Player Matchup

Ne Zha
Ne Zha
BLlGHT3D
Ne Zha
Level 83
God Stats
11W - 12L
1,416 SR
Queue Stats
406W - 602L
1,239 Elo+
Solo
Nox
Nox
BrothaWaun
Nox
Level 67
God Stats
4W - 4L
1,417 SR
Queue Stats
70W - 115L
1,262 Elo+
Solo
Baron Samedi
Baron Samedi
WooPigSooieAR15
Baron Samedi
Level 43
God Stats
1W - 3L
1,657 SR
Queue Stats
21W - 38L
1,276 Elo+
Solo
Team Averages
Level 64
1,497 SR
1,259 Elo+

VS

Team Averages
Level 78
1,582 SR
1,308 Elo+
Izanami
Izanami
Ext Blacks
Izanami
Level 105
God Stats
4W - 0L
1,841 SR
Queue Stats
10W - 11L
1,416 Elo+
Party 1
Guan Yu
Guan Yu
Ext ShkNBake
Guan Yu
Level 25
God Stats
2W - 1L
1,460 SR
Queue Stats
12W - 4L
1,492 Elo+
Party 1
Chang'e
Chang'e
NakiaNiteShade
Chang'e
Level 103
God Stats
1W - 0L
1,446 SR
Queue Stats
8W - 10L
1,016 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BLlGHT3D
Ne Zha
13
4 / 9 / 4
9,530
635
11,875
13,790
6,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 2 / 8
10,583
706
5,924
10,963
4,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
WooPigSooieAR15
Baron Samedi
14
5 / 5 / 4
10,331
689
12,133
13,484
6,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ext Blacks
Izanami
17
11 / 2 / 1
11,636
776
16,014
11,383
3,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
Ext ShkNBake
Guan Yu
16
4 / 4 / 8
10,707
714
7,122
14,862
11,805
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 5 / 9
9,399
627
7,399
11,876
4,913
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
34
11
Kills
16
16
Deaths
11
16
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
BLlGHT3D
Ne Zha
4
9
4
0.67
L
2
2
8
3
W
Izanami
Ext Blacks
Izanami
11
2
1
5.75
W
Guan Yu
Ext ShkNBake
Guan Yu
4
4
8
2
W
1
5
9
1.1
L
Baron Samedi
WooPigSooieAR15
Baron Samedi
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,932
Damage
30,535
38,237
Taken
38,121
17,120
Mitigated
20,680
9,678
Healing
14,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
BLlGHT3D
Ne Zha
11,875
3,762
0
744
13,790
6,146
141
3,595
10,195
0
34,459
L
5,924
1,465
327
3,610
10,963
4,596
724
2,517
8,446
37,184
0
W
Izanami
Ext Blacks
Izanami
16,014
9,299
0
1,869
11,383
3,962
1,217
5,849
5,534
0
54,033
W
Guan Yu
Ext ShkNBake
Guan Yu
7,122
655
2,122
3,073
14,862
11,805
0
6,459
8,403
0
25,253
W
7,399
604
3,747
4,067
11,876
4,913
70
6,238
5,638
18,613
0
L
Baron Samedi
WooPigSooieAR15
Baron Samedi
12,133
1,277
1,705
3,292
13,484
6,378
58
2,172
11,312
41,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,444
Gold Earned
31,742
168
Minions Killed
161
8
Camps Cleared
7
769,460
Distance Traveled
768,677
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,530
635
31
2
4
239,228
5
L
Nox
10,583
706
70
5
2
304,602
0
W
Izanami
11,636
776
84
6
6
244,182
4
W
Guan Yu
10,707
714
40
3
0
289,367
1
W
Chang'e
9,399
627
37
2
1
235,128
4
L
Baron Samedi
10,331
689
67
4
2
225,630
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role