Player Matchup

Horus
Horus
AngelicDemon90
Horus
Level 112
God Stats
1W - 1L
1,723 SR
Queue Stats
17W - 22L
1,423 Elo+
Solo
Discordia
Discordia
DIvanov503
Discordia
Level 26
God Stats
4W - 3L
1,641 SR
Queue Stats
40W - 39L
1,486 Elo+
Solo
Izanami
Izanami
Volcan56
Izanami
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Solo
Mercury
Mercury
chrisNGN
Mercury
Level 47
God Stats
1W - 1L
1,276 SR
Queue Stats
29W - 21L
1,603 Elo+
Solo
Jormungandr
Jormungandr
flo27xx
Jormungandr
Level 108
God Stats
256W - 210L
1,730 SR
Queue Stats
785W - 825L
1,403 Elo+
Solo
Team Averages
Level 82
1,574 SR
1,483 Elo+

VS

Team Averages
Level 62
1,469 SR
1,455 Elo+
Janus
Janus
AccipiterOculus
Janus
Level 48
God Stats
3W - 2L
1,826 SR
Queue Stats
25W - 48L
1,405 Elo+
Party 1
Neith
Neith
FatherMoe97
Neith
Level 34
God Stats
27W - 25L
1,458 SR
Queue Stats
64W - 79L
1,356 Elo+
Party 1
Hercules
Hercules
Giyuui
Hercules
Level 104
God Stats
3W - 2L
1,218 SR
Queue Stats
96W - 92L
1,462 Elo+
Party 2
Skadi
Skadi
GoodFoxx
Skadi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
IKishou
Baron Samedi
Level 109
God Stats
1W - 1L
1,341 SR
Queue Stats
114W - 115L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 5
10,531
658
7,347
25,399
27,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
DIvanov503
Discordia
17
2 / 3 / 5
10,749
672
9,406
12,618
4,254
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Volcan56
Izanami
19
1 / 1 / 2
11,858
741
16,208
10,590
3,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
chrisNGN
Mercury
20
5 / 0 / 3
12,191
762
12,399
12,820
5,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
flo27xx
Jormungandr
18
2 / 1 / 6
11,895
743
8,910
18,584
22,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 7 / 5
10,287
643
10,222
14,383
4,801
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 2 / 5
10,782
674
12,718
16,243
6,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
Giyuui
Hercules
18
0 / 0 / 8
10,708
669
10,576
16,775
19,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Skadi
GoodFoxx
Skadi
12
0 / 0 / 1
7,210
451
0
498
172
Baron Samedi
IKishou
Baron Samedi
20
9 / 1 / 1
11,962
748
20,185
15,880
9,517
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
32
10
Kills
12
12
Deaths
10
21
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
7
5
0.36
W
0
7
5
0.36
W
Discordia
DIvanov503
Discordia
2
3
5
1.5
L
3
2
5
2.75
L
Hercules
Giyuui
Hercules
0
0
8
4
L
Skadi
GoodFoxx
Skadi
0
0
1
0.5
L
Baron Samedi
IKishou
Baron Samedi
9
1
1
9.5
W
Izanami
Volcan56
Izanami
1
1
2
2
W
Mercury
chrisNGN
Mercury
5
0
3
6.5
W
Jormungandr
flo27xx
Jormungandr
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,270
Damage
53,701
80,011
Taken
63,779
63,318
Mitigated
40,076
22,504
Healing
21,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,222
1,076
292
1,559
14,383
4,801
745
4,291
10,092
37,756
0
W
7,347
3,871
5,430
6,470
25,399
27,593
404
8,362
16,676
0
17,461
W
Discordia
DIvanov503
Discordia
9,406
570
1,493
1,435
12,618
4,254
390
5,695
6,850
35,283
0
L
12,718
4,203
144
3,341
16,243
6,298
1,637
4,804
11,439
0
41,181
L
Hercules
Giyuui
Hercules
10,576
3,353
121
8,323
16,775
19,288
0
4,606
12,169
0
34,926
L
Skadi
GoodFoxx
Skadi
0
0
0
0
498
172
0
77
421
0
0
L
Baron Samedi
IKishou
Baron Samedi
20,185
1,637
2,013
5,360
15,880
9,517
264
4,538
11,342
71,278
0
W
Izanami
Volcan56
Izanami
16,208
9,814
0
456
10,590
3,799
6,087
6,103
4,405
0
73,286
W
Mercury
chrisNGN
Mercury
12,399
4,387
0
3,609
12,820
5,150
1,721
4,016
8,633
0
51,695
W
Jormungandr
flo27xx
Jormungandr
8,910
1,740
1,024
2,587
18,584
22,522
851
6,231
12,246
36,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,224
Gold Earned
50,949
316
Minions Killed
265
0
Camps Cleared
0
1,713,624
Distance Traveled
1,309,411
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,287
643
55
3
0
295,117
0
W
Horus
10,531
658
14
1
0
316,923
0
W
Discordia
10,749
672
38
2
0
297,772
0
L
Neith
10,782
674
52
3
0
333,340
3
L
Hercules
10,708
669
56
4
0
358,741
0
L
Skadi
7,210
451
0
0
0
496
0
L
Baron Samedi
11,962
748
102
6
0
321,717
3
W
Izanami
11,858
741
118
7
0
313,309
3
W
Mercury
12,191
762
92
6
0
432,954
2
W
Jormungandr
11,895
743
54
3
0
352,666
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role