Player Matchup

Guan Yu
Guan Yu
HxC Hoffmann
Guan Yu
Level 105
God Stats
6W - 9L
1,597 SR
Queue Stats
15W - 22L
1,525 Elo+
Party 1
Kukulkan
Kukulkan
NuniNights
Kukulkan
Level 102
God Stats
2W - 2L
1,500 SR
Queue Stats
69W - 85L
1,366 Elo+
Solo
Kuzenbo
Kuzenbo
PuRe Hell Hound
Kuzenbo
Level 106
God Stats
1W - 1L
1,711 SR
Queue Stats
109W - 111L
1,505 Elo+
Party 1
Cupid
Cupid
kumagothicstar
Cupid
Level 89
God Stats
8W - 4L
1,693 SR
Queue Stats
185W - 194L
1,371 Elo+
Solo
Zeus
Zeus
xs0u1xRe4P3rx
Zeus
Level 101
God Stats
9W - 3L
1,796 SR
Queue Stats
24W - 26L
1,444 Elo+
Party 1
Team Averages
Level 101
1,659 SR
1,442 Elo+

VS

Team Averages
Level 114
1,543 SR
1,480 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
PressMe53
Cerberus
Level 141
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 22L
1,604 Elo+
Solo
Cu Chulainn
Cu Chulainn
Purplewolfee
Cu Chulainn
Level 108
God Stats
2W - 5L
1,500 SR
Queue Stats
483W - 554L
1,400 Elo+
Solo
Sol
Sol
ackosse
Sol
Level 85
God Stats
1W - 1L
1,717 SR
Queue Stats
15W - 20L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
HxC Hoffmann
Guan Yu
14
2 / 0 / 11
7,583
758
8,045
7,763
7,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
NuniNights
Kukulkan
14
1 / 1 / 2
7,507
751
2,083
3,786
1,321
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 3 / 12
8,250
825
6,754
11,741
12,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
3 / 0 / 8
7,951
795
6,092
6,849
2,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
10 / 2 / 6
9,159
916
15,971
7,786
2,808
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
1 / 2 / 2
7,684
768
4,101
7,326
1,535
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Loki
 
Loki
13
1 / 3 / 3
7,208
721
6,762
7,067
2,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
PressMe53
Cerberus
13
1 / 5 / 3
7,192
719
5,117
15,051
9,664
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cu Chulainn
Purplewolfee
Cu Chulainn
12
2 / 6 / 2
7,475
748
3,611
9,161
3,376
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
13
1 / 2 / 2
7,201
720
6,048
7,705
2,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
18
18
Kills
6
6
Deaths
18
39
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
2
2
1
L
Loki
 
Loki
1
3
3
0.83
W
Guan Yu
HxC Hoffmann
Guan Yu
2
0
11
7.5
W
Kukulkan
NuniNights
Kukulkan
1
1
2
2
L
Cerberus
PressMe53
Cerberus
1
5
3
0.5
W
2
3
12
2.67
L
Cu Chulainn
Purplewolfee
Cu Chulainn
2
6
2
0.5
L
Sol
1
2
2
1
W
3
0
8
7
W
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,945
Damage
25,639
37,925
Taken
46,310
25,993
Mitigated
18,764
10,785
Healing
9,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
4,101
326
68
1,442
7,326
1,535
0
4,656
2,637
27,147
0
L
Loki
 
Loki
6,762
307
158
1,210
7,067
2,159
0
3,944
2,991
0
17,052
W
Guan Yu
HxC Hoffmann
Guan Yu
8,045
504
2,234
3,014
7,763
7,330
403
2,350
5,215
0
17,843
W
Kukulkan
NuniNights
Kukulkan
2,083
544
0
371
3,786
1,321
428
1,513
2,178
17,159
0
L
Cerberus
PressMe53
Cerberus
5,117
333
169
3,258
15,051
9,664
0
7,613
7,335
21,269
0
W
6,754
2,848
179
1,819
11,741
12,170
211
4,645
6,881
13,713
0
L
Cu Chulainn
Purplewolfee
Cu Chulainn
3,611
571
12
456
9,161
3,376
0
5,678
3,342
0
10,775
L
Sol
6,048
1,219
0
2,429
7,705
2,030
0
2,917
4,605
23,270
0
W
6,092
3,044
244
2,047
6,849
2,364
934
3,902
2,863
0
28,658
W
15,971
2,592
0
877
7,786
2,808
465
2,856
4,680
41,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,450
Gold Earned
36,760
167
Minions Killed
170
0
Camps Cleared
0
983,436
Distance Traveled
1,033,999
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,684
768
44
4
0
211,860
1
L
Loki
7,208
721
26
3
0
219,323
1
W
Guan Yu
7,583
758
15
2
0
219,267
0
W
Kukulkan
7,507
751
45
5
0
147,345
0
L
Cerberus
7,192
719
45
5
0
185,142
3
W
Kuzenbo
8,250
825
11
1
0
215,384
1
L
Cu Chulainn
7,475
748
15
2
0
205,540
1
L
Sol
7,201
720
40
4
0
212,134
1
W
Cupid
7,951
795
45
5
0
200,424
1
W
Zeus
9,159
916
51
5
0
201,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role