Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
Eltonpcn
Eset
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 160L
1,448 Elo+
Party 1
Vamana
Vamana
Ray_5679
Vamana
Level 149
God Stats
2W - 1L
1,709 SR
Queue Stats
277W - 273L
1,626 Elo+
Party 1
Bastet
Bastet
elmozodetumama
Bastet
Level 129
God Stats
18W - 13L
1,523 SR
Queue Stats
115W - 126L
1,541 Elo+
Party 1
Ullr
Ullr
giuang78
Ullr
Level 153
God Stats
6W - 5L
1,582 SR
Queue Stats
172W - 163L
1,540 Elo+
Party 1
Team Averages
Level 128
1,563 SR
1,531 Elo+

VS

Team Averages
Level 132
1,621 SR
1,593 Elo+
Pele
Pele
 
Pele
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artio
Artio
AwokenAnima
Artio
Level 136
God Stats
3W - 3L
1,500 SR
Queue Stats
142W - 135L
1,644 Elo+
Solo
Scylla
Scylla
SmooveAssassin18
Scylla
Level 149
God Stats
23W - 11L
1,696 SR
Queue Stats
51W - 43L
1,606 Elo+
Party 3
Izanami
Izanami
gabrielvalera25
Izanami
Level 96
God Stats
1W - 3L
1,789 SR
Queue Stats
72W - 66L
1,615 Elo+
Party 2
Bastet
Bastet
pedrovg2001
Bastet
Level 117
God Stats
13W - 10L
1,618 SR
Queue Stats
38W - 39L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
12
0 / 2 / 10
7,809
488
7,477
13,757
12,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Eset
16
9 / 2 / 4
9,629
602
11,286
6,480
2,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
Ray_5679
Vamana
15
6 / 3 / 1
9,470
592
11,753
16,414
14,970
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
5 / 1 / 6
9,321
583
7,819
10,886
3,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
13
0 / 2 / 5
7,836
490
7,476
8,565
2,207
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
3 / 5 / 0
9,017
564
8,701
14,913
8,514
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
1 / 2 / 5
7,658
479
6,081
15,219
10,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 3 / 2
7,958
497
3,907
6,581
1,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 3 / 3
8,984
562
7,103
10,762
3,470
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
14
2 / 8 / 1
8,019
501
5,469
14,778
4,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
20
Kills
10
10
Deaths
21
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
0
2
10
2.5
L
Pele
 
Pele
3
5
0
0.6
L
1
2
5
1.75
W
Eset
9
2
4
5.5
W
Vamana
Ray_5679
Vamana
6
3
1
2.17
L
1
3
2
0.67
W
5
1
6
8
L
3
3
3
1.5
W
Ullr
0
2
5
1.25
L
Bastet
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,811
Damage
31,261
56,102
Taken
62,253
35,970
Mitigated
28,525
17,117
Healing
18,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
7,477
691
558
4,207
13,757
12,615
225
3,997
9,760
15,491
6,406
L
Pele
 
Pele
8,701
2,715
84
5,092
14,913
8,514
0
3,838
11,075
0
57,733
L
6,081
527
1,040
5,514
15,219
10,642
0
7,849
7,370
15,293
0
W
Eset
11,286
879
507
939
6,480
2,203
2,131
1,759
4,721
59,217
0
W
Vamana
Ray_5679
Vamana
11,753
4,746
0
5,033
16,414
14,970
568
1,519
14,895
10,148
47,203
L
3,907
119
0
875
6,581
1,671
0
1,527
5,054
55,787
0
W
7,819
1,968
0
5,286
10,886
3,975
0
1,633
9,253
0
67,035
L
7,103
5,062
0
2,545
10,762
3,470
744
1,347
9,415
0
75,778
W
Ullr
7,476
3,409
0
587
8,565
2,207
1,010
1,080
7,485
0
54,781
L
Bastet
5,469
658
0
3,673
14,778
4,228
0
5,234
9,544
0
42,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,065
Gold Earned
41,636
472
Minions Killed
469
0
Camps Cleared
0
1,593,311
Distance Traveled
1,509,690
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
7,809
488
29
2
0
299,853
0
L
Pele
9,017
564
120
8
0
314,662
5
L
Artio
7,658
479
23
1
0
310,753
7
W
Eset
9,629
602
92
6
0
326,197
4
W
Vamana
9,470
592
126
8
0
310,485
4
L
Scylla
7,958
497
109
7
0
301,028
8
W
Bastet
9,321
583
115
7
0
373,733
1
L
Izanami
8,984
562
147
9
0
275,625
1
W
Ullr
7,836
490
110
7
0
283,043
1
L
Bastet
8,019
501
70
4
0
307,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role