Player Matchup

Agni
Agni
DoctorBalls
Agni
Level 109
God Stats
92W - 68L
1,697 SR
Queue Stats
114W - 121L
1,737 Elo+
Solo
Ullr
Ullr
Loafofbread420
Ullr
Level 119
God Stats
13W - 13L
1,747 SR
Queue Stats
174W - 127L
1,598 Elo+
Party 1
Vulcan
Vulcan
SevakH
Vulcan
Level 143
God Stats
8W - 5L
1,623 SR
Queue Stats
150W - 107L
1,612 Elo+
Party 1
King Arthur
King Arthur
Wiçked
King Arthur
Level 157
God Stats
1W - 1L
1,268 SR
Queue Stats
26W - 29L
1,533 Elo+
Solo
Awilix
Awilix
Wozvy
Awilix
Level 160
God Stats
2W - 1L
2,040 SR
Queue Stats
57W - 53L
1,567 Elo+
Solo
Team Averages
Level 138
1,675 SR
1,609 Elo+

VS

Team Averages
Level 135
1,607 SR
1,637 Elo+
Fenrir
Fenrir
HRnSN
Fenrir
Level 158
God Stats
3W - 1L
1,500 SR
Queue Stats
437W - 309L
1,661 Elo+
Party 2
Kukulkan
Kukulkan
MikeyG RTL
Kukulkan
Level 52
God Stats
4W - 4L
1,630 SR
Queue Stats
78W - 89L
1,573 Elo+
Solo
Chiron
Chiron
RandalAVandal
Chiron
Level 156
God Stats
10W - 5L
1,941 SR
Queue Stats
298W - 204L
1,672 Elo+
Party 2
Ravana
Ravana
XxslipknotxX14
Ravana
Level 158
God Stats
1W - 2L
1,322 SR
Queue Stats
407W - 436L
1,603 Elo+
Solo
Eset
Eset
Zothus
Eset
Level 153
God Stats
12W - 17L
1,641 SR
Queue Stats
156W - 133L
1,676 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 16
11,247
803
13,906
8,034
3,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
9 / 1 / 13
11,394
814
16,164
9,157
4,197
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
SevakH
Vulcan
18
6 / 1 / 11
11,013
787
10,102
6,993
3,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Wiçked
King Arthur
17
3 / 4 / 17
10,279
734
9,717
16,862
21,315
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
Wozvy
Awilix
18
3 / 2 / 11
10,943
782
4,867
12,407
6,098
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HRnSN
Fenrir
16
3 / 8 / 3
9,264
662
7,728
21,116
15,913
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
MikeyG RTL
Kukulkan
14
1 / 5 / 4
8,593
614
6,626
7,581
2,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 0 / 4
9,431
674
10,664
9,287
2,773
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 8 / 2
9,174
655
3,262
12,048
5,064
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Eset
Zothus
Eset
16
3 / 7 / 3
9,502
679
8,498
11,742
3,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
25
28
Kills
9
9
Deaths
28
68
Assists
16
Player
Kills
Deaths
Assists
KDA
W
7
1
16
15
L
Fenrir
HRnSN
Fenrir
3
8
3
0.56
W
9
1
13
15.5
L
Kukulkan
MikeyG RTL
Kukulkan
1
5
4
0.6
L
1
0
4
3
W
Vulcan
SevakH
Vulcan
6
1
11
11.5
W
King Arthur
Wiçked
King Arthur
3
4
17
2.88
W
Awilix
Wozvy
Awilix
3
2
11
4.25
L
1
8
2
0.25
L
Eset
Zothus
Eset
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,756
Damage
36,778
53,453
Taken
61,774
37,809
Mitigated
30,045
5,982
Healing
5,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,906
630
196
1,120
8,034
3,155
2,426
1,939
6,053
42,938
0
L
Fenrir
HRnSN
Fenrir
7,728
1,443
0
937
21,116
15,913
0
8,181
12,633
663
14,643
W
16,164
4,107
0
968
9,157
4,197
3,213
1,768
7,303
0
50,741
L
Kukulkan
MikeyG RTL
Kukulkan
6,626
644
0
730
7,581
2,667
0
3,335
4,198
17,990
0
L
10,664
2,767
614
1,621
9,287
2,773
0
4,759
4,476
0
39,158
W
Vulcan
SevakH
Vulcan
10,102
2,808
297
1,114
6,993
3,044
1,611
2,380
4,585
41,576
0
W
King Arthur
Wiçked
King Arthur
9,717
1,605
0
180
16,862
21,315
435
4,304
12,422
2,693
20,256
W
Awilix
Wozvy
Awilix
4,867
1,103
0
2,107
12,407
6,098
0
4,520
7,819
0
34,118
L
3,262
357
0
417
12,048
5,064
0
3,214
8,760
0
22,663
L
Eset
Zothus
Eset
8,498
612
380
884
11,742
3,628
46
5,044
6,542
33,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,876
Gold Earned
45,964
299
Minions Killed
200
0
Camps Cleared
0
1,507,618
Distance Traveled
1,244,244
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,247
803
67
5
0
284,551
2
L
Fenrir
9,264
662
17
1
0
239,602
0
W
Ullr
11,394
814
76
5
0
315,557
1
L
Kukulkan
8,593
614
43
3
0
186,394
2
L
Chiron
9,431
674
63
5
0
315,898
6
W
Vulcan
11,013
787
61
4
0
303,785
0
W
King Arthur
10,279
734
27
2
0
309,233
0
W
Awilix
10,943
782
68
5
0
294,492
1
L
Ravana
9,174
655
45
3
0
257,277
0
L
Eset
9,502
679
32
2
0
245,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role