Player Matchup

Scylla
Scylla
 
Scylla
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AmSp00dy
Medusa
Level 117
God Stats
5W - 5L
1,401 SR
Queue Stats
156W - 145L
1,597 Elo+
Solo
Ares
Ares
PaveLowHD
Ares
Level 78
God Stats
18W - 10L
1,638 SR
Queue Stats
44W - 34L
1,650 Elo+
Solo
Team Averages
Level 118
1,513 SR
1,582 Elo+

VS

Team Averages
Level 120
1,737 SR
1,557 Elo+
Poseidon
Poseidon
CorruptedPeace
Poseidon
Level 98
God Stats
28W - 10L
1,727 SR
Queue Stats
175W - 125L
1,477 Elo+
Party 1
Ne Zha
Ne Zha
vivint
Ne Zha
Level 138
God Stats
21W - 14L
1,894 SR
Queue Stats
310W - 300L
1,619 Elo+
Solo
Amaterasu
Amaterasu
xzVulcan
Amaterasu
Level 125
God Stats
31W - 18L
1,590 SR
Queue Stats
245W - 198L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
3 / 0 / 5
7,406
741
7,574
3,761
1,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
AmSp00dy
Medusa
12
5 / 0 / 2
7,631
763
7,553
5,117
2,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
12
0 / 0 / 7
6,804
680
3,880
5,162
4,524
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
10
0 / 3 / 0
5,901
590
3,980
3,990
1,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
vivint
Ne Zha
11
0 / 2 / 0
6,139
614
4,631
8,146
5,504
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
xzVulcan
Amaterasu
10
0 / 3 / 0
6,139
614
3,084
10,146
6,854
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
8
Kills
0
0
Deaths
8
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
0
5
5.5
W
Medusa
AmSp00dy
Medusa
5
0
2
6
L
Poseidon
0
3
0
0
W
Ares
0
0
7
3.5
L
Ne Zha
vivint
Ne Zha
0
2
0
0
L
Amaterasu
xzVulcan
Amaterasu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,007
Damage
11,695
14,040
Taken
22,282
8,559
Mitigated
13,536
2,333
Healing
3,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
7,574
1,153
84
1,071
3,761
1,466
0
914
2,847
29,121
0
W
Medusa
AmSp00dy
Medusa
7,553
3,457
0
432
5,117
2,569
0
2,382
2,735
0
31,936
L
Poseidon
3,980
147
0
316
3,990
1,178
0
2,972
906
19,743
0
W
Ares
3,880
70
176
570
5,162
4,524
0
1,212
3,950
12,454
0
L
Ne Zha
vivint
Ne Zha
4,631
569
18
1,932
8,146
5,504
0
4,251
3,741
0
19,400
L
Amaterasu
xzVulcan
Amaterasu
3,084
478
99
959
10,146
6,854
0
4,054
5,961
0
14,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,841
Gold Earned
18,179
132
Minions Killed
110
8
Camps Cleared
2
551,478
Distance Traveled
596,975
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,406
741
59
6
1
165,970
3
W
Medusa
7,631
763
57
6
4
194,794
5
L
Poseidon
5,901
590
42
4
1
192,913
2
W
Ares
6,804
680
16
2
3
190,714
6
L
Ne Zha
6,139
614
25
3
1
206,300
2
L
Amaterasu
6,139
614
43
4
0
197,762
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role