Player Matchup

Geb
Geb
DeaDly S1NN
Geb
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 16L
1,490 Elo+
Party 2
Janus
Janus
GoldAn Orphan
Janus
Level 102
God Stats
1W - 0L
1,148 SR
Queue Stats
50W - 51L
1,353 Elo+
Party 2
Hercules
Hercules
xRogueAssassins
Hercules
Level 128
God Stats
1W - 0L
1,747 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 2
Team Averages
Level 116
1,465 SR
1,448 Elo+

VS

Team Averages
Level 45
1,572 SR
1,500 Elo+
Ganesha
Ganesha
Furball_Hacker
Ganesha
Level 95
God Stats
0W - 2L
1,715 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Ra
Ra
GrimmordonRamsey
Ra
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Neith
Neith
Waifu-Chan67
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 8
9,103
700
4,998
8,316
6,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

14
5 / 0 / 6
9,299
715
7,510
4,667
1,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
14
5 / 0 / 6
9,109
701
8,037
5,806
4,343
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
8,032
618
2,878
8,839
8,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 7 / 0
6,980
537
3,130
6,484
3,190
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 2 / 0
7,134
549
6,450
8,356
3,369

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
11
Kills
0
0
Deaths
11
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
8
5
L
0
2
0
0
W
5
0
6
8
L
0
7
0
0
L
0
2
0
0
W
Hercules
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,545
Damage
12,458
18,789
Taken
23,679
12,198
Mitigated
14,909
5,462
Healing
4,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,998
168
0
1,731
8,316
6,525
81
2,699
5,617
17,659
0
L
2,878
40
0
1,097
8,839
8,350
0
5,277
3,562
17,198
0
W
7,510
161
0
1,226
4,667
1,330
408
1,058
3,609
40,315
0
L
3,130
927
982
169
6,484
3,190
0
2,946
3,538
14,936
0
L
6,450
1,734
0
2,678
8,356
3,369
0
4,385
3,971
0
26,404
W
Hercules
8,037
266
442
2,063
5,806
4,343
588
2,816
2,990
0
24,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,511
Gold Earned
22,146
139
Minions Killed
105
8
Camps Cleared
1
696,347
Distance Traveled
635,704
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,103
700
13
1
1
226,197
1
L
Ganesha
8,032
618
0
0
0
232,417
2
W
Janus
9,299
715
74
6
3
222,411
2
L
Ra
6,980
537
47
4
0
192,927
0
L
Neith
7,134
549
58
4
1
210,360
2
W
Hercules
9,109
701
52
4
4
247,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role