Player Matchup

Chaac
Chaac
 
Chaac
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
PasaCo96
Thoth
Level 16
God Stats
4W - 2L
1,767 SR
Queue Stats
17W - 9L
1,710 Elo+
Party 1
Hel
Hel
iTiGre
Hel
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,782 Elo+
Party 1
Team Averages
Level 76
1,589 SR
1,664 Elo+

VS

Team Averages
Level 76
1,628 SR
1,518 Elo+
Baron Samedi
Baron Samedi
BlueberryFields
Baron Samedi
Level 47
God Stats
10W - 18L
1,434 SR
Queue Stats
117W - 213L
1,322 Elo+
Solo
Charybdis
Charybdis
ELDIIIABLO333
Charybdis
Level 119
God Stats
1W - 1L
1,795 SR
Queue Stats
279W - 276L
1,674 Elo+
Solo
Artio
Artio
YoungestGriff
Artio
Level 62
God Stats
59W - 47L
1,654 SR
Queue Stats
257W - 266L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
6 / 1 / 4
7,953
795
7,576
11,143
6,301
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
PasaCo96
Thoth
11
1 / 1 / 8
6,977
698
7,519
4,513
1,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hel
iTiGre
Hel
12
3 / 0 / 6
7,245
725
4,828
6,080
3,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlueberryFields
Baron Samedi
10
1 / 3 / 0
6,273
627
3,562
5,130
1,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
ELDIIIABLO333
Charybdis
11
1 / 4 / 1
6,787
679
8,147
8,348
2,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 3 / 2
6,636
664
5,531
11,860
9,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
10
Kills
2
2
Deaths
10
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
1
4
8
L
Baron Samedi
BlueberryFields
Baron Samedi
1
3
0
0.33
L
Charybdis
ELDIIIABLO333
Charybdis
1
4
1
0.38
W
Thoth
PasaCo96
Thoth
1
1
8
5
L
0
3
2
0.33
W
Hel
iTiGre
Hel
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,923
Damage
17,240
21,736
Taken
25,338
11,543
Mitigated
14,132
11,139
Healing
9,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,576
2,242
0
2,831
11,143
6,301
0
3,398
7,745
0
19,170
L
Baron Samedi
BlueberryFields
Baron Samedi
3,562
235
859
1,126
5,130
1,710
0
2,797
2,333
18,185
0
L
Charybdis
ELDIIIABLO333
Charybdis
8,147
3,570
243
2,333
8,348
2,697
0
3,824
4,524
0
25,548
W
Thoth
PasaCo96
Thoth
7,519
369
88
583
4,513
1,570
913
2,689
1,824
19,845
0
L
5,531
182
442
4,907
11,860
9,725
0
6,409
5,451
14,593
0
W
Hel
iTiGre
Hel
4,828
247
3,410
4,227
6,080
3,672
496
3,359
2,721
21,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,175
Gold Earned
19,696
103
Minions Killed
101
4
Camps Cleared
5
531,250
Distance Traveled
451,196
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,953
795
21
2
0
186,318
2
L
Baron Samedi
6,273
627
37
4
3
125,657
1
L
Charybdis
6,787
679
48
5
1
147,965
2
W
Thoth
6,977
698
44
4
2
150,521
0
L
Artio
6,636
664
16
2
1
177,574
2
W
Hel
7,245
725
38
4
2
194,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role