Player Matchup

Charybdis
Charybdis
GoldKnight-_-
Charybdis
Level 75
God Stats
2W - 9L
1,500 SR
Queue Stats
125W - 105L
1,567 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Key-Cuda-
Cu Chulainn
Level 17
God Stats
3W - 0L
1,586 SR
Queue Stats
11W - 9L
1,466 Elo+
Party 2
Ganesha
Ganesha
NsGs-pRoDiGy
Ganesha
Level 27
God Stats
18W - 21L
1,355 SR
Queue Stats
40W - 38L
1,279 Elo+
Party 2
Mercury
Mercury
TwiztidSyco-_-
Mercury
Level 41
God Stats
10W - 6L
1,625 SR
Queue Stats
225W - 206L
1,437 Elo+
Party 2
Eset
Eset
inabush420
Eset
Level 26
God Stats
8W - 5L
1,500 SR
Queue Stats
206W - 210L
1,439 Elo+
Party 2
Team Averages
Level 37
1,513 SR
1,437 Elo+

VS

Team Averages
Level 59
1,597 SR
1,493 Elo+
Gilgamesh
Gilgamesh
Chanke Nuggets
Gilgamesh
Level 43
God Stats
3W - 2L
1,945 SR
Queue Stats
476W - 445L
1,407 Elo+
Party 3
Merlin
Merlin
HighItsCassie
Merlin
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,537 Elo+
Solo
Anhur
Anhur
ProxxyWoeful
Anhur
Level 36
God Stats
4W - 3L
1,781 SR
Queue Stats
77W - 101L
1,615 Elo+
Party 1
Cliodhna
Cliodhna
SteveHash-
Cliodhna
Level 129
God Stats
12W - 6L
1,500 SR
Queue Stats
145W - 148L
1,517 Elo+
Party 1
Atlas
Atlas
peachiepunch
Atlas
Level 36
God Stats
0W - 3L
1,258 SR
Queue Stats
246W - 239L
1,387 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GoldKnight-_-
Charybdis
20
19 / 2 / 3
14,510
605
38,261
20,503
9,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cu Chulainn
Key-Cuda-
Cu Chulainn
16
0 / 4 / 9
10,619
442
7,213
19,735
15,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ganesha
NsGs-pRoDiGy
Ganesha
16
0 / 1 / 18
12,168
507
8,861
23,338
30,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
2 / 2 / 6
13,157
548
8,375
16,737
7,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
7 / 1 / 8
13,820
576
20,806
16,596
7,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chanke Nuggets
Gilgamesh
18
2 / 2 / 2
11,755
490
17,191
24,178
26,852
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 9 / 1
9,903
413
8,019
16,202
4,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
0 / 8 / 1
9,102
379
4,725
18,001
7,355
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
SteveHash-
Cliodhna
17
4 / 5 / 2
10,944
456
13,054
24,286
7,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 4 / 1
9,738
406
10,009
23,627
24,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
16
28
Kills
9
10
Deaths
28
44
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Chanke Nuggets
Gilgamesh
2
2
2
1.5
W
Charybdis
GoldKnight-_-
Charybdis
19
2
3
10.25
L
1
9
1
0.17
W
Cu Chulainn
Key-Cuda-
Cu Chulainn
0
4
9
1.13
W
Ganesha
NsGs-pRoDiGy
Ganesha
0
1
18
9
L
0
8
1
0.06
L
Cliodhna
SteveHash-
Cliodhna
4
5
2
1
W
2
2
6
2.5
W
7
1
8
11
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,516
Damage
52,998
96,909
Taken
106,294
69,373
Mitigated
70,844
36,941
Healing
23,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Chanke Nuggets
Gilgamesh
17,191
3,836
385
3,987
24,178
26,852
608
7,526
15,958
0
80,649
W
Charybdis
GoldKnight-_-
Charybdis
38,261
25,098
0
10,815
20,503
9,581
3,821
4,648
15,855
0
147,303
L
8,019
0
0
1,732
16,202
4,536
0
7,119
9,083
53,160
0
W
Cu Chulainn
Key-Cuda-
Cu Chulainn
7,213
1,402
0
1,765
19,735
15,066
0
1,319
18,416
6,284
43,923
W
Ganesha
NsGs-pRoDiGy
Ganesha
8,861
814
805
6,460
23,338
30,205
688
4,596
18,742
33,125
0
L
4,725
2,537
640
3,393
18,001
7,355
540
2,993
14,924
0
40,106
L
Cliodhna
SteveHash-
Cliodhna
13,054
1,452
0
8,494
24,286
7,365
0
5,535
18,303
0
85,359
W
8,375
1,767
0
7,492
16,737
7,387
477
1,053
15,684
0
126,708
W
20,806
1,649
1,837
7,767
16,596
7,134
1,054
5,189
11,407
104,632
0
L
10,009
3,974
314
4,359
23,627
24,736
0
7,387
16,202
33,973
2,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,274
Gold Earned
51,442
607
Minions Killed
517
0
Camps Cleared
0
2,471,388
Distance Traveled
2,266,308
27
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,755
490
161
7
0
481,436
2
W
Charybdis
14,510
605
195
8
0
449,230
1
L
Merlin
9,903
413
107
4
0
384,996
4
W
Cu Chulainn
10,619
442
83
3
0
482,288
6
W
Ganesha
12,168
507
4
0
0
475,055
12
L
Anhur
9,102
379
70
3
0
414,256
0
L
Cliodhna
10,944
456
132
6
0
513,810
2
W
Mercury
13,157
548
149
6
0
598,620
3
W
Eset
13,820
576
176
7
0
466,195
5
L
Atlas
9,738
406
47
2
0
471,810
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role