Player Matchup

Osiris
Osiris
DeadlyThighs
Osiris
Level 77
God Stats
5W - 5L
1,605 SR
Queue Stats
189W - 144L
1,693 Elo+
Party 2
Anubis
Anubis
DioDevoid
Anubis
Level 30
God Stats
3W - 8L
1,294 SR
Queue Stats
4W - 13L
1,476 Elo+
Solo
Horus
Horus
ForlornWatchdog
Horus
Level 125
God Stats
42W - 24L
1,633 SR
Queue Stats
355W - 287L
1,630 Elo+
Party 2
Medusa
Medusa
NLDCSilent
Medusa
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
360W - 283L
1,630 Elo+
Party 2
Ao Kuang
Ao Kuang
semifred059
Ao Kuang
Level 44
God Stats
26W - 9L
1,680 SR
Queue Stats
152W - 103L
1,650 Elo+
Party 2
Team Averages
Level 80
1,542 SR
1,616 Elo+

VS

Team Averages
Level 43
1,429 SR
1,448 Elo+
Amaterasu
Amaterasu
BIGBOI666111
Amaterasu
Level 30
God Stats
2W - 2L
1,680 SR
Queue Stats
90W - 101L
1,701 Elo+
Party 1
Thoth
Thoth
M1chSmurf
Thoth
Level 9
God Stats
0W - 2L
1,323 SR
Queue Stats
13W - 11L
1,316 Elo+
Party 3
Thor
Thor
TurtleAzure
Thor
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 18L
1,701 Elo+
Party 1
Hachiman
Hachiman
Vrenr
Hachiman
Level 119
God Stats
9W - 19L
1,353 SR
Queue Stats
219W - 213L
1,388 Elo+
Solo
Atlas
Atlas
Zuing arma
Atlas
Level 47
God Stats
0W - 1L
1,291 SR
Queue Stats
5W - 7L
1,133 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
11
1 / 1 / 1
6,558
596
2,559
7,151
5,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
DioDevoid
Anubis
11
6 / 0 / 3
6,734
612
5,954
5,408
2,223
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
2 / 0 / 5
6,421
584
4,131
4,041
3,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Medusa
NLDCSilent
Medusa
12
3 / 0 / 2
6,949
632
6,783
4,615
1,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
semifred059
Ao Kuang
11
4 / 2 / 1
6,455
587
4,582
7,915
2,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BIGBOI666111
Amaterasu
11
2 / 1 / 0
6,099
554
3,067
6,982
4,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thoth
M1chSmurf
Thoth
10
0 / 3 / 0
5,291
481
2,620
4,655
1,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

6
0 / 6 / 1
4,488
408
1,624
7,767
1,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
Vrenr
Hachiman
9
0 / 3 / 0
5,204
473
1,684
6,698
672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Atlas
6
0 / 3 / 1
4,538
413
1,255
8,574
2,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
16
Kills
2
3
Deaths
16
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BIGBOI666111
Amaterasu
2
1
0
2
W
Osiris
1
1
1
1.5
W
Anubis
DioDevoid
Anubis
6
0
3
7.5
W
2
0
5
4.5
L
Thoth
M1chSmurf
Thoth
0
3
0
0
W
Medusa
NLDCSilent
Medusa
3
0
2
4
L
0
6
1
0.08
L
Hachiman
Vrenr
Hachiman
0
3
0
0
L
Atlas
0
3
1
0.17
W
Ao Kuang
semifred059
Ao Kuang
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,009
Damage
10,250
29,130
Taken
34,676
14,954
Mitigated
9,590
12,175
Healing
7,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BIGBOI666111
Amaterasu
3,067
2,136
0
2,695
6,982
4,181
0
1,598
5,384
0
26,339
W
Osiris
2,559
932
0
3,689
7,151
5,194
126
0
7,151
0
35,925
W
Anubis
DioDevoid
Anubis
5,954
705
0
2,543
5,408
2,223
132
2,246
3,162
34,598
0
W
4,131
1,302
347
1,627
4,041
3,647
176
988
3,053
0
18,526
L
Thoth
M1chSmurf
Thoth
2,620
181
0
546
4,655
1,089
0
2,059
2,596
37,228
0
W
Medusa
NLDCSilent
Medusa
6,783
2,618
0
2,697
4,615
1,369
1,046
232
4,383
0
46,030
L
1,624
978
0
695
7,767
1,212
0
3,800
3,967
0
15,852
L
Hachiman
Vrenr
Hachiman
1,684
683
0
1,948
6,698
672
0
0
6,698
0
25,908
L
Atlas
1,255
451
165
1,226
8,574
2,436
0
3,079
5,495
9,259
0
W
Ao Kuang
semifred059
Ao Kuang
4,582
1,008
0
1,272
7,915
2,521
0
409
7,506
41,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,117
Gold Earned
25,620
354
Minions Killed
245
0
Camps Cleared
0
1,102,479
Distance Traveled
998,964
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,099
554
69
6
0
214,977
3
W
Osiris
6,558
596
78
7
0
199,388
0
W
Anubis
6,734
612
75
7
0
219,227
2
W
Horus
6,421
584
27
2
0
246,748
3
L
Thoth
5,291
481
60
5
0
210,274
0
W
Medusa
6,949
632
94
9
0
200,738
2
L
Thor
4,488
408
36
3
0
171,533
1
L
Hachiman
5,204
473
63
6
0
190,413
3
L
Atlas
4,538
413
17
2
0
211,767
5
W
Ao Kuang
6,455
587
80
7
0
236,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role