Player Matchup

Thor
Thor
Cachaviejas69
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,223 Elo+
Party 1
Scylla
Scylla
PoppyTheYordle
Scylla
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 29L
1,254 Elo+
Party 1
Ares
Ares
SatoshiDestroyer
Ares
Level 7
God Stats
1W - 3L
1,328 SR
Queue Stats
7W - 10L
1,409 Elo+
Party 1
Team Averages
Level 45
1,443 SR
1,295 Elo+

VS

Team Averages
Level 79
1,520 SR
1,537 Elo+
Chang'e
Chang'e
P4lkan
Chang'e
Level 150
God Stats
29W - 21L
1,559 SR
Queue Stats
1,146W - 1,099L
1,611 Elo+
Solo
Hercules
Hercules
bigdaddzeus
Hercules
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
kibbster
Sylvanus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 12 / 1
6,187
562
4,648
12,660
4,550
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
4 / 4 / 0
8,611
783
10,536
9,498
3,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 6 / 1
6,514
592
3,346
12,383
11,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
P4lkan
Chang'e
13
8 / 1 / 8
9,317
847
10,653
8,606
3,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
bigdaddzeus
Hercules
14
13 / 1 / 7
9,673
879
11,863
12,782
8,160
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Sylvanus
kibbster
Sylvanus
13
1 / 2 / 18
8,470
770
5,300
10,566
11,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
55
4
Kills
22
22
Deaths
4
2
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
12
1
0.04
W
Chang'e
P4lkan
Chang'e
8
1
8
12
L
4
4
0
1
L
0
6
1
0.08
W
Hercules
bigdaddzeus
Hercules
13
1
7
16.5
W
Sylvanus
kibbster
Sylvanus
1
2
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,530
Damage
27,816
34,541
Taken
31,954
19,531
Mitigated
22,911
2,617
Healing
11,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,648
636
0
750
12,660
4,550
0
5,140
7,520
0
10,875
W
Chang'e
P4lkan
Chang'e
10,653
923
1,431
3,381
8,606
3,055
992
3,447
5,159
41,162
0
L
10,536
1,601
0
1,207
9,498
3,742
0
3,888
5,610
36,966
0
L
3,346
437
0
660
12,383
11,239
0
6,440
5,943
5,004
0
W
Hercules
bigdaddzeus
Hercules
11,863
3,743
228
3,007
12,782
8,160
258
6,074
6,708
0
26,437
W
Sylvanus
kibbster
Sylvanus
5,300
2,084
1,687
1,922
10,566
11,696
134
5,187
5,379
14,132
3,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,312
Gold Earned
27,460
68
Minions Killed
130
1
Camps Cleared
9
469,632
Distance Traveled
562,234
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,187
562
7
1
0
159,594
1
W
Chang'e
9,317
847
59
5
3
196,608
2
L
Scylla
8,611
783
57
5
1
165,354
2
L
Ares
6,514
592
4
0
0
144,684
1
W
Hercules
9,673
879
29
3
4
207,543
1
W
Sylvanus
8,470
770
42
4
2
158,083
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role