Player Matchup

Izanami
Izanami
 
Izanami
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
 
Tyr
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Freya
Freya
SariPato
Freya
Level 44
God Stats
1W - 1L
1,300 SR
Queue Stats
33W - 14L
1,705 Elo+
Party 3
Mercury
Mercury
TuPaPiToChuLiTo
Mercury
Level 48
God Stats
3W - 0L
1,500 SR
Queue Stats
27W - 21L
1,938 Elo+
Party 3
Ganesha
Ganesha
ZuLu149
Ganesha
Level 159
God Stats
5W - 0L
1,500 SR
Queue Stats
49W - 18L
1,668 Elo+
Party 3
Team Averages
Level 80
1,460 SR
1,662 Elo+

VS

Team Averages
Level 90
1,574 SR
1,625 Elo+
Anubis
Anubis
IHaveYouMuted_-
Anubis
Level 157
God Stats
0W - 3L
1,500 SR
Queue Stats
285W - 188L
1,625 Elo+
Party 2
Pele
Pele
TheWards1
Pele
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
131W - 114L
1,649 Elo+
Party 1
Charybdis
Charybdis
TuPapitoLindo69
Charybdis
Level 32
God Stats
7W - 8L
1,519 SR
Queue Stats
289W - 208L
1,622 Elo+
Party 2
Ganesha
Ganesha
X_KiritoBlack_X
Ganesha
Level 104
God Stats
2W - 2L
1,634 SR
Queue Stats
141W - 84L
1,599 Elo+
Party 2
Tyr
Tyr
calumf3
Tyr
Level 126
God Stats
5W - 11L
1,715 SR
Queue Stats
159W - 142L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
6 / 0 / 1
7,438
744
5,877
3,517
912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tyr
 
Tyr
11
2 / 0 / 1
6,717
672
2,480
4,741
1,966
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
SariPato
Freya
11
3 / 1 / 3
6,853
685
5,903
5,180
1,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 1 / 2
6,256
626
3,183
6,709
1,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ganesha
ZuLu149
Ganesha
10
0 / 0 / 10
6,516
652
3,466
5,301
2,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
4,360
436
2,562
5,140
2,252
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pele
10
0 / 2 / 1
5,538
554
4,058
5,714
2,425
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
TuPapitoLindo69
Charybdis
7
0 / 5 / 0
4,197
420
964
5,049
567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
0 / 2 / 0
4,184
418
1,457
6,743
2,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyr
9
2 / 2 / 0
5,302
530
2,581
6,580
2,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
15
Kills
2
2
Deaths
15
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
0
1
6.5
W
Tyr
 
Tyr
2
0
1
2.5
L
0
4
0
0
W
Freya
SariPato
Freya
3
1
3
4.5
L
Pele
0
2
1
0.25
W
4
1
2
5
L
Charybdis
TuPapitoLindo69
Charybdis
0
5
0
0
L
0
2
0
0
W
Ganesha
ZuLu149
Ganesha
0
0
10
5
L
Tyr
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,909
Damage
11,622
25,448
Taken
29,226
8,722
Mitigated
9,654
10,135
Healing
8,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,877
4,481
0
1,626
3,517
912
0
638
2,879
0
59,790
W
Tyr
 
Tyr
2,480
479
0
857
4,741
1,966
0
184
4,557
0
33,234
L
2,562
84
0
1,589
5,140
2,252
0
2,838
2,302
17,208
0
W
Freya
SariPato
Freya
5,903
2,858
0
3,091
5,180
1,403
108
1,655
3,525
45,684
0
L
Pele
4,058
1,606
0
2,048
5,714
2,425
0
58
5,656
0
34,701
W
3,183
1,787
0
2,756
6,709
1,982
0
723
5,986
0
28,167
L
Charybdis
TuPapitoLindo69
Charybdis
964
760
0
733
5,049
567
0
902
4,147
0
16,091
L
1,457
145
135
1,682
6,743
2,405
0
2,255
4,488
11,489
0
W
Ganesha
ZuLu149
Ganesha
3,466
662
0
1,805
5,301
2,459
0
819
4,482
13,687
0
L
Tyr
2,581
401
0
2,693
6,580
2,005
0
3,316
3,264
0
22,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,780
Gold Earned
23,581
362
Minions Killed
214
0
Camps Cleared
0
1,013,498
Distance Traveled
848,779
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,438
744
130
13
0
189,038
2
W
Tyr
6,717
672
83
8
0
213,646
1
L
Anubis
4,360
436
43
4
0
114,384
1
W
Freya
6,853
685
83
8
0
192,037
4
L
Pele
5,538
554
74
7
0
189,843
1
W
Mercury
6,256
626
56
6
0
235,041
3
L
Charybdis
4,197
420
46
5
0
157,790
1
L
Ganesha
4,184
418
1
0
0
168,888
2
W
Ganesha
6,516
652
10
1
0
183,736
3
L
Tyr
5,302
530
50
5
0
217,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role