Player Matchup

Sylvanus
Sylvanus
Brownpapa48
Sylvanus
Level 66
God Stats
3W - 8L
1,370 SR
Queue Stats
54W - 71L
1,378 Elo+
Party 1
Achilles
Achilles
DC_Superman64
Achilles
Level 126
God Stats
2W - 3L
1,348 SR
Queue Stats
47W - 63L
1,395 Elo+
Party 2
Hachiman
Hachiman
Eaunea
Hachiman
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 62L
1,455 Elo+
Party 1
Loki
Loki
II-CBREEZY-II
Loki
Level 68
God Stats
1W - 2L
1,415 SR
Queue Stats
34W - 41L
1,345 Elo+
Party 2
Hera
Hera
sac3105
Hera
Level 108
God Stats
2W - 3L
1,362 SR
Queue Stats
45W - 45L
1,434 Elo+
Solo
Team Averages
Level 90
1,399 SR
1,401 Elo+

VS

Team Averages
Level 119
1,444 SR
1,353 Elo+
Ra
Ra
AutumnLeaf1
Ra
Level 120
God Stats
6W - 11L
1,230 SR
Queue Stats
10W - 23L
1,255 Elo+
Party 3
Sylvanus
Sylvanus
GREIG OF WAR
Sylvanus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,425 Elo+
Party 3
Hun Batz
Hun Batz
YellaBoiDaBest21
Hun Batz
Level 107
God Stats
22W - 17L
1,509 SR
Queue Stats
555W - 626L
1,512 Elo+
Solo
Chiron
Chiron
Zeta kyle
Chiron
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,316 Elo+
Party 3
Arachne
Arachne
xSpartanGR44x
Arachne
Level 144
God Stats
6W - 6L
1,481 SR
Queue Stats
10W - 22L
1,255 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Brownpapa48
Sylvanus
9
0 / 2 / 2
5,286
441
2,387
7,538
3,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Achilles
DC_Superman64
Achilles
12
0 / 0 / 0
6,678
557
2,414
5,583
3,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
Eaunea
Hachiman
10
1 / 2 / 1
5,864
489
5,487
6,985
1,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 1 / 1
5,318
443
1,035
3,472
946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
sac3105
Hera
11
0 / 3 / 0
6,428
536
2,193
5,796
1,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 0
7,605
634
2,759
3,311
1,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
GREIG OF WAR
Sylvanus
10
3 / 1 / 1
6,407
534
3,747
7,774
6,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
0 / 0 / 0
6,406
534
2,055
5,517
1,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
Zeta kyle
Chiron
10
1 / 1 / 3
6,305
525
5,455
5,452
1,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arachne
11
2 / 0 / 0
6,350
529
2,831
7,456
2,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
2
Kills
8
8
Deaths
2
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
L
Sylvanus
Brownpapa48
Sylvanus
0
2
2
0.5
L
Achilles
DC_Superman64
Achilles
0
0
0
0
L
Hachiman
Eaunea
Hachiman
1
2
1
0.75
W
Sylvanus
GREIG OF WAR
Sylvanus
3
1
1
3.5
L
1
1
1
1.5
W
0
0
0
0
W
Chiron
Zeta kyle
Chiron
1
1
3
2.5
L
Hera
sac3105
Hera
0
3
0
0
W
Arachne
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,516
Damage
16,847
29,374
Taken
29,510
11,491
Mitigated
12,420
9,528
Healing
14,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,759
288
336
1,258
3,311
1,066
0
1,121
2,190
57,643
0
L
Sylvanus
Brownpapa48
Sylvanus
2,387
1,664
999
2,517
7,538
3,046
39
1,650
5,888
24,026
0
L
Achilles
DC_Superman64
Achilles
2,414
471
0
2,672
5,583
3,912
0
0
5,583
0
33,054
L
Hachiman
Eaunea
Hachiman
5,487
3,400
160
2,505
6,985
1,825
0
2,124
4,861
0
28,811
W
Sylvanus
GREIG OF WAR
Sylvanus
3,747
1,627
880
3,103
7,774
6,155
0
2,343
5,431
21,866
0
L
1,035
0
0
175
3,472
946
0
1,300
2,172
0
13,903
W
2,055
682
0
2,641
5,517
1,564
0
0
5,225
0
32,511
W
Chiron
Zeta kyle
Chiron
5,455
2,279
1,169
2,469
5,452
1,516
0
379
5,073
0
36,301
L
Hera
sac3105
Hera
2,193
458
0
500
5,796
1,762
0
1,432
4,364
47,346
0
W
Arachne
2,831
1,919
296
2,503
7,456
2,119
265
737
6,695
0
39,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,574
Gold Earned
33,073
332
Minions Killed
402
0
Camps Cleared
0
1,053,574
Distance Traveled
1,154,551
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,605
634
120
10
0
254,528
5
L
Sylvanus
5,286
441
40
3
0
179,193
2
L
Achilles
6,678
557
91
8
0
186,530
2
L
Hachiman
5,864
489
69
6
0
203,085
2
W
Sylvanus
6,407
534
46
4
0
192,365
3
L
Loki
5,318
443
30
3
0
258,634
4
W
Hun Batz
6,406
534
87
7
0
242,867
4
W
Chiron
6,305
525
73
6
0
180,613
4
L
Hera
6,428
536
102
9
0
226,132
1
W
Arachne
6,350
529
76
6
0
284,178
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role