Player Matchup

Cerberus
Cerberus
CH 47 Delta
Cerberus
Level 13
God Stats
6W - 5L
1,526 SR
Queue Stats
8W - 12L
1,340 Elo+
Party 2
Kukulkan
Kukulkan
ImABop
Kukulkan
Level 74
God Stats
9W - 16L
1,348 SR
Queue Stats
143W - 170L
1,452 Elo+
Party 1
King Arthur
King Arthur
LIGHTNINGSWAGG46
King Arthur
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
178W - 199L
1,265 Elo+
Party 2
Zeus
Zeus
krazotz
Zeus
Level 118
God Stats
6W - 6L
1,532 SR
Queue Stats
210W - 278L
1,316 Elo+
Party 2
Hou Yi
Hou Yi
slushie5599
Hou Yi
Level 49
God Stats
32W - 37L
1,489 SR
Queue Stats
76W - 89L
1,406 Elo+
Party 1
Team Averages
Level 74
1,479 SR
1,356 Elo+

VS

Team Averages
Level 36
1,438 SR
1,291 Elo+
Sobek
Sobek
 
Sobek
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
DezDgamer
King Arthur
Level 29
God Stats
10W - 14L
1,500 SR
Queue Stats
176W - 193L
1,402 Elo+
Party 3
Neith
Neith
Exitrify
Neith
Level 5
God Stats
0W - 2L
1,282 SR
Queue Stats
0W - 3L
1,259 Elo+
Party 3
Ah Puch
Ah Puch
Pobleval
Ah Puch
Level 8
God Stats
2W - 3L
1,714 SR
Queue Stats
9W - 13L
1,307 Elo+
Solo
Sol
Sol
kriioo
Sol
Level 8
God Stats
2W - 9L
1,193 SR
Queue Stats
5W - 16L
989 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CH 47 Delta
Cerberus
15
0 / 1 / 14
9,674
806
4,135
9,664
9,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
ImABop
Kukulkan
20
11 / 0 / 11
11,587
966
18,778
8,135
3,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
LIGHTNINGSWAGG46
King Arthur
16
2 / 1 / 12
10,191
849
5,354
10,668
10,690
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
krazotz
Zeus
18
6 / 0 / 6
10,700
892
9,198
2,874
1,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
19
13 / 0 / 8
11,490
958
18,478
11,118
5,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
0 / 8 / 0
8,188
682
4,622
17,160
13,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
DezDgamer
King Arthur
14
1 / 7 / 1
8,255
688
6,013
17,242
9,710
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Exitrify
Neith
14
0 / 2 / 2
7,723
644
3,297
8,663
3,125
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Pobleval
Ah Puch
13
0 / 9 / 0
7,826
652
5,456
11,270
3,400
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sol
kriioo
Sol
15
1 / 7 / 1
8,197
683
8,143
13,202
4,188
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
6
32
Kills
2
2
Deaths
33
51
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
8
0
0
W
Cerberus
CH 47 Delta
Cerberus
0
1
14
7
L
King Arthur
DezDgamer
King Arthur
1
7
1
0.21
L
Neith
Exitrify
Neith
0
2
2
0.5
W
Kukulkan
ImABop
Kukulkan
11
0
11
16.5
W
King Arthur
LIGHTNINGSWAGG46
King Arthur
2
1
12
8
L
Ah Puch
Pobleval
Ah Puch
0
9
0
0
W
Zeus
krazotz
Zeus
6
0
6
9
L
Sol
kriioo
Sol
1
7
1
0.21
W
Hou Yi
13
0
8
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,943
Damage
27,531
42,459
Taken
67,537
30,379
Mitigated
33,427
10,785
Healing
6,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
4,622
99
0
1,630
17,160
13,004
0
7,228
9,834
15,778
0
W
Cerberus
CH 47 Delta
Cerberus
4,135
89
0
1,573
9,664
9,826
223
5,457
4,111
8,774
0
L
King Arthur
DezDgamer
King Arthur
6,013
1,112
0
250
17,242
9,710
0
6,967
10,124
0
23,386
L
Neith
Exitrify
Neith
3,297
572
0
1,674
8,663
3,125
0
4,476
4,003
0
18,118
W
Kukulkan
ImABop
Kukulkan
18,778
2,331
0
1,125
8,135
3,322
2,552
5,465
2,670
49,429
0
W
King Arthur
LIGHTNINGSWAGG46
King Arthur
5,354
664
756
2,527
10,668
10,690
558
4,017
6,611
0
15,724
L
Ah Puch
Pobleval
Ah Puch
5,456
810
0
644
11,270
3,400
0
5,018
6,218
23,455
0
W
Zeus
krazotz
Zeus
9,198
119
0
715
2,874
1,098
3,217
411
2,463
55,190
0
L
Sol
kriioo
Sol
8,143
2,803
0
2,158
13,202
4,188
18
7,811
5,247
28,285
0
W
Hou Yi
18,478
12,611
0
4,089
11,118
5,443
3,704
2,871
8,247
0
40,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,642
Gold Earned
40,189
284
Minions Killed
160
0
Camps Cleared
0
1,323,742
Distance Traveled
955,593
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,188
682
25
2
0
188,985
1
W
Cerberus
9,674
806
16
1
0
247,498
0
L
King Arthur
8,255
688
40
3
0
218,758
0
L
Neith
7,723
644
19
2
0
197,716
0
W
Kukulkan
11,587
966
69
6
0
257,925
0
W
King Arthur
10,191
849
17
1
0
297,832
3
L
Ah Puch
7,826
652
31
3
0
150,845
1
W
Zeus
10,700
892
125
10
0
261,448
4
L
Sol
8,197
683
45
4
0
199,289
0
W
Hou Yi
11,490
958
57
5
0
259,039
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role