Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
Strawhat_Ruffy14
Agni
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
120W - 154L
1,433 Elo+
Party 2
Mulan
Mulan
WeCxQ
Mulan
Level 29
God Stats
4W - 2L
1,686 SR
Queue Stats
31W - 31L
1,517 Elo+
Party 3
Atlas
Atlas
WhiteFighter7
Atlas
Level 105
God Stats
14W - 19L
1,429 SR
Queue Stats
102W - 126L
1,438 Elo+
Party 2
Neith
Neith
ZetsubouBahamudo
Neith
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
62W - 66L
1,533 Elo+
Party 2
Team Averages
Level 70
1,523 SR
1,484 Elo+

VS

Team Averages
Level 45
1,637 SR
1,524 Elo+
Gilgamesh
Gilgamesh
HappyMcK
Gilgamesh
Level 51
God Stats
3W - 0L
1,855 SR
Queue Stats
46W - 32L
1,576 Elo+
Party 4
Cthulhu
Cthulhu
SketsyJr
Cthulhu
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 6L
1,505 Elo+
Party 4
Janus
Janus
Ulquiorra290_
Janus
Level 80
God Stats
6W - 6L
1,500 SR
Queue Stats
149W - 142L
1,491 Elo+
Party 1
Cabrakan
Cabrakan
Venezvocal
Cabrakan
Level 29
God Stats
4W - 4L
1,824 SR
Queue Stats
152W - 139L
1,491 Elo+
Party 1
Charybdis
Charybdis
YaBoyPinto
Charybdis
Level 40
God Stats
5W - 2L
1,504 SR
Queue Stats
43W - 38L
1,557 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
1 / 9 / 5
8,974
427
7,769
19,879
6,082
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
4 / 6 / 3
9,994
476
13,383
11,337
3,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
WeCxQ
Mulan
14
0 / 7 / 4
9,166
436
7,444
19,484
12,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 8 / 5
8,419
401
8,148
19,481
15,318
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
8 / 2 / 3
11,181
532
13,295
11,874
3,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HappyMcK
Gilgamesh
15
6 / 2 / 14
10,708
510
13,225
22,275
21,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
SketsyJr
Cthulhu
15
5 / 2 / 9
10,456
498
14,140
14,128
15,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
6 / 2 / 8
11,531
549
11,458
10,782
3,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
Venezvocal
Cabrakan
18
8 / 6 / 9
11,917
567
17,265
16,887
10,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
YaBoyPinto
Charybdis
19
7 / 2 / 5
12,184
580
9,584
12,527
3,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
77
14
Kills
32
32
Deaths
14
20
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
9
5
0.39
W
Gilgamesh
HappyMcK
Gilgamesh
6
2
14
6.5
W
Cthulhu
SketsyJr
Cthulhu
5
2
9
4.75
L
4
6
3
0.92
W
6
2
8
5
W
Cabrakan
Venezvocal
Cabrakan
8
6
9
2.08
L
Mulan
WeCxQ
Mulan
0
7
4
0.29
L
1
8
5
0.44
W
Charybdis
YaBoyPinto
Charybdis
7
2
5
4.75
L
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,039
Damage
65,672
82,055
Taken
76,599
41,857
Mitigated
54,956
19,349
Healing
22,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
7,769
3,409
70
5,244
19,879
6,082
0
11,845
7,909
0
46,467
W
Gilgamesh
HappyMcK
Gilgamesh
13,225
2,703
1,142
4,650
22,275
21,473
0
8,597
13,534
0
37,558
W
Cthulhu
SketsyJr
Cthulhu
14,140
1,439
1,773
1,726
14,128
15,779
400
3,024
10,667
47,062
0
L
13,383
470
0
1,561
11,337
3,985
0
6,014
5,247
60,876
0
W
11,458
753
0
2,376
10,782
3,405
0
5,005
5,736
73,999
0
W
Cabrakan
Venezvocal
Cabrakan
17,265
2,528
0
4,097
16,887
10,366
541
3,133
13,719
83,221
0
L
Mulan
WeCxQ
Mulan
7,444
543
0
4,052
19,484
12,762
490
10,488
8,210
1,004
51,158
L
8,148
3,189
2,370
2,369
19,481
15,318
0
8,188
11,128
26,267
0
W
Charybdis
YaBoyPinto
Charybdis
9,584
4,732
0
6,313
12,527
3,933
779
2,178
10,313
0
104,556
L
13,295
4,882
0
3,683
11,874
3,710
0
5,272
6,524
0
75,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,734
Gold Earned
56,796
445
Minions Killed
534
0
Camps Cleared
0
1,842,992
Distance Traveled
2,027,583
28
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,974
427
77
4
0
375,751
4
W
Gilgamesh
10,708
510
40
2
0
451,315
9
W
Cthulhu
10,456
498
69
3
0
393,689
1
L
Agni
9,994
476
118
6
0
382,594
8
W
Janus
11,531
549
124
6
0
395,914
1
W
Cabrakan
11,917
567
126
6
0
393,933
4
L
Mulan
9,166
436
104
5
0
372,060
4
L
Atlas
8,419
401
24
1
0
358,567
4
W
Charybdis
12,184
580
175
8
0
392,732
5
L
Neith
11,181
532
122
6
0
354,020
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role