Player Matchup

Medusa
Medusa
AutumnLeaf1
Medusa
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 23L
1,306 Elo+
Party 3
Cerberus
Cerberus
GREIG OF WAR
Cerberus
Level 125
God Stats
3W - 2L
1,660 SR
Queue Stats
12W - 16L
1,493 Elo+
Party 3
Ra
Ra
Misss-La
Ra
Level 87
God Stats
7W - 7L
1,653 SR
Queue Stats
150W - 165L
1,433 Elo+
Solo
Chaac
Chaac
Zeta kyle
Chaac
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,397 Elo+
Party 3
Arachne
Arachne
xSpartanGR44x
Arachne
Level 144
God Stats
6W - 6L
1,559 SR
Queue Stats
10W - 22L
1,306 Elo+
Party 3
Team Averages
Level 115
1,574 SR
1,387 Elo+

VS

Team Averages
Level 113
1,548 SR
1,413 Elo+
Medusa
Medusa
Brownpapa48
Medusa
Level 66
God Stats
1W - 1L
1,774 SR
Queue Stats
54W - 71L
1,363 Elo+
Party 2
Thanatos
Thanatos
CMB_TACO_CMB
Thanatos
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
425W - 455L
1,358 Elo+
Party 1
Sobek
Sobek
Eaunea
Sobek
Level 83
God Stats
6W - 4L
1,685 SR
Queue Stats
61W - 62L
1,439 Elo+
Party 2
Gilgamesh
Gilgamesh
ItsRasaa
Gilgamesh
Level 117
God Stats
16W - 17L
1,278 SR
Queue Stats
736W - 804L
1,462 Elo+
Solo
Kukulkan
Kukulkan
spicoli4516
Kukulkan
Level 159
God Stats
11W - 10L
1,500 SR
Queue Stats
560W - 595L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
10 / 3 / 5
11,818
622
14,479
17,123
6,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
GREIG OF WAR
Cerberus
16
4 / 3 / 3
10,019
527
14,774
19,077
18,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
4 / 0 / 6
12,023
633
8,073
7,219
3,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Zeta kyle
Chaac
14
4 / 1 / 14
8,953
471
9,800
10,736
7,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
17
6 / 0 / 6
10,758
566
10,140
15,845
5,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
0 / 8 / 0
7,723
406
10,252
14,055
4,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
CMB_TACO_CMB
Thanatos
11
0 / 10 / 3
7,346
387
6,500
14,521
4,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sobek
Eaunea
Sobek
11
1 / 6 / 2
8,046
423
6,210
22,804
25,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
ItsRasaa
Gilgamesh
16
4 / 3 / 1
9,952
524
15,421
22,888
17,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
spicoli4516
Kukulkan
16
2 / 1 / 1
9,725
512
9,505
5,408
2,389
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
14
28
Kills
7
7
Deaths
28
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
10
3
5
4.17
L
Medusa
0
8
0
0
L
Thanatos
CMB_TACO_CMB
Thanatos
0
10
3
0.15
L
Sobek
Eaunea
Sobek
1
6
2
0.33
W
Cerberus
GREIG OF WAR
Cerberus
4
3
3
1.83
L
Gilgamesh
ItsRasaa
Gilgamesh
4
3
1
1.5
W
4
0
6
7
W
Chaac
Zeta kyle
Chaac
4
1
14
11
L
Kukulkan
spicoli4516
Kukulkan
2
1
1
2.5
W
Arachne
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,266
Damage
47,888
70,000
Taken
79,676
40,907
Mitigated
54,244
36,154
Healing
21,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
14,479
7,198
0
7,969
17,123
6,748
444
2,969
14,154
0
96,837
L
Medusa
10,252
4,315
115
2,673
14,055
4,497
1,262
1,306
12,579
0
63,746
L
Thanatos
CMB_TACO_CMB
Thanatos
6,500
2,478
0
5,666
14,521
4,714
0
2,900
11,426
0
40,956
L
Sobek
Eaunea
Sobek
6,210
906
732
4,033
22,804
25,596
0
7,401
14,786
17,913
0
W
Cerberus
GREIG OF WAR
Cerberus
14,774
1,264
0
8,383
19,077
18,007
394
3,471
15,606
55,059
0
L
Gilgamesh
ItsRasaa
Gilgamesh
15,421
5,072
0
7,845
22,888
17,048
0
8,936
13,126
0
63,850
W
8,073
118
4,473
3,790
7,219
3,094
0
2,031
5,188
115,641
2,630
W
Chaac
Zeta kyle
Chaac
9,800
2,651
633
4,239
10,736
7,276
320
3,239
7,497
258
28,939
L
Kukulkan
spicoli4516
Kukulkan
9,505
485
0
597
5,408
2,389
0
1,181
4,147
67,425
0
W
Arachne
10,140
5,970
464
6,203
15,845
5,782
0
4,177
11,668
0
85,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,571
Gold Earned
42,792
668
Minions Killed
455
0
Camps Cleared
0
2,015,248
Distance Traveled
1,675,962
23
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,818
622
146
8
0
354,212
5
L
Medusa
7,723
406
104
5
0
324,823
3
L
Thanatos
7,346
387
62
3
0
323,919
11
L
Sobek
8,046
423
20
1
0
352,718
3
W
Cerberus
10,019
527
129
7
0
357,712
2
L
Gilgamesh
9,952
524
117
6
0
316,284
1
W
Ra
12,023
633
221
12
0
455,821
3
W
Chaac
8,953
471
40
2
0
362,040
5
L
Kukulkan
9,725
512
152
8
0
358,218
10
W
Arachne
10,758
566
132
7
0
485,463
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role