Player Matchup

Neith
Neith
Rayykk
Neith
Level 14
God Stats
3W - 3L
1,486 SR
Queue Stats
20W - 23L
1,420 Elo+
Party 2
Tiamat
Tiamat
SargentoPuyana
Tiamat
Level 156
God Stats
58W - 60L
1,572 SR
Queue Stats
591W - 579L
1,527 Elo+
Party 2
Thor
Thor
c3sar-cirria
Thor
Level 122
God Stats
17W - 18L
1,446 SR
Queue Stats
443W - 427L
1,561 Elo+
Party 2
Izanami
Izanami
jumpiestwaif
Izanami
Level 117
God Stats
41W - 24L
1,405 SR
Queue Stats
323W - 329L
1,489 Elo+
Party 2
Jormungandr
Jormungandr
orzank5
Jormungandr
Level 114
God Stats
110W - 64L
1,691 SR
Queue Stats
296W - 296L
1,560 Elo+
Party 2
Team Averages
Level 105
1,520 SR
1,512 Elo+

VS

Team Averages
Level 57
1,488 SR
1,499 Elo+
Anhur
Anhur
Agromony
Anhur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,466 Elo+
Party 1
Poseidon
Poseidon
Harry9699
Poseidon
Level 86
God Stats
28W - 29L
1,499 SR
Queue Stats
160W - 150L
1,486 Elo+
Party 1
Bellona
Bellona
SoilaCerdaRica
Bellona
Level 47
God Stats
1W - 4L
1,296 SR
Queue Stats
54W - 58L
1,446 Elo+
Party 3
Ymir
Ymir
chelyeo
Ymir
Level 25
God Stats
12W - 9L
1,721 SR
Queue Stats
28W - 30L
1,631 Elo+
Party 1
Gilgamesh
Gilgamesh
salviRBB
Gilgamesh
Level 101
God Stats
0W - 1L
1,422 SR
Queue Stats
33W - 33L
1,465 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Rayykk
Neith
12
0 / 0 / 4
6,722
448
3,504
3,877
902
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 0 / 5
8,774
585
6,895
6,143
3,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 2 / 4
7,915
528
5,530
9,953
3,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
jumpiestwaif
Izanami
12
5 / 2 / 5
7,749
517
7,175
7,956
1,989
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
orzank5
Jormungandr
14
6 / 0 / 5
8,863
591
11,024
8,148
3,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Agromony
Anhur
13
2 / 2 / 1
7,859
524
5,512
9,821
3,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
Harry9699
Poseidon
11
1 / 6 / 1
7,313
488
7,658
8,754
2,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 3 / 0
6,565
438
2,382
12,257
5,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
chelyeo
Ymir
10
1 / 3 / 2
6,800
453
4,452
11,907
10,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
salviRBB
Gilgamesh
12
0 / 4 / 0
7,237
482
2,407
10,279
4,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
18
Kills
4
4
Deaths
18
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anhur
Agromony
Anhur
2
2
1
1.25
L
Poseidon
Harry9699
Poseidon
1
6
1
0.25
W
Neith
Rayykk
Neith
0
0
4
2
W
5
0
5
7.5
L
0
3
0
0
W
2
2
4
2
L
Ymir
chelyeo
Ymir
1
3
2
0.67
W
Izanami
jumpiestwaif
Izanami
5
2
5
3.75
W
Jormungandr
orzank5
Jormungandr
6
0
5
8.5
L
Gilgamesh
salviRBB
Gilgamesh
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,128
Damage
22,411
36,077
Taken
53,018
13,436
Mitigated
26,012
8,760
Healing
12,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Agromony
Anhur
5,512
2,391
0
3,842
9,821
3,233
768
2,184
7,520
0
47,526
L
Poseidon
Harry9699
Poseidon
7,658
687
0
925
8,754
2,351
0
3,060
5,524
47,864
0
W
Neith
Rayykk
Neith
3,504
625
0
789
3,877
902
0
671
3,206
0
26,479
W
6,895
363
0
2,628
6,143
3,185
42
2,252
3,621
56,073
0
L
2,382
435
0
3,986
12,257
5,294
0
3,485
8,465
0
38,265
W
5,530
950
0
3,661
9,953
3,397
0
3,555
6,240
0
52,251
L
Ymir
chelyeo
Ymir
4,452
520
302
1,600
11,907
10,513
0
3,360
8,298
18,744
3,488
W
Izanami
jumpiestwaif
Izanami
7,175
4,390
0
713
7,956
1,989
275
2,777
5,073
0
39,868
W
Jormungandr
orzank5
Jormungandr
11,024
2,175
0
969
8,148
3,963
348
1,592
6,466
47,001
0
L
Gilgamesh
salviRBB
Gilgamesh
2,407
636
0
1,971
10,279
4,621
0
4,651
5,292
0
37,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,023
Gold Earned
35,774
415
Minions Killed
408
0
Camps Cleared
0
1,491,426
Distance Traveled
1,371,479
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,859
524
102
7
0
250,623
2
L
Poseidon
7,313
488
109
7
0
277,230
2
W
Neith
6,722
448
58
4
0
276,174
0
W
Tiamat
8,774
585
113
8
0
298,967
3
L
Bellona
6,565
438
86
6
0
301,636
0
W
Thor
7,915
528
93
6
0
318,402
2
L
Ymir
6,800
453
27
2
0
268,005
3
W
Izanami
7,749
517
61
4
0
294,767
1
W
Jormungandr
8,863
591
90
6
0
303,116
1
L
Gilgamesh
7,237
482
84
6
0
273,985
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role