Player Matchup

Anubis
Anubis
Craizee
Anubis
Level 19
God Stats
2W - 1L
1,590 SR
Queue Stats
150W - 89L
1,638 Elo+
Party 1
Fenrir
Fenrir
flyingninja908
Fenrir
Level 117
God Stats
19W - 11L
1,923 SR
Queue Stats
122W - 60L
1,799 Elo+
Party 1
Ymir
Ymir
livedjoshua
Ymir
Level 129
God Stats
9W - 4L
1,500 SR
Queue Stats
218W - 103L
1,733 Elo+
Party 1
Team Averages
Level 88
1,671 SR
1,723 Elo+

VS

Team Averages
Level 42
1,320 SR
1,409 Elo+
Cthulhu
Cthulhu
Afro The Demo
Cthulhu
Level 69
God Stats
1W - 2L
1,428 SR
Queue Stats
3W - 3L
1,444 Elo+
Solo
Neith
Neith
J4Ck___x-
Neith
Level 32
God Stats
0W - 3L
1,249 SR
Queue Stats
93W - 127L
1,282 Elo+
Party 2
Anubis
Anubis
me_banearon_xdxd
Anubis
Level 25
God Stats
0W - 1L
1,282 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Craizee
Anubis
12
0 / 1 / 9
7,449
745
5,627
4,326
1,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
10 / 2 / 0
8,562
856
7,152
6,332
2,472
Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 0 / 8
7,446
745
2,345
3,426
2,723
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
1 / 4 / 1
6,752
675
3,770
8,954
6,546
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
J4Ck___x-
Neith
11
1 / 3 / 2
7,031
703
4,111
4,639
1,091
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 4 / 0
6,378
638
1,645
5,104
1,947
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
11
Kills
3
3
Deaths
11
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
1
4
1
0.38
W
Anubis
Craizee
Anubis
0
1
9
4.5
L
Neith
J4Ck___x-
Neith
1
3
2
0.67
W
10
2
0
5
W
1
0
8
5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,124
Damage
9,526
14,084
Taken
18,697
6,859
Mitigated
9,584
1,183
Healing
1,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
3,770
78
0
684
8,954
6,546
0
4,456
4,168
11,991
0
W
Anubis
Craizee
Anubis
5,627
254
88
404
4,326
1,664
593
2,332
1,994
30,732
0
L
Neith
J4Ck___x-
Neith
4,111
1,354
0
376
4,639
1,091
0
1,546
2,941
0
11,182
W
7,152
1,065
0
325
6,332
2,472
0
1,399
4,933
0
17,059
W
2,345
192
0
366
3,426
2,723
377
2,033
1,393
14,977
0
L
1,645
180
0
637
5,104
1,947
0
1,416
3,616
16,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,457
Gold Earned
20,161
109
Minions Killed
84
9
Camps Cleared
0
566,830
Distance Traveled
509,247
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,752
675
15
2
0
157,208
3
W
Anubis
7,449
745
68
7
3
185,579
1
L
Neith
7,031
703
31
3
0
179,577
4
W
Fenrir
8,562
856
16
2
3
187,522
2
W
Ymir
7,446
745
25
3
3
193,729
3
L
Anubis
6,378
638
38
4
0
172,462
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role