Player Matchup

Terra
Terra
DARKCargo18
Terra
Level 103
God Stats
5W - 7L
1,296 SR
Queue Stats
337W - 318L
1,455 Elo+
Party 1
Danzaburou
Danzaburou
DrxLopez13
Danzaburou
Level 45
God Stats
2W - 5L
1,621 SR
Queue Stats
5W - 7L
1,473 Elo+
Party 1
Scylla
Scylla
Ryuhnnn
Scylla
Level 42
God Stats
5W - 6L
1,700 SR
Queue Stats
377W - 425L
1,498 Elo+
Party 3
Arachne
Arachne
markyy-gg
Arachne
Level 51
God Stats
9W - 7L
1,604 SR
Queue Stats
318W - 339L
1,433 Elo+
Party 3
Chaac
Chaac
snakeboiii97
Chaac
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
60W - 64L
1,498 Elo+
Solo
Team Averages
Level 66
1,544 SR
1,471 Elo+

VS

Team Averages
Level 64
1,492 SR
1,426 Elo+
Cupid
Cupid
DpressXpress
Cupid
Level 107
God Stats
7W - 8L
1,522 SR
Queue Stats
229W - 235L
1,443 Elo+
Solo
Chaac
Chaac
LobeIto2000
Chaac
Level 5
God Stats
3W - 1L
1,785 SR
Queue Stats
7W - 9L
1,557 Elo+
Party 2
Bacchus
Bacchus
X oner DP2107
Bacchus
Level 66
God Stats
7W - 13L
1,378 SR
Queue Stats
145W - 160L
1,377 Elo+
Party 2
Pele
Pele
X_oner-Manet
Pele
Level 69
God Stats
11W - 8L
1,418 SR
Queue Stats
143W - 161L
1,377 Elo+
Party 2
Janus
Janus
X_oner-SrButt
Janus
Level 73
God Stats
15W - 9L
1,355 SR
Queue Stats
140W - 151L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 6
7,484
440
6,868
15,215
15,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
DrxLopez13
Danzaburou
12
4 / 4 / 3
7,835
461
7,725
8,883
3,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
Ryuhnnn
Scylla
14
2 / 4 / 1
8,135
479
8,461
8,549
3,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
markyy-gg
Arachne
13
6 / 5 / 2
8,329
490
6,873
14,517
5,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 2 / 4
9,346
550
12,736
16,088
10,407
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 3
8,924
525
7,808
12,062
4,209
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 3 / 1
7,643
450
8,211
11,869
10,270
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
10
0 / 5 / 6
7,179
422
8,713
17,274
19,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 2 / 4
8,232
484
6,538
12,295
6,688
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
8 / 0 / 4
9,621
566
11,627
7,320
2,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
35
15
Kills
17
17
Deaths
15
16
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
2
6
1.5
W
5
5
3
1.3
L
Danzaburou
DrxLopez13
Danzaburou
4
4
3
1.38
W
1
3
1
0.5
L
Scylla
Ryuhnnn
Scylla
2
4
1
0.63
W
Bacchus
0
5
6
0.6
W
3
2
4
2.5
W
8
0
4
10
L
Arachne
markyy-gg
Arachne
6
5
2
1.4
L
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,663
Damage
42,897
63,252
Taken
60,820
37,894
Mitigated
43,306
21,699
Healing
14,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,868
508
1,343
5,799
15,215
15,678
216
5,714
9,332
25,494
0
W
7,808
4,894
439
4,688
12,062
4,209
915
2,366
9,675
0
51,173
L
Danzaburou
DrxLopez13
Danzaburou
7,725
2,731
0
1,569
8,883
3,259
884
4,704
4,109
0
36,344
W
8,211
1,354
0
2,387
11,869
10,270
0
2,330
9,432
7,145
31,718
L
Scylla
Ryuhnnn
Scylla
8,461
849
0
2,090
8,549
3,244
0
3,633
4,816
51,965
0
W
Bacchus
8,713
1,516
0
3,601
17,274
19,688
54
5,471
11,673
19,721
0
W
6,538
769
0
1,391
12,295
6,688
0
3,061
9,134
0
48,377
W
11,627
605
156
2,310
7,320
2,451
66
1,659
5,577
61,005
0
L
Arachne
markyy-gg
Arachne
6,873
5,550
0
2,966
14,517
5,306
244
4,137
10,248
0
45,968
L
12,736
2,274
0
7,932
16,088
10,407
0
3,464
12,604
0
65,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,129
Gold Earned
41,599
387
Minions Killed
370
0
Camps Cleared
0
1,472,131
Distance Traveled
1,678,829
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,484
440
34
2
0
296,558
1
W
Cupid
8,924
525
88
5
0
296,284
0
L
Danzaburou
7,835
461
64
4
0
239,296
3
W
Chaac
7,643
450
71
4
0
321,372
0
L
Scylla
8,135
479
98
6
0
306,376
3
W
Bacchus
7,179
422
21
1
0
350,681
3
W
Pele
8,232
484
88
5
0
376,784
0
W
Janus
9,621
566
102
6
0
333,708
2
L
Arachne
8,329
490
72
4
0
334,229
2
L
Chaac
9,346
550
119
7
0
295,672
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role