Player Matchup

Jormungandr
Jormungandr
BeastmodeShadow
Jormungandr
Level 107
God Stats
6W - 5L
1,626 SR
Queue Stats
118W - 114L
1,544 Elo+
Party 3
Ymir
Ymir
HailieLeftMe
Ymir
Level 24
God Stats
4W - 3L
1,749 SR
Queue Stats
61W - 65L
1,537 Elo+
Party 3
Izanami
Izanami
YonkoDjinn
Izanami
Level 15
God Stats
1W - 4L
1,500 SR
Queue Stats
10W - 22L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
ch1ck3n25
Cliodhna
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 30L
1,500 Elo+
Party 2
Hades
Hades
randy18
Hades
Level 46
God Stats
2W - 2L
1,450 SR
Queue Stats
88W - 137L
1,531 Elo+
Solo
Team Averages
Level 64
1,565 SR
1,522 Elo+

VS

Team Averages
Level 85
1,604 SR
1,528 Elo+
Loki
Loki
Insidiouss
Loki
Level 102
God Stats
309W - 190L
1,730 SR
Queue Stats
454W - 403L
1,616 Elo+
Party 1
Janus
Janus
PAPA DEANER
Janus
Level 48
God Stats
14W - 10L
1,485 SR
Queue Stats
221W - 221L
1,550 Elo+
Party 1
Sylvanus
Sylvanus
Will DaBeast 8D
Sylvanus
Level 149
God Stats
37W - 21L
1,573 SR
Queue Stats
51W - 40L
1,476 Elo+
Party 1
Arachne
Arachne
theBurntestOne
Arachne
Level 40
God Stats
55W - 41L
1,645 SR
Queue Stats
424W - 426L
1,445 Elo+
Solo
Izanami
Izanami
xMustyPitsx
Izanami
Level 84
God Stats
42W - 21L
1,589 SR
Queue Stats
316W - 303L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BeastmodeShadow
Jormungandr
15
6 / 3 / 5
9,839
518
12,603
12,154
7,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 3 / 6
8,206
432
4,068
14,092
11,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
YonkoDjinn
Izanami
12
2 / 5 / 2
8,442
444
4,671
9,475
2,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
ch1ck3n25
Cliodhna
13
2 / 5 / 3
8,441
444
6,581
14,960
4,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
randy18
Hades
13
2 / 3 / 2
8,231
433
3,218
12,901
6,074
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 0
11,806
621
11,678
10,864
5,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 5 / 4
10,137
534
7,280
11,296
4,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
13
2 / 0 / 8
9,238
486
5,166
9,060
7,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
5 / 4 / 4
10,571
556
9,450
16,585
5,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
xMustyPitsx
Izanami
16
3 / 2 / 6
10,189
536
6,484
5,560
1,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
41
13
Kills
19
19
Deaths
13
18
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BeastmodeShadow
Jormungandr
6
3
5
2.83
L
1
3
6
1.33
W
5
2
0
2.5
W
4
5
4
1.2
W
Sylvanus
2
0
8
6
L
Izanami
YonkoDjinn
Izanami
2
5
2
0.6
L
Cliodhna
ch1ck3n25
Cliodhna
2
5
3
0.7
L
Hades
randy18
Hades
2
3
2
1
W
5
4
4
1.75
W
Izanami
xMustyPitsx
Izanami
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,141
Damage
40,058
63,582
Taken
53,365
32,973
Mitigated
24,547
15,626
Healing
17,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BeastmodeShadow
Jormungandr
12,603
3,289
0
1,268
12,154
7,876
0
3,156
8,826
65,912
0
L
4,068
549
112
3,122
14,092
11,835
0
5,066
8,822
18,473
0
W
11,678
4,034
0
4,286
10,864
5,673
2,896
2,409
8,455
0
88,337
W
7,280
481
101
1,266
11,296
4,099
0
7,769
3,527
57,256
0
W
Sylvanus
5,166
1,005
1,224
3,691
9,060
7,137
200
2,977
6,083
17,007
0
L
Izanami
YonkoDjinn
Izanami
4,671
1,242
0
2,205
9,475
2,415
0
711
8,764
0
38,285
L
Cliodhna
ch1ck3n25
Cliodhna
6,581
620
0
4,142
14,960
4,773
0
2,098
12,856
0
57,297
L
Hades
randy18
Hades
3,218
540
0
4,777
12,901
6,074
304
1,152
11,723
36,626
0
W
9,450
6,150
0
5,319
16,585
5,873
0
5,696
10,889
0
85,641
W
Izanami
xMustyPitsx
Izanami
6,484
3,510
0
1,874
5,560
1,765
498
1,038
4,522
0
81,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,159
Gold Earned
51,941
396
Minions Killed
558
0
Camps Cleared
0
1,614,211
Distance Traveled
1,779,026
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,839
518
99
5
0
339,773
4
L
Ymir
8,206
432
33
2
0
305,125
5
W
Loki
11,806
621
164
9
0
354,440
4
W
Janus
10,137
534
118
6
0
337,796
4
W
Sylvanus
9,238
486
30
2
0
352,790
4
L
Izanami
8,442
444
83
4
0
328,042
7
L
Cliodhna
8,441
444
99
5
0
365,306
5
L
Hades
8,231
433
82
4
0
275,965
3
W
Arachne
10,571
556
111
6
0
379,829
3
W
Izanami
10,189
536
135
7
0
354,171
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role