Player Matchup

Tsukuyomi
Tsukuyomi
EhIdek
Tsukuyomi
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 7L
1,649 Elo+
Solo
Nu Wa
Nu Wa
I am SANS
Nu Wa
Level 154
God Stats
6W - 3L
1,570 SR
Queue Stats
158W - 178L
1,496 Elo+
Solo
Bastet
Bastet
Last_Call44
Bastet
Level 87
God Stats
221W - 222L
1,487 SR
Queue Stats
410W - 421L
1,408 Elo+
Solo
Achilles
Achilles
Libran Sun
Achilles
Level 91
God Stats
20W - 21L
1,359 SR
Queue Stats
461W - 496L
1,378 Elo+
Solo
Cthulhu
Cthulhu
luissilva202
Cthulhu
Level 129
God Stats
22W - 11L
1,932 SR
Queue Stats
532W - 578L
1,411 Elo+
Solo
Team Averages
Level 109
1,570 SR
1,468 Elo+

VS

Team Averages
Level 112
1,543 SR
1,326 Elo+
Fenrir
Fenrir
El_Chacal14
Fenrir
Level 148
God Stats
4W - 8L
1,456 SR
Queue Stats
10W - 13L
1,537 Elo+
Solo
Agni
Agni
Eschmidtie
Agni
Level 85
God Stats
0W - 1L
1,553 SR
Queue Stats
12W - 11L
1,170 Elo+
Party 1
Danzaburou
Danzaburou
STYYNGRAY
Danzaburou
Level 103
God Stats
5W - 3L
1,627 SR
Queue Stats
57W - 70L
1,412 Elo+
Solo
Chaac
Chaac
cuttroatcliff
Chaac
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,145 Elo+
Party 1
Nox
Nox
lxBinixl
Nox
Level 119
God Stats
13W - 18L
1,579 SR
Queue Stats
280W - 325L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
EhIdek
Tsukuyomi
17
7 / 4 / 5
10,070
775
10,906
10,335
4,062
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
I am SANS
Nu Wa
19
5 / 1 / 11
10,856
835
16,804
7,142
2,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bastet
17
6 / 3 / 4
9,783
753
9,696
8,620
3,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Libran Sun
Achilles
15
2 / 2 / 7
8,861
682
6,964
12,058
12,051
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
luissilva202
Cthulhu
17
3 / 0 / 9
9,687
745
10,330
10,516
11,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
4 / 2 / 2
9,550
735
8,780
16,203
13,519
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

15
1 / 8 / 4
8,654
666
7,502
12,025
3,946
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
STYYNGRAY
Danzaburou
15
1 / 2 / 2
8,712
670
6,461
10,944
4,087
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
0 / 5 / 4
8,559
658
6,355
15,008
10,635
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
4 / 6 / 3
9,939
765
6,480
10,134
3,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
25
23
Kills
10
10
Deaths
23
36
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
EhIdek
Tsukuyomi
7
4
5
2.38
L
Fenrir
4
2
2
2.5
L
1
8
4
0.38
W
Nu Wa
I am SANS
Nu Wa
5
1
11
10.5
W
Bastet
6
3
4
2.67
W
Achilles
Libran Sun
Achilles
2
2
7
2.75
L
Danzaburou
STYYNGRAY
Danzaburou
1
2
2
1
L
0
5
4
0.4
W
Cthulhu
luissilva202
Cthulhu
3
0
9
7.5
L
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,700
Damage
35,578
48,671
Taken
64,314
34,130
Mitigated
35,660
9,274
Healing
10,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
EhIdek
Tsukuyomi
10,906
3,928
0
2,331
10,335
4,062
399
2,515
7,820
0
29,677
L
Fenrir
8,780
1,475
0
1,179
16,203
13,519
0
6,293
9,280
649
26,282
L
7,502
1,052
694
2,135
12,025
3,946
58
5,104
6,535
26,873
0
W
Nu Wa
I am SANS
Nu Wa
16,804
2,823
0
1,482
7,142
2,861
1,258
517
6,625
55,785
0
W
Bastet
9,696
1,517
119
1,390
8,620
3,178
18
2,728
5,892
0
23,611
W
Achilles
Libran Sun
Achilles
6,964
1,201
0
2,551
12,058
12,051
614
3,782
8,276
0
18,422
L
Danzaburou
STYYNGRAY
Danzaburou
6,461
1,665
110
1,859
10,944
4,087
0
4,153
6,483
0
34,089
L
6,355
602
387
3,455
15,008
10,635
0
6,263
8,156
74
34,136
W
Cthulhu
luissilva202
Cthulhu
10,330
520
321
1,080
10,516
11,978
209
4,742
5,774
30,558
0
L
6,480
322
294
773
10,134
3,473
730
3,191
6,726
25,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,257
Gold Earned
45,414
243
Minions Killed
252
0
Camps Cleared
0
1,273,984
Distance Traveled
1,263,436
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,070
775
40
3
0
272,052
0
L
Fenrir
9,550
735
40
3
0
285,731
2
L
Agni
8,654
666
50
4
0
226,967
4
W
Nu Wa
10,856
835
99
8
0
242,684
2
W
Bastet
9,783
753
34
3
0
264,518
0
W
Achilles
8,861
682
20
2
0
266,085
0
L
Danzaburou
8,712
670
61
5
0
242,728
0
L
Chaac
8,559
658
49
4
0
266,746
2
W
Cthulhu
9,687
745
50
4
0
228,645
3
L
Nox
9,939
765
52
4
0
241,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role