Player Matchup

Charybdis
Charybdis
DeadlyJello00
Charybdis
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 163L
1,444 Elo+
Party 1
Loki
Loki
ForwardGore
Loki
Level 126
God Stats
0W - 2L
1,269 SR
Queue Stats
74W - 72L
1,481 Elo+
Party 1
Chaac
Chaac
SaisonBlazeon
Chaac
Level 120
God Stats
20W - 19L
1,553 SR
Queue Stats
279W - 273L
1,452 Elo+
Solo
Thoth
Thoth
SquishyBurrito
Thoth
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 190L
1,472 Elo+
Solo
Atlas
Atlas
TentGaspersor25
Atlas
Level 69
God Stats
2W - 2L
1,612 SR
Queue Stats
19W - 22L
1,427 Elo+
Party 1
Team Averages
Level 105
1,487 SR
1,455 Elo+

VS

Team Averages
Level 100
1,653 SR
1,471 Elo+
Sol
Sol
JO3YbagOFdonuts
Sol
Level 105
God Stats
12W - 18L
1,700 SR
Queue Stats
350W - 368L
1,510 Elo+
Solo
Horus
Horus
Jerry Oui
Horus
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 98L
1,446 Elo+
Party 2
Chaac
Chaac
TheRavenl11
Chaac
Level 106
God Stats
40W - 18L
1,783 SR
Queue Stats
286W - 275L
1,484 Elo+
Solo
Medusa
Medusa
iTz_AleKZinD3L4S
Medusa
Level 89
God Stats
14W - 20L
1,494 SR
Queue Stats
329W - 439L
1,427 Elo+
Solo
Arachne
Arachne
xXCozyPenguinXx
Arachne
Level 83
God Stats
8W - 4L
1,788 SR
Queue Stats
67W - 70L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DeadlyJello00
Charybdis
9
0 / 4 / 1
5,532
426
3,904
6,198
1,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

10
1 / 4 / 0
5,983
460
1,935
7,400
2,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 1 / 0
6,649
511
7,567
10,253
9,189
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 4 / 0
5,239
403
1,283
6,297
1,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 0
5,709
439
2,111
9,672
5,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 6
7,255
558
5,004
2,409
877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
Jerry Oui
Horus
11
4 / 0 / 7
7,232
556
3,289
8,257
6,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
2 / 0 / 3
8,039
618
6,215
9,210
5,535
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
4 / 1 / 5
8,194
630
5,842
5,526
1,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
5 / 0 / 3
7,497
577
6,304
9,584
3,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
40
1
Kills
16
16
Deaths
1
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Charybdis
DeadlyJello00
Charybdis
0
4
1
0.13
L
1
4
0
0.25
W
1
0
6
4
W
Horus
Jerry Oui
Horus
4
0
7
7.5
L
0
1
0
0
L
0
4
0
0
L
0
3
0
0
W
2
0
3
3.5
W
4
1
5
6.5
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,800
Damage
26,654
39,820
Taken
34,986
19,540
Mitigated
18,171
11,545
Healing
15,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
DeadlyJello00
Charybdis
3,904
1,121
0
2,078
6,198
1,358
0
285
5,913
0
34,479
L
1,935
285
0
2,546
7,400
2,088
0
522
6,878
0
31,086
W
5,004
1,260
0
1,427
2,409
877
697
769
1,640
39,517
3,625
W
Horus
Jerry Oui
Horus
3,289
1,643
863
3,170
8,257
6,561
114
1,335
6,922
0
15,667
L
7,567
1,978
0
4,529
10,253
9,189
0
672
9,581
0
49,203
L
1,283
45
0
638
6,297
1,742
0
1,408
4,889
25,487
0
L
2,111
810
0
1,754
9,672
5,163
0
1,839
7,833
13,487
0
W
6,215
1,112
0
4,999
9,210
5,535
680
0
9,210
0
49,237
W
5,842
2,693
0
1,800
5,526
1,761
967
947
4,579
0
52,836
W
6,304
5,120
0
3,620
9,584
3,437
0
343
9,241
0
47,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,112
Gold Earned
38,217
324
Minions Killed
413
0
Camps Cleared
0
1,300,394
Distance Traveled
1,273,149
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,532
426
78
6
0
247,056
3
L
Loki
5,983
460
67
5
0
281,696
4
W
Sol
7,255
558
89
7
0
241,121
4
W
Horus
7,232
556
29
2
0
246,939
3
L
Chaac
6,649
511
111
9
0
278,634
5
L
Thoth
5,239
403
46
4
0
229,859
3
L
Atlas
5,709
439
22
2
0
263,149
3
W
Chaac
8,039
618
112
9
0
242,487
3
W
Medusa
8,194
630
98
8
0
248,576
6
W
Arachne
7,497
577
85
7
0
294,026
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role