Player Matchup

Loki
Loki
Antaether
Loki
Level 27
God Stats
29W - 22L
1,465 SR
Queue Stats
198W - 172L
1,622 Elo+
Party 1
Aphrodite
Aphrodite
Davidovensky
Aphrodite
Level 29
God Stats
33W - 40L
1,561 SR
Queue Stats
44W - 52L
1,605 Elo+
Solo
Jing Wei
Jing Wei
KorbonzoBean
Jing Wei
Level 80
God Stats
5W - 3L
1,414 SR
Queue Stats
121W - 92L
1,497 Elo+
Party 2
Tyr
Tyr
RabbitSoftenerX
Tyr
Level 128
God Stats
5W - 2L
1,667 SR
Queue Stats
119W - 94L
1,477 Elo+
Party 2
Ymir
Ymir
TheHatterofVale
Ymir
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 30L
1,578 Elo+
Party 1
Team Averages
Level 75
1,521 SR
1,556 Elo+

VS

Team Averages
Level 7
1,448 SR
1,421 Elo+
Scylla
Scylla
 
Scylla
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
EBxxANAlYSTxxCG
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,481 Elo+
Solo
Anhur
Anhur
Eqwate2858
Anhur
Level 5
God Stats
0W - 4L
1,298 SR
Queue Stats
10W - 29L
1,239 Elo+
Solo
Arachne
Arachne
Sylvarthas
Arachne
Level 8
God Stats
11W - 30L
1,441 SR
Queue Stats
19W - 49L
1,387 Elo+
Solo
Yemoja
Yemoja
kiwiii76
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
25 / 2 / 11
11,287
1,026
21,185
10,877
5,028
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
Davidovensky
Aphrodite
16
4 / 0 / 28
9,536
867
8,616
4,123
1,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
KorbonzoBean
Jing Wei
17
6 / 0 / 9
10,289
935
7,178
5,572
2,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 0 / 23
9,365
851
5,381
11,290
12,454
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
4 / 0 / 21
10,042
913
7,790
7,131
6,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
0 / 8 / 2
7,170
652
6,019
10,655
2,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
13
1 / 11 / 1
7,528
684
5,961
11,694
3,628
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
12
0 / 13 / 1
6,829
621
4,235
14,883
4,329
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
Sylvarthas
Arachne
13
0 / 5 / 0
7,168
652
2,550
10,554
3,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
kiwiii76
Yemoja
11
0 / 6 / 1
6,738
613
1,755
8,010
4,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
6
43
Kills
1
2
Deaths
43
92
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
8
2
0.13
W
Loki
25
2
11
15.25
W
Aphrodite
Davidovensky
Aphrodite
4
0
28
18
L
Kukulkan
1
11
1
0.14
L
Anhur
0
13
1
0.04
W
Jing Wei
KorbonzoBean
Jing Wei
6
0
9
10.5
W
4
0
23
15.5
L
Arachne
Sylvarthas
Arachne
0
5
0
0
W
4
0
21
14.5
L
Yemoja
kiwiii76
Yemoja
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,150
Damage
20,520
38,993
Taken
55,796
28,911
Mitigated
17,855
18,095
Healing
2,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
6,019
189
0
702
10,655
2,196
0
2,647
7,786
15,943
0
W
Loki
21,185
7,368
0
2,008
10,877
5,028
1,546
3,289
7,448
0
31,812
W
Aphrodite
Davidovensky
Aphrodite
8,616
306
6,266
3,071
4,123
1,946
847
2,237
1,798
22,181
0
L
Kukulkan
5,961
1,148
0
20
11,694
3,628
21
4,549
6,889
20,933
0
L
Anhur
4,235
2,405
0
168
14,883
4,329
50
4,268
10,441
0
9,451
W
Jing Wei
KorbonzoBean
Jing Wei
7,178
5,171
0
1,650
5,572
2,731
7,159
2,370
3,096
0
43,092
W
5,381
696
0
2,683
11,290
12,454
1,936
3,316
7,808
0
16,582
L
Arachne
Sylvarthas
Arachne
2,550
1,722
0
839
10,554
3,102
0
2,538
7,916
0
17,422
W
7,790
1,247
0
2,417
7,131
6,752
550
1,916
5,108
27,830
0
L
Yemoja
kiwiii76
Yemoja
1,755
722
209
183
8,010
4,600
0
1,580
6,358
3,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,519
Gold Earned
35,433
270
Minions Killed
111
0
Camps Cleared
0
1,147,419
Distance Traveled
853,220
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,170
652
26
2
0
189,039
3
W
Loki
11,287
1,026
28
3
0
211,966
0
W
Aphrodite
9,536
867
44
4
0
239,700
1
L
Kukulkan
7,528
684
32
3
0
158,300
1
L
Anhur
6,829
621
11
1
0
166,317
0
W
Jing Wei
10,289
935
121
11
0
233,315
2
W
Tyr
9,365
851
22
2
0
254,070
0
L
Arachne
7,168
652
39
4
0
232,626
0
W
Ymir
10,042
913
55
5
0
208,368
1
L
Yemoja
6,738
613
3
0
0
106,938
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role