
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
PaveLowHD
Ares
Level 78
God Stats
18W - 10L
1,689 SR
Queue Stats
44W - 34L
1,661 Elo+
Solo
Hou Yi
Hou Yi
TheHangingMan
Hou Yi
Level 99
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 53L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HiveChaos
Fenrir
12
1 / 6 / 1
8,028
618
4,377
16,967
7,460
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
Joey442
Jormungandr
14
3 / 3 / 2
9,796
754
6,602
15,796
16,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
13
1 / 5 / 4
8,644
665
8,554
8,359
2,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
1 / 3 / 11
9,128
702
9,079
6,890
2,434
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ares
15
4 / 0 / 10
10,149
781
8,854
11,958
11,191
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
9 / 2 / 4
10,532
810
16,030
7,058
2,607
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
5
Kills
14
14
Deaths
5
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
1
3
11
2.17
L
Fenrir
HiveChaos
Fenrir
1
6
1
0.25
L
Jormungandr
Joey442
Jormungandr
3
3
2
1.33
L
Scylla
1
5
4
0.6
W
Ares
4
0
10
9
W
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,533
Damage
33,963
41,122
Taken
25,906
26,238
Mitigated
16,232
4,605
Healing
5,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
9,079
1,521
0
1,188
6,890
2,434
70
3,995
2,809
36,610
0
L
Fenrir
HiveChaos
Fenrir
4,377
317
0
2,238
16,967
7,460
0
7,431
9,536
0
18,385
L
Jormungandr
Joey442
Jormungandr
6,602
1,156
155
1,360
15,796
16,321
0
7,070
8,726
28,014
0
L
Scylla
8,554
906
0
852
8,359
2,457
0
4,162
4,197
33,009
0
W
Ares
8,854
180
789
2,370
11,958
11,191
227
6,600
5,076
16,478
0
W
16,030
9,464
0
893
7,058
2,607
2,127
4,546
2,374
0
50,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,468
Gold Earned
29,809
127
Minions Killed
151
5
Camps Cleared
7
684,636
Distance Traveled
732,182
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,128
702
61
5
3
244,098
6
L
Fenrir
8,028
618
31
2
2
232,972
6
L
Jormungandr
9,796
754
41
3
2
219,562
2
L
Scylla
8,644
665
55
4
1
232,102
4
W
Ares
10,149
781
8
1
1
251,884
8
W
Hou Yi
10,532
810
82
6
3
236,200
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role