Player Matchup

Cabrakan
Cabrakan
EmilBerntsson
Cabrakan
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
179W - 140L
1,590 Elo+
Party 2
Anubis
Anubis
Liimpen
Anubis
Level 64
God Stats
12W - 7L
1,689 SR
Queue Stats
187W - 127L
1,513 Elo+
Party 2
Sol
Sol
QsaxyyyV2_eT_
Sol
Level 110
God Stats
6W - 5L
1,685 SR
Queue Stats
202W - 156L
1,474 Elo+
Party 2
Achilles
Achilles
RealCeffe
Achilles
Level 8
God Stats
10W - 4L
1,954 SR
Queue Stats
209W - 149L
1,475 Elo+
Party 2
Ares
Ares
Wegeborjesson24
Ares
Level 40
God Stats
0W - 3L
1,500 SR
Queue Stats
195W - 154L
1,499 Elo+
Party 2
Team Averages
Level 62
1,666 SR
1,510 Elo+

VS

Team Averages
Level 98
1,541 SR
1,429 Elo+
Charybdis
Charybdis
AirSickTax
Charybdis
Level 46
God Stats
1W - 2L
1,499 SR
Queue Stats
5W - 7L
1,433 Elo+
Party 1
Sol
Sol
AlecAy97
Sol
Level 121
God Stats
6W - 3L
1,707 SR
Queue Stats
200W - 166L
1,504 Elo+
Solo
Camazotz
Camazotz
CH xISO
Camazotz
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,433 Elo+
Party 1
Bakasura
Bakasura
Ländo
Bakasura
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,433 Elo+
Party 1
Ganesha
Ganesha
XIFuzzyChopsIX
Ganesha
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
EmilBerntsson
Cabrakan
20
6 / 5 / 2
14,204
546
12,774
20,706
13,838
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
Liimpen
Anubis
19
0 / 5 / 2
11,918
458
4,673
17,407
8,581
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 7 / 2
13,387
515
21,580
19,451
6,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Achilles
RealCeffe
Achilles
19
3 / 3 / 7
13,389
515
12,507
22,498
15,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

17
1 / 6 / 5
11,512
443
6,272
24,795
26,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AirSickTax
Charybdis
19
1 / 4 / 5
12,566
483
2,982
14,498
5,192
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
4 / 2 / 12
14,854
571
19,951
18,144
7,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Camazotz
CH xISO
Camazotz
19
2 / 4 / 4
13,163
506
13,944
22,815
19,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
Ländo
Bakasura
20
18 / 3 / 4
16,948
652
25,712
22,129
11,688
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
1 / 3 / 16
12,968
499
9,461
23,263
33,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
67
15
Kills
26
26
Deaths
16
18
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AirSickTax
Charybdis
1
4
5
0.88
W
4
2
12
5
W
Camazotz
CH xISO
Camazotz
2
4
4
1
L
Cabrakan
EmilBerntsson
Cabrakan
6
5
2
1.4
L
Anubis
Liimpen
Anubis
0
5
2
0.2
W
Bakasura
Ländo
Bakasura
18
3
4
6.67
L
5
7
2
0.86
L
Achilles
RealCeffe
Achilles
3
3
7
2.17
L
1
6
5
0.58
W
1
3
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,806
Damage
72,050
104,857
Taken
100,849
71,355
Mitigated
77,823
31,387
Healing
31,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AirSickTax
Charybdis
2,982
1,638
0
2,926
14,498
5,192
1,981
9,471
5,027
0
81,988
W
19,951
7,753
0
10,468
18,144
7,840
3,152
9,282
8,692
126,822
0
W
Camazotz
CH xISO
Camazotz
13,944
2,707
0
7,038
22,815
19,542
120
7,392
14,681
16,024
69,623
L
Cabrakan
EmilBerntsson
Cabrakan
12,774
1,499
0
7,764
20,706
13,838
0
6,342
13,242
113,506
0
L
Anubis
Liimpen
Anubis
4,673
244
368
8,158
17,407
8,581
432
7,666
8,824
90,178
0
W
Bakasura
Ländo
Bakasura
25,712
18,069
0
6,316
22,129
11,688
4,549
6,462
15,215
0
135,747
L
21,580
9,458
0
7,073
19,451
6,665
711
6,315
12,104
133,503
0
L
Achilles
RealCeffe
Achilles
12,507
3,245
0
4,992
22,498
15,566
542
4,523
16,745
0
62,639
L
6,272
1,178
0
3,032
24,795
26,705
0
9,621
14,524
35,088
0
W
9,461
759
707
3,873
23,263
33,561
159
12,692
10,344
44,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,410
Gold Earned
70,499
673
Minions Killed
754
0
Camps Cleared
0
2,282,762
Distance Traveled
2,499,779
22
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,566
483
177
7
0
442,678
0
W
Sol
14,854
571
213
8
0
487,338
5
W
Camazotz
13,163
506
143
6
0
472,951
0
L
Cabrakan
14,204
546
156
6
0
487,446
3
L
Anubis
11,918
458
164
6
0
408,894
4
W
Bakasura
16,948
652
203
8
0
584,314
2
L
Sol
13,387
515
199
8
0
414,154
11
L
Achilles
13,389
515
107
4
0
501,154
3
L
Ares
11,512
443
47
2
0
471,114
1
W
Ganesha
12,968
499
18
1
0
512,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role