Player Matchup

Hou Yi
Hou Yi
XxTHA b4nKeRxX
Hou Yi
Level 108
God Stats
1W - 3L
1,663 SR
Queue Stats
8W - 6L
1,459 Elo+
Party 1
Gilgamesh
Gilgamesh
XxTHA mAiLmAnxX
Gilgamesh
Level 106
God Stats
0W - 1L
1,353 SR
Queue Stats
9W - 6L
1,751 Elo+
Party 1
Janus
Janus
xACx WiiLsON36
Janus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,552 Elo+
Party 1
Team Averages
Level 108
1,505 SR
1,587 Elo+

VS

Team Averages
Level 94
1,542 SR
1,661 Elo+
Ra
Ra
CaveGamers691
Ra
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 28L
1,701 Elo+
Party 2
Da Ji
Da Ji
Factory Insult
Da Ji
Level 63
God Stats
7W - 0L
1,845 SR
Queue Stats
19W - 8L
1,727 Elo+
Party 2
Odin
Odin
Ramya Parehk
Odin
Level 86
God Stats
12W - 12L
1,281 SR
Queue Stats
969W - 763L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 5
8,847
632
5,999
9,493
2,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
XxTHA mAiLmAnxX
Gilgamesh
14
4 / 5 / 4
9,606
686
8,739
14,484
7,119
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 8 / 5
9,608
686
12,346
11,358
3,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 11
10,896
778
9,625
9,045
3,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
9 / 3 / 8
11,441
817
15,527
12,860
8,300
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 2 / 12
10,453
747
6,809
13,766
18,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
49
8
Kills
18
18
Deaths
8
14
Assists
31
Player
Kills
Deaths
Assists
KDA
W
5
3
11
3.5
W
9
3
8
4.33
W
4
2
12
5
L
1
5
5
0.7
L
Gilgamesh
XxTHA mAiLmAnxX
Gilgamesh
4
5
4
1.2
L
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,084
Damage
31,961
35,335
Taken
35,671
13,120
Mitigated
29,853
3,951
Healing
6,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,625
381
1,843
2,751
9,045
3,376
1,007
3,653
5,194
49,944
0
W
15,527
3,299
0
480
12,860
8,300
501
4,319
8,321
0
33,591
W
6,809
938
273
1,204
13,766
18,177
235
4,723
8,735
0
15,370
L
5,999
1,886
0
609
9,493
2,810
667
1,841
7,441
0
23,955
L
Gilgamesh
XxTHA mAiLmAnxX
Gilgamesh
8,739
1,292
0
1,696
14,484
7,119
0
4,726
8,822
1,067
18,247
L
12,346
955
246
1,400
11,358
3,191
0
2,795
8,195
41,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,061
Gold Earned
32,790
145
Minions Killed
160
7
Camps Cleared
5
725,614
Distance Traveled
789,830
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,896
778
112
8
0
271,601
3
W
Da Ji
11,441
817
28
2
5
266,304
0
W
Odin
10,453
747
20
1
0
251,925
0
L
Hou Yi
8,847
632
47
3
4
233,753
4
L
Gilgamesh
9,606
686
27
2
2
258,543
4
L
Janus
9,608
686
71
5
1
233,318
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role