Player Matchup

Tyr
Tyr
 
Tyr
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
Corsa22
Baba Yaga
Level 105
God Stats
6W - 7L
1,344 SR
Queue Stats
243W - 234L
1,417 Elo+
Solo
Cthulhu
Cthulhu
CykoGhost
Cthulhu
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 99L
1,442 Elo+
Party 3
Neith
Neith
Jaedyndockery
Neith
Level 10
God Stats
2W - 2L
1,744 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 3
Nemesis
Nemesis
XX-_INFAMUSX_-XX
Nemesis
Level 26
God Stats
13W - 17L
1,495 SR
Queue Stats
85W - 84L
1,390 Elo+
Party 1
Team Averages
Level 62
1,517 SR
1,450 Elo+

VS

Team Averages
Level 75
1,435 SR
1,348 Elo+
Ares
Ares
ElHembrudo16
Ares
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 63L
1,035 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ghugo
Ah Muzen Cab
Level 59
God Stats
3W - 7L
1,083 SR
Queue Stats
108W - 130L
1,246 Elo+
Solo
Fenrir
Fenrir
bossatron1814
Fenrir
Level 61
God Stats
7W - 6L
1,956 SR
Queue Stats
57W - 46L
1,565 Elo+
Party 2
Anhur
Anhur
ironfinger003
Anhur
Level 48
God Stats
9W - 21L
1,134 SR
Queue Stats
236W - 265L
1,362 Elo+
Solo
Ra
Ra
v0ptiqs
Ra
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 26L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
8
4 / 0 / 0
4,952
825
1,809
2,208
1,435
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Baba Yaga
Corsa22
Baba Yaga
6
0 / 0 / 1
3,792
632
2,231
2,997
833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
CykoGhost
Cthulhu
4
0 / 2 / 1
3,339
557
1,679
4,634
1,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 3 / 1
3,270
545
1,670
2,290
599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
1 / 2 / 2
3,821
637
1,579
3,860
702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
5 / 1 / 1
4,303
717
4,052
4,791
2,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
Ghugo
Ah Muzen Cab
2
0 / 1 / 0
2,825
471
282
983
183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
1 / 1 / 2
3,531
589
2,139
3,542
1,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 4
3,746
624
1,093
1,734
341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
1 / 2 / 0
3,950
658
1,405
3,192
919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
5
Kills
7
7
Deaths
5
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
0
0
4
W
Baba Yaga
Corsa22
Baba Yaga
0
0
1
0.5
W
Cthulhu
CykoGhost
Cthulhu
0
2
1
0.25
L
5
1
1
5.5
L
Ah Muzen Cab
Ghugo
Ah Muzen Cab
0
1
0
0
W
0
3
1
0.17
W
1
2
2
1
L
1
1
2
2
L
0
0
4
2
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,968
Damage
8,971
15,989
Taken
14,242
5,265
Mitigated
5,162
4,799
Healing
5,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
1,809
106
0
1,144
2,208
1,435
0
0
2,208
0
18,967
W
Baba Yaga
Corsa22
Baba Yaga
2,231
41
0
1,454
2,997
833
0
1,225
1,772
14,864
0
W
Cthulhu
CykoGhost
Cthulhu
1,679
756
106
925
4,634
1,696
0
2,629
2,005
6,949
0
L
4,052
235
0
1,448
4,791
2,703
0
1,271
3,520
9,532
0
L
Ah Muzen Cab
Ghugo
Ah Muzen Cab
282
150
0
267
983
183
0
0
983
0
2,256
W
1,670
1,246
0
30
2,290
599
0
947
1,343
0
10,288
W
1,579
807
0
1,140
3,860
702
0
656
3,204
0
9,231
L
2,139
357
0
1,414
3,542
1,016
0
928
2,534
0
9,465
L
1,093
546
0
844
1,734
341
0
76
1,658
0
13,450
L
1,405
282
48
1,302
3,192
919
0
1,327
1,637
17,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,174
Gold Earned
18,355
130
Minions Killed
103
0
Camps Cleared
0
585,112
Distance Traveled
476,756
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
4,952
825
52
9
0
141,574
0
W
Baba Yaga
3,792
632
30
5
0
112,127
2
W
Cthulhu
3,339
557
6
1
0
103,253
0
L
Ares
4,303
717
13
2
0
119,684
0
L
Ah Muzen Cab
2,825
471
7
1
0
25,124
0
W
Neith
3,270
545
17
3
0
93,615
0
W
Nemesis
3,821
637
25
4
0
134,543
1
L
Fenrir
3,531
589
20
3
0
119,345
0
L
Anhur
3,746
624
32
5
0
102,158
2
L
Ra
3,950
658
31
5
0
110,445
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role