Player Matchup

Osiris
Osiris
BIGBOI666111
Osiris
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 101L
1,598 Elo+
Party 1
Camazotz
Camazotz
FallenHolyKnight
Camazotz
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 110L
1,445 Elo+
Party 2
Jormungandr
Jormungandr
TurtleAzure
Jormungandr
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 18L
1,598 Elo+
Party 1
Chronos
Chronos
chiefjones_
Chronos
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
145W - 124L
1,494 Elo+
Solo
Neith
Neith
midnightlily77
Neith
Level 126
God Stats
11W - 13L
1,184 SR
Queue Stats
174W - 196L
1,439 Elo+
Party 2
Team Averages
Level 94
1,437 SR
1,515 Elo+

VS

Team Averages
Level 72
1,478 SR
1,476 Elo+
Fenrir
Fenrir
A1SauceDrip
Fenrir
Level 149
God Stats
13W - 18L
1,407 SR
Queue Stats
226W - 261L
1,450 Elo+
Solo
Geb
Geb
Sprinklez417
Geb
Level 13
God Stats
4W - 2L
1,503 SR
Queue Stats
15W - 24L
1,494 Elo+
Party 4
Skadi
Skadi
TheBiggestBoy
Skadi
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 31L
1,531 Elo+
Party 4
Chang'e
Chang'e
WaifuOfBigBoss
Chang'e
Level 46
God Stats
11W - 1L
1,482 SR
Queue Stats
88W - 76L
1,615 Elo+
Party 3
Hera
Hera
ninjaweasel37
Hera
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,290 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
5
0 / 2 / 0
3,266
653
1,508
2,863
1,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 2 / 0
3,251
650
1,018
4,182
855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
TurtleAzure
Jormungandr
1
0 / 0 / 0
2,502
500
0
0
0
Breastplate

Breastplate

+20
Physical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos
chiefjones_
Chronos
6
0 / 0 / 0
3,421
684
628
1,408
236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 0 / 0
3,422
684
395
1,013
239
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
6
1 / 0 / 2
3,740
748
1,859
2,869
705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 0 / 0
3,576
715
97
1,853
860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

5
0 / 0 / 0
3,272
654
590
1,493
298
Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
1 / 0 / 1
3,860
772
1,012
1,671
338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
1 / 0 / 0
3,659
732
763
1,313
209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
3
4
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
1
0
2
2
L
Osiris
0
2
0
0
L
0
2
0
0
W
0
0
0
0
W
0
0
0
0
L
Jormungandr
TurtleAzure
Jormungandr
0
0
0
0
W
1
0
1
1.5
L
Chronos
chiefjones_
Chronos
0
0
0
0
L
0
0
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,549
Damage
4,321
9,466
Taken
9,199
2,487
Mitigated
2,410
4,489
Healing
4,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
1,859
529
0
1,237
2,869
705
0
0
2,869
0
9,874
L
Osiris
1,508
956
0
869
2,863
1,157
0
769
1,970
0
9,552
L
1,018
461
0
2,426
4,182
855
0
496
3,619
0
10,716
W
97
0
139
1,029
1,853
860
299
463
1,390
5,139
0
W
590
291
0
234
1,493
298
829
165
1,328
0
15,288
L
Jormungandr
TurtleAzure
Jormungandr
0
0
0
0
0
0
0
0
0
150
0
W
1,012
130
463
1,101
1,671
338
0
0
1,671
8,305
0
L
Chronos
chiefjones_
Chronos
628
44
0
934
1,408
236
0
97
1,311
15,842
0
L
395
73
0
260
1,013
239
0
251
694
0
14,591
W
763
228
0
0
1,313
209
54
0
1,313
11,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,862
Gold Earned
18,107
121
Minions Killed
125
0
Camps Cleared
0
374,188
Distance Traveled
485,137
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
3,740
748
28
6
0
104,797
0
L
Osiris
3,266
653
28
6
0
92,697
1
L
Camazotz
3,251
650
32
6
0
100,164
0
W
Geb
3,576
715
6
1
0
90,106
2
W
Skadi
3,272
654
41
8
0
94,593
2
L
Jormungandr
2,502
500
1
0
0
12,309
0
W
Chang'e
3,860
772
20
4
0
100,494
1
L
Chronos
3,421
684
30
6
0
85,618
2
L
Neith
3,422
684
30
6
0
83,400
0
W
Hera
3,659
732
30
6
0
95,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role