Player Matchup

Osiris
Osiris
Bearith255
Osiris
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 45L
1,506 Elo+
Party 2
Chernobog
Chernobog
Hafricann
Chernobog
Level 117
God Stats
2W - 3L
1,500 SR
Queue Stats
103W - 99L
1,455 Elo+
Party 2
Bastet
Bastet
RaptureRider4ev
Bastet
Level 136
God Stats
3W - 4L
1,608 SR
Queue Stats
39W - 47L
1,443 Elo+
Party 2
Hera
Hera
nimbus221B
Hera
Level 48
God Stats
3W - 3L
1,543 SR
Queue Stats
13W - 8L
1,553 Elo+
Party 2
Atlas
Atlas
toxicMrPopo
Atlas
Level 17
God Stats
9W - 5L
1,639 SR
Queue Stats
15W - 22L
1,335 Elo+
Solo
Team Averages
Level 85
1,558 SR
1,458 Elo+

VS

Team Averages
Level 55
1,545 SR
1,573 Elo+
Tiamat
Tiamat
Furball_Hacker
Tiamat
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,731 Elo+
Party 1
Ne Zha
Ne Zha
GrimmordonRamsey
Ne Zha
Level 22
God Stats
2W - 2L
1,723 SR
Queue Stats
2W - 10L
1,653 Elo+
Party 1
Jing Wei
Jing Wei
Ozuvess
Jing Wei
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,500 Elo+
Solo
Atlas
Atlas
YautjaAncient
Atlas
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Horus
Horus
Zuosei
Horus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 80L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Bearith255
Osiris
15
6 / 2 / 6
9,414
785
8,813
16,880
13,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
Hafricann
Chernobog
17
5 / 1 / 11
10,445
870
14,169
9,992
4,346
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
8 / 0 / 3
10,486
874
11,259
8,986
3,770
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

15
0 / 2 / 7
8,864
739
6,210
4,893
2,195
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 0 / 7
9,874
823
9,549
10,783
9,558
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 3
7,345
612
5,770
10,188
5,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 4 / 1
7,502
625
5,418
9,391
3,942
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jing Wei
Ozuvess
Jing Wei
14
1 / 8 / 3
7,740
645
5,006
12,475
4,078
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 2 / 1
8,164
680
6,017
10,944
8,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Horus
Zuosei
Horus
14
2 / 1 / 3
8,242
687
7,709
14,571
12,354
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
15
21
Kills
4
5
Deaths
21
34
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Osiris
Bearith255
Osiris
6
2
6
4.5
L
0
6
3
0.25
L
0
4
1
0.13
W
Chernobog
Hafricann
Chernobog
5
1
11
10.5
L
Jing Wei
Ozuvess
Jing Wei
1
8
3
0.31
W
8
0
3
9.5
L
1
2
1
0.75
L
Horus
Zuosei
Horus
2
1
3
3.5
W
0
2
7
1.75
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,000
Damage
29,920
51,534
Taken
57,569
33,159
Mitigated
34,334
17,726
Healing
12,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Bearith255
Osiris
8,813
2,388
0
4,282
16,880
13,290
343
5,603
11,277
0
20,882
L
5,770
422
0
568
10,188
5,789
0
3,065
7,123
12,055
0
L
5,418
2,225
0
352
9,391
3,942
0
2,798
6,593
0
16,535
W
Chernobog
Hafricann
Chernobog
14,169
8,171
0
3,634
9,992
4,346
1,301
1,307
8,685
0
45,277
L
Jing Wei
Ozuvess
Jing Wei
5,006
3,014
47
961
12,475
4,078
0
1,417
11,058
0
13,336
W
11,259
2,940
63
2,524
8,986
3,770
4,450
1,573
7,413
0
34,808
L
6,017
2,594
268
1,010
10,944
8,171
132
3,356
7,588
24,700
0
L
Horus
Zuosei
Horus
7,709
2,680
3,474
5,931
14,571
12,354
0
5,123
9,448
6,590
8,744
W
6,210
1,808
205
496
4,893
2,195
784
1,630
3,263
26,397
0
W
9,549
3,489
2,431
4,091
10,783
9,558
1,423
4,627
6,156
27,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,083
Gold Earned
38,993
225
Minions Killed
126
0
Camps Cleared
0
1,263,506
Distance Traveled
1,132,087
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,414
785
25
2
0
235,874
1
L
Tiamat
7,345
612
26
2
0
223,702
0
L
Ne Zha
7,502
625
25
2
0
232,962
0
W
Chernobog
10,445
870
64
5
0
236,986
3
L
Jing Wei
7,740
645
29
2
0
215,688
0
W
Bastet
10,486
874
52
4
0
310,143
3
L
Atlas
8,164
680
34
3
0
202,143
0
L
Horus
8,242
687
12
1
0
257,592
2
W
Hera
8,864
739
54
5
0
226,974
3
W
Atlas
9,874
823
30
3
0
253,529
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role