Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Zebrowo
Ra
Level 108
God Stats
6W - 10L
1,438 SR
Queue Stats
261W - 276L
1,597 Elo+
Solo
Izanami
Izanami
super1065
Izanami
Level 142
God Stats
3W - 1L
1,715 SR
Queue Stats
294W - 232L
1,636 Elo+
Party 1
Team Averages
Level 133
1,551 SR
1,578 Elo+

VS

Team Averages
Level 101
1,507 SR
1,594 Elo+
Chiron
Chiron
GodsRegret
Chiron
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,552 Elo+
Solo
Aphrodite
Aphrodite
LILNiqq
Aphrodite
Level 60
God Stats
8W - 3L
1,872 SR
Queue Stats
43W - 49L
1,533 Elo+
Solo
Osiris
Osiris
PokerMastr
Osiris
Level 144
God Stats
0W - 5L
1,149 SR
Queue Stats
93W - 81L
1,696 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
4 / 2 / 5
7,855
786
6,445
9,008
4,687
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 2 / 5
7,804
780
5,025
6,344
2,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
super1065
Izanami
12
5 / 3 / 6
7,987
799
10,797
6,863
2,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
GodsRegret
Chiron
10
0 / 6 / 6
6,394
639
7,777
9,547
2,103
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Aphrodite
LILNiqq
Aphrodite
11
1 / 1 / 6
6,825
683
1,770
6,564
3,302
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Osiris
PokerMastr
Osiris
11
5 / 6 / 1
7,315
732
9,668
11,723
7,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
19
13
Kills
6
7
Deaths
13
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
2
5
3.25
L
Chiron
GodsRegret
Chiron
0
6
6
0.5
L
Aphrodite
LILNiqq
Aphrodite
1
1
6
4
L
Osiris
PokerMastr
Osiris
5
6
1
0.92
W
4
2
5
3.25
W
Izanami
super1065
Izanami
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,267
Damage
19,215
22,215
Taken
27,834
9,105
Mitigated
12,483
4,175
Healing
6,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
6,445
2,020
0
1,486
9,008
4,687
0
990
8,018
0
16,389
L
Chiron
GodsRegret
Chiron
7,777
3,865
498
1,350
9,547
2,103
0
1,097
8,450
0
18,134
L
Aphrodite
LILNiqq
Aphrodite
1,770
705
1,616
2,717
6,564
3,302
0
1,387
5,177
16,399
0
L
Osiris
PokerMastr
Osiris
9,668
3,530
0
281
11,723
7,078
0
2,795
8,928
0
23,097
W
5,025
370
497
1,672
6,344
2,310
0
513
5,831
31,225
0
W
Izanami
super1065
Izanami
10,797
7,166
0
520
6,863
2,108
34
417
6,446
0
21,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,646
Gold Earned
20,534
118
Minions Killed
86
5
Camps Cleared
4
554,759
Distance Traveled
524,078
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,855
786
14
1
1
178,609
0
L
Chiron
6,394
639
25
3
0
171,513
3
L
Aphrodite
6,825
683
37
4
2
180,672
3
L
Osiris
7,315
732
24
2
2
171,893
4
W
Ra
7,804
780
60
6
1
208,568
4
W
Izanami
7,987
799
44
4
3
167,582
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role