Player Matchup

Athena
Athena
Gold I
Bluedevil614
Athena
Gold I
Level 68
God Stats
21W - 14L
1,683 SR
Queue Stats
192W - 192L
1,594 MMR
Solo
Bellona
Bellona
Silver I
BrunoMosquito
Bellona
Silver I
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 11L
1,592 MMR
Solo
Pele
Pele
Gold I
DaGallis
Pele
Gold I
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 126L
1,657 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum V
PogChamp501
Morgan Le Fay
Platinum V
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 45L
1,637 MMR
Party 1
Hou Yi
Hou Yi
Gold III
ZooseJoose
Hou Yi
Gold III
Level 67
God Stats
1W - 1L
1,417 SR
Queue Stats
25W - 28L
1,570 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 109
1,520 SR
1,610 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 121
1,621 SR
1,612 MMR
Thanatos
Thanatos
Silver II
Asicc
Thanatos
Silver II
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,590 MMR
Solo
Danzaburou
Danzaburou
Gold V
Blasterfreak
Danzaburou
Gold V
Level 126
God Stats
2W - 0L
1,827 SR
Queue Stats
12W - 11L
1,652 MMR
Solo
Poseidon
Poseidon
Silver I
Gravìty
Poseidon
Silver I
Level 158
God Stats
1W - 1L
1,764 SR
Queue Stats
12W - 7L
1,537 MMR
Party 2
Gilgamesh
Gilgamesh
Platinum IV
HabibiHamood
Gilgamesh
Platinum IV
Level 103
God Stats
18W - 16L
1,512 SR
Queue Stats
211W - 206L
1,655 MMR
Solo
Sobek
Sobek
Silver I
VeryViking
Sobek
Silver I
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 21L
1,629 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
2 / 4 / 6
9,861
470
7,150
25,013
16,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
18
2 / 4 / 2
11,518
548
9,621
17,150
15,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
18
5 / 4 / 7
11,221
534
12,052
20,661
6,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
PogChamp501
Morgan Le Fay
17
4 / 8 / 7
11,272
537
14,954
18,204
6,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
ZooseJoose
Hou Yi
18
2 / 3 / 6
11,482
547
11,175
14,286
3,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
ThothOsirisMulanAtlas

VS

Bans
AgniOdinCliodhnaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Asicc
Thanatos
17
2 / 5 / 6
11,002
524
7,422
16,235
6,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Blasterfreak
Danzaburou
20
3 / 2 / 4
12,906
615
13,643
12,374
3,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
Gravìty
Poseidon
20
12 / 2 / 1
13,350
636
26,994
13,874
4,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
HabibiHamood
Gilgamesh
20
5 / 3 / 5
14,005
667
14,717
16,615
14,080
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sobek
15
1 / 3 / 10
10,200
486
8,495
21,033
22,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
49
15
Kills
23
23
Deaths
15
28
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Asicc
Thanatos
2
5
6
1
W
Danzaburou
Blasterfreak
Danzaburou
3
2
4
2.5
L
Athena
2
4
6
1.25
L
Bellona
2
4
2
0.75
L
Pele
5
4
7
2.13
W
Poseidon
Gravìty
Poseidon
12
2
1
6.25
W
Gilgamesh
HabibiHamood
Gilgamesh
5
3
5
2.5
L
Morgan Le Fay
PogChamp501
Morgan Le Fay
4
8
7
0.94
W
Sobek
1
3
10
2
L
Hou Yi
ZooseJoose
Hou Yi
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,952
Damage
71,271
95,314
Taken
80,131
48,768
Mitigated
51,501
24,434
Healing
34,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Asicc
Thanatos
7,422
1,470
0
13,438
16,235
6,900
0
3,769
12,466
0
85,173
W
Danzaburou
Blasterfreak
Danzaburou
13,643
8,466
0
3,770
12,374
3,753
2,686
3,022
9,352
0
108,121
L
Athena
7,150
2,229
688
3,405
25,013
16,974
0
9,735
14,552
27,002
0
L
Bellona
9,621
3,070
0
3,650
17,150
15,671
0
5,491
11,659
9,559
62,380
L
Pele
12,052
1,195
0
8,539
20,661
6,328
0
7,546
13,115
0
88,132
W
Poseidon
Gravìty
Poseidon
26,994
3,886
872
3,780
13,874
4,496
0
4,277
9,597
130,088
0
W
Gilgamesh
HabibiHamood
Gilgamesh
14,717
5,717
0
6,911
16,615
14,080
242
4,455
12,160
297
100,280
L
Morgan Le Fay
PogChamp501
Morgan Le Fay
14,954
824
0
3,579
18,204
6,095
0
9,396
8,808
77,937
0
W
Sobek
8,495
1,138
211
5,554
21,033
22,272
0
8,735
12,298
22,571
0
L
Hou Yi
ZooseJoose
Hou Yi
11,175
5,300
0
4,573
14,286
3,700
0
3,618
10,668
0
80,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,354
Gold Earned
61,463
579
Minions Killed
710
0
Camps Cleared
0
2,136,623
Distance Traveled
2,192,224
32
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,002
524
122
6
0
446,628
7
W
Danzaburou
12,906
615
198
9
0
406,936
0
L
Athena
9,861
470
37
2
0
475,441
8
L
Bellona
11,518
548
158
8
0
419,575
3
L
Pele
11,221
534
123
6
0
470,465
7
W
Poseidon
13,350
636
189
9
0
463,848
11
W
Gilgamesh
14,005
667
173
8
0
436,879
6
L
Morgan Le Fay
11,272
537
141
7
0
375,304
6
W
Sobek
10,200
486
28
1
0
437,933
8
L
Hou Yi
11,482
547
120
6
0
395,838
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role